diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-02-14 20:55:27 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-02-14 20:55:27 +0300 |
commit | 8b7482892b2ecb456be60b42fe1625156d19e954 (patch) | |
tree | b960b19759a4518d9ccaf7be01d08668d26414bf /source/blender/editors/object/object_edit.c | |
parent | d7e2607f964b7bff5c8cc2fd9437bdc2815a6f08 (diff) |
made most variables which are only used in a single file and not defined in header static for blenlib, blenkernel and editors.
Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r-- | source/blender/editors/object/object_edit.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index bb83827b2cb..28566dcda07 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -592,7 +592,7 @@ void OBJECT_OT_posemode_toggle(wmOperatorType *ot) /* *********************** */ -void check_editmode(int type) +static void check_editmode(int type) { Object *obedit= NULL; // XXX @@ -725,7 +725,7 @@ static void spot_interactive(Object *ob, int mode) } #endif -void special_editmenu(Scene *scene, View3D *v3d) +static void special_editmenu(Scene *scene, View3D *v3d) { // XXX static short numcuts= 2; Object *ob= OBACT; @@ -1200,7 +1200,7 @@ static void copy_texture_space(Object *to, Object *ob) } -void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event) +static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event) { Object *ob; Base *base; @@ -1448,7 +1448,7 @@ void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event) DAG_ids_flush_update(bmain, 0); } -void copy_attr_menu(Main *bmain, Scene *scene, View3D *v3d) +static void copy_attr_menu(Main *bmain, Scene *scene, View3D *v3d) { Object *ob; short event; @@ -1719,7 +1719,7 @@ void OBJECT_OT_shade_smooth(wmOperatorType *ot) /* ********************** */ -void image_aspect(Scene *scene, View3D *v3d) +static void image_aspect(Scene *scene, View3D *v3d) { /* all selected objects with an image map: scale in image aspect */ Base *base; @@ -1778,7 +1778,7 @@ void image_aspect(Scene *scene, View3D *v3d) } -int vergbaseco(const void *a1, const void *a2) +static int vergbaseco(const void *a1, const void *a2) { Base **x1, **x2; @@ -1794,7 +1794,7 @@ int vergbaseco(const void *a1, const void *a2) } -void auto_timeoffs(Scene *scene, View3D *v3d) +static void auto_timeoffs(Scene *scene, View3D *v3d) { Base *base, **basesort, **bs; float start, delta; @@ -1835,7 +1835,7 @@ void auto_timeoffs(Scene *scene, View3D *v3d) } -void ofs_timeoffs(Scene *scene, View3D *v3d) +static void ofs_timeoffs(Scene *scene, View3D *v3d) { float offset=0.0f; @@ -1854,7 +1854,7 @@ void ofs_timeoffs(Scene *scene, View3D *v3d) } -void rand_timeoffs(Scene *scene, View3D *v3d) +static void rand_timeoffs(Scene *scene, View3D *v3d) { Base *base; float rand_ofs=0.0f; |