diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-08-01 16:47:49 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-08-01 16:47:49 +0400 |
commit | 5fa7d1c1b4e7bde1d173caa60af0e273c86b6f0b (patch) | |
tree | 186a794aef722993c7067a657b4d007c62dd669b /source/blender/editors/object/object_edit.c | |
parent | c34f831757e0985b7523b6e5bbfadd7dd6a2c161 (diff) |
2.5: code changes to reduce the usage of G.main and pass it along
or get it from the context instead.
Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r-- | source/blender/editors/object/object_edit.c | 160 |
1 files changed, 12 insertions, 148 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 0d3ebc7f669..18da264336e 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -137,6 +137,7 @@ Object *ED_object_active_context(bContext *C) /* ********* clear/set restrict view *********/ static int object_hide_view_clear_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); ScrArea *sa= CTX_wm_area(C); View3D *v3d= sa->spacedata.first; Scene *scene= CTX_data_scene(C); @@ -153,7 +154,7 @@ static int object_hide_view_clear_exec(bContext *C, wmOperator *op) } } if (changed) { - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); } @@ -178,6 +179,7 @@ void OBJECT_OT_hide_view_clear(wmOperatorType *ot) static int object_hide_view_set_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); short changed = 0; int unselected= RNA_boolean_get(op->ptr, "unselected"); @@ -204,7 +206,7 @@ static int object_hide_view_set_exec(bContext *C, wmOperator *op) CTX_DATA_END; if (changed) { - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C)); @@ -965,144 +967,6 @@ void special_editmenu(Scene *scene, View3D *v3d) } -/* Change subdivision or particle properties of mesh object ob, if level==-1 - * then toggle subsurf, else set to level set allows to toggle multiple - * selections */ - -static void object_has_subdivision_particles(Object *ob, int *havesubdiv, int *havepart, int depth) -{ - if(ob->type==OB_MESH) { - if(modifiers_findByType(ob, eModifierType_Subsurf)) - *havesubdiv= 1; - if(modifiers_findByType(ob, eModifierType_ParticleSystem)) - *havepart= 1; - } - - if(ob->dup_group && depth <= 4) { - GroupObject *go; - - for(go= ob->dup_group->gobject.first; go; go= go->next) - object_has_subdivision_particles(go->ob, havesubdiv, havepart, depth+1); - } -} - -static void object_flip_subdivison_particles(Scene *scene, Object *ob, int *set, int level, int mode, int particles, int depth) -{ - ModifierData *md; - - if(ob->type==OB_MESH) { - if(particles) { - for(md=ob->modifiers.first; md; md=md->next) { - if(md->type == eModifierType_ParticleSystem) { - ParticleSystemModifierData *psmd = (ParticleSystemModifierData*)md; - - if(*set == -1) - *set= psmd->modifier.mode&(mode); - - if (*set) - psmd->modifier.mode &= ~(mode); - else - psmd->modifier.mode |= (mode); - } - } - } - else { - md = modifiers_findByType(ob, eModifierType_Subsurf); - - if (md) { - SubsurfModifierData *smd = (SubsurfModifierData*) md; - - if (level == -1) { - if(*set == -1) - *set= smd->modifier.mode&(mode); - - if (*set) - smd->modifier.mode &= ~(mode); - else - smd->modifier.mode |= (mode); - } else { - smd->levels = level; - } - } - else if(depth == 0 && *set != 0) { - SubsurfModifierData *smd = (SubsurfModifierData*) modifier_new(eModifierType_Subsurf); - - BLI_addtail(&ob->modifiers, smd); - modifier_unique_name(&ob->modifiers, (ModifierData*)smd); - - if (level!=-1) { - smd->levels = level; - } - - if(*set == -1) - *set= 1; - } - } - - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); - } - - if(ob->dup_group && depth<=4) { - GroupObject *go; - - for(go= ob->dup_group->gobject.first; go; go= go->next) - object_flip_subdivison_particles(scene, go->ob, set, level, mode, particles, depth+1); - } -} - -/* Change subdivision properties of mesh object ob, if -* level==-1 then toggle subsurf, else set to level. -*/ - -void flip_subdivison(Scene *scene, View3D *v3d, int level) -{ - Base *base; - int set= -1; - int mode, pupmode, particles= 0, havesubdiv= 0, havepart= 0; - int alt= 0; // XXX - - if(alt) - mode= eModifierMode_Realtime; - else - mode= eModifierMode_Render|eModifierMode_Realtime; - - if(level == -1) { - if (scene->obedit) { // XXX get from context - object_has_subdivision_particles(scene->obedit, &havesubdiv, &havepart, 0); - } else { - for(base= scene->base.first; base; base= base->next) { - if(((level==-1) && (TESTBASE(v3d, base))) || (TESTBASELIB(v3d, base))) { - object_has_subdivision_particles(base->object, &havesubdiv, &havepart, 0); - } - } - } - } - else - havesubdiv= 1; - - if(havesubdiv && havepart) { - pupmode= pupmenu("Switch%t|Subsurf %x1|Particle Systems %x2"); - if(pupmode <= 0) - return; - else if(pupmode == 2) - particles= 1; - } - else if(havepart) - particles= 1; - - if (scene->obedit) { // XXX get from context - object_flip_subdivison_particles(scene, scene->obedit, &set, level, mode, particles, 0); - } else { - for(base= scene->base.first; base; base= base->next) { - if(((level==-1) && (TESTBASE(v3d, base))) || (TESTBASELIB(v3d, base))) { - object_flip_subdivison_particles(scene, base->object, &set, level, mode, particles, 0); - } - } - } - - DAG_ids_flush_update(0); -} - static void copymenu_properties(Scene *scene, View3D *v3d, Object *ob) { //XXX no longer used - to be removed - replaced by game_properties_copy_exec @@ -1197,7 +1061,7 @@ static void copymenu_logicbricks(Scene *scene, View3D *v3d, Object *ob) } } -static void copymenu_modifiers(Scene *scene, View3D *v3d, Object *ob) +static void copymenu_modifiers(Main *bmain, Scene *scene, View3D *v3d, Object *ob) { Base *base; int i, event; @@ -1296,7 +1160,7 @@ static void copymenu_modifiers(Scene *scene, View3D *v3d, Object *ob) // if(errorstr) notice(errorstr); - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); } @@ -1344,7 +1208,7 @@ static void copy_texture_space(Object *to, Object *ob) } -void copy_attr(Scene *scene, View3D *v3d, short event) +void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event) { Object *ob; Base *base; @@ -1369,7 +1233,7 @@ void copy_attr(Scene *scene, View3D *v3d, short event) return; } else if(event==24) { - copymenu_modifiers(scene, v3d, ob); + copymenu_modifiers(bmain, scene, v3d, ob); return; } @@ -1587,12 +1451,12 @@ void copy_attr(Scene *scene, View3D *v3d, short event) } if(do_scene_sort) - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); } -void copy_attr_menu(Scene *scene, View3D *v3d) +void copy_attr_menu(Main *bmain, Scene *scene, View3D *v3d) { Object *ob; short event; @@ -1643,7 +1507,7 @@ void copy_attr_menu(Scene *scene, View3D *v3d) event= pupmenu(str); if(event<= 0) return; - copy_attr(scene, v3d, event); + copy_attr(bmain, scene, v3d, event); } /* ********************************************** */ |