diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-07-15 20:56:04 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2010-07-15 20:56:04 +0400 |
commit | 02da5ecfed33139f90a8a35c37300e6d3f3034eb (patch) | |
tree | e7282bd10069fac1ea3140cd6b73995d77510f08 /source/blender/editors/object/object_edit.c | |
parent | 220fd2e80aa353087e512d5333a64de1b0734954 (diff) |
Apply first pass of edits to rna values from rna_booleans.txt.
These are not animated and are best not change names like this too late in the release.
ActionGroup.selected -> select: boolean Action Group is selected
BezierSplinePoint.hidden -> hide: boolean Visibility status
BezierSplinePoint.selected_control_point -> select_control_point: boolean Control point selection status
BezierSplinePoint.selected_handle1 -> select_left_handle: boolean Handle 1 selection status
BezierSplinePoint.selected_handle2 -> select_right_handle: boolean Handle 2 selection status
Bone.restrict_select -> hide_select: boolean Bone is able to be selected
Bone.selected -> select: boolean
CurveMapPoint.selected -> select: boolean Selection state of the curve point
EditBone.restrict_select -> hide_select: boolean Bone is able to be selected
EditBone.selected -> select: boolean
EditBone.selected_head -> select_head: boolean
EditBone.selected_tail -> select_tail: boolean
EditBone.locked -> lock: boolean Bone is not able to be transformed when in Edit Mode
EditBone.hidden -> hide: boolean Bone is not visible when in Edit Mode
NEGATE * FCurve.disabled -> enabled: boolean F-Curve could not be evaluated in past, so should be skipped when evaluating
FCurve.locked -> lock: boolean F-Curve's settings cannot be edited
FCurve.muted -> mute: boolean F-Curve is not evaluated
FCurve.selected -> select: boolean F-Curve is selected for editing
NEGATE * FCurve.visible -> hide: boolean F-Curve and its keyframes are shown in the Graph Editor graphs
FCurveSample.selected -> select: boolean Selection status
GPencilFrame.selected -> select: boolean Frame is selected for editing in the DopeSheet
GPencilLayer.locked -> lock: boolean Protect layer from further editing and/or frame changes
GPencilLayer.selected -> select: boolean Layer is selected for editing in the DopeSheet
Keyframe.selected -> select: boolean Control point selection status
Keyframe.selected_handle1 -> select_left_handle: boolean Handle 1 selection status
Keyframe.selected_handle2 -> select_right_handle: boolean Handle 2 selection status
MeshEdge.selected -> select: boolean
MeshEdge.hidden -> hide: boolean
MeshFace.hidden -> hide: boolean
MeshFace.selected -> select: boolean
MeshVertex.hidden -> hide: boolean
MeshVertex.selected -> select: boolean
MotionPathVert.selected -> select: boolean Path point is selected for editing
NlaStrip.selected -> select: boolean NLA Strip is selected
NlaTrack.locked -> lock: boolean NLA Track is locked
NlaTrack.muted -> mute: boolean NLA Track is not evaluated
NlaTrack.selected -> select: boolean NLA Track is selected
Object.restrict_render -> hide_render: boolean Restrict renderability
Object.restrict_select -> hide_select: boolean Restrict selection in the viewport
Object.restrict_view -> hide: boolean Restrict visibility in the viewport
Object.selected -> select: boolean Object selection state
ObjectBase.selected -> select: boolean Object base selection state
PoseBone.selected -> select: boolean
Sequence.right_handle_selected -> select_right_handle: boolean
Sequence.selected -> select: boolean
SplinePoint.selected -> select_control_point: boolean Selection status
TimelineMarker.selected -> select: boolean Marker selection state
Sequence.left_handle_selected -> select_left_handle: boolean
ActionGroup.locked -> lock: boolean Action Group is locked
Bone.hidden -> hide: boolean Bone is not visible when it is not in Edit Mode (i.e. in Object or Pose Modes)
SplinePoint.hidden -> hide: boolean Visibility status
FModifier.muted -> mute: boolean F-Curve Modifier will not be evaluated
note: rebaned uv_select to select_uv
Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r-- | source/blender/editors/object/object_edit.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 5fe09f0083e..78f8e0e11d3 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -135,7 +135,7 @@ Object *ED_object_active_context(bContext *C) /* ********* clear/set restrict view *********/ -static int object_restrictview_clear_exec(bContext *C, wmOperator *op) +static int object_hide_view_clear_exec(bContext *C, wmOperator *op) { ScrArea *sa= CTX_wm_area(C); View3D *v3d= sa->spacedata.first; @@ -160,23 +160,23 @@ static int object_restrictview_clear_exec(bContext *C, wmOperator *op) return OPERATOR_FINISHED; } -void OBJECT_OT_restrictview_clear(wmOperatorType *ot) +void OBJECT_OT_hide_view_clear(wmOperatorType *ot) { /* identifiers */ ot->name= "Clear Restrict View"; - ot->description = "Reveal the object by setting the restrictview flag"; - ot->idname= "OBJECT_OT_restrictview_clear"; + ot->description = "Reveal the object by setting the hide flag"; + ot->idname= "OBJECT_OT_hide_view_clear"; /* api callbacks */ - ot->exec= object_restrictview_clear_exec; + ot->exec= object_hide_view_clear_exec; ot->poll= ED_operator_view3d_active; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } -static int object_restrictview_set_exec(bContext *C, wmOperator *op) +static int object_hide_view_set_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); short changed = 0; @@ -213,15 +213,15 @@ static int object_restrictview_set_exec(bContext *C, wmOperator *op) return OPERATOR_FINISHED; } -void OBJECT_OT_restrictview_set(wmOperatorType *ot) +void OBJECT_OT_hide_view_set(wmOperatorType *ot) { /* identifiers */ ot->name= "Set Restrict View"; - ot->description = "Hide the object by setting the restrictview flag"; - ot->idname= "OBJECT_OT_restrictview_set"; + ot->description = "Hide the object by setting the hide flag"; + ot->idname= "OBJECT_OT_hide_view_set"; /* api callbacks */ - ot->exec= object_restrictview_set_exec; + ot->exec= object_hide_view_set_exec; ot->poll= ED_operator_view3d_active; /* flags */ @@ -232,7 +232,7 @@ void OBJECT_OT_restrictview_set(wmOperatorType *ot) } /* 99% same as above except no need for scene refreshing (TODO, update render preview) */ -static int object_restrictrender_clear_exec(bContext *C, wmOperator *op) +static int object_hide_render_clear_exec(bContext *C, wmOperator *op) { short changed= 0; @@ -251,23 +251,23 @@ static int object_restrictrender_clear_exec(bContext *C, wmOperator *op) return OPERATOR_FINISHED; } -void OBJECT_OT_restrictrender_clear(wmOperatorType *ot) +void OBJECT_OT_hide_render_clear(wmOperatorType *ot) { /* identifiers */ ot->name= "Clear Restrict Render"; - ot->description = "Reveal the render object by setting the restrictrender flag"; - ot->idname= "OBJECT_OT_restrictrender_clear"; + ot->description = "Reveal the render object by setting the hide render flag"; + ot->idname= "OBJECT_OT_hide_render_clear"; /* api callbacks */ - ot->exec= object_restrictrender_clear_exec; + ot->exec= object_hide_render_clear_exec; ot->poll= ED_operator_view3d_active; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } -static int object_restrictrender_set_exec(bContext *C, wmOperator *op) +static int object_hide_render_set_exec(bContext *C, wmOperator *op) { int unselected= RNA_boolean_get(op->ptr, "unselected"); @@ -288,15 +288,15 @@ static int object_restrictrender_set_exec(bContext *C, wmOperator *op) return OPERATOR_FINISHED; } -void OBJECT_OT_restrictrender_set(wmOperatorType *ot) +void OBJECT_OT_hide_render_set(wmOperatorType *ot) { /* identifiers */ ot->name= "Set Restrict Render"; - ot->description = "Hide the render object by setting the restrictrender flag"; - ot->idname= "OBJECT_OT_restrictrender_set"; + ot->description = "Hide the render object by setting the hide render flag"; + ot->idname= "OBJECT_OT_hide_render_set"; /* api callbacks */ - ot->exec= object_restrictrender_set_exec; + ot->exec= object_hide_render_set_exec; ot->poll= ED_operator_view3d_active; /* flags */ |