Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-12-05 21:59:23 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-12-05 21:59:23 +0300
commitb110c7c8f2c5fafa6412e01d21d751a884bfe8b2 (patch)
treec414d8b62a65c8d633625498dd36740548605c4c /source/blender/editors/object/object_edit.c
parent07692fc59b1837da7510e46c37d0deed85924a52 (diff)
Dependency graph: changed DAG_id_flush_update to DAG_id_tag_update. Now it
only tags the ID and does the actual flush/update delayed, before the next redraw. For objects the update was already delayed, just flushing wasn't yet. This should help performance in python and animation editors, by making calls to RNA property update quicker. Still need to add calls in a few places where this was previously avoided due to bad performance.
Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r--source/blender/editors/object/object_edit.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 11084c2c0d1..2c0f232b03c 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -371,7 +371,7 @@ void ED_object_exit_editmode(bContext *C, int flag)
BKE_ptcache_object_reset(scene, obedit, PTCACHE_RESET_OUTDATED);
/* also flush ob recalc, doesn't take much overhead, but used for particles */
- DAG_id_flush_update(&obedit->id, OB_RECALC_OB|OB_RECALC_DATA);
+ DAG_id_tag_update(&obedit->id, OB_RECALC_OB|OB_RECALC_DATA);
if(flag & EM_DO_UNDO)
ED_undo_push(C, "Editmode");
@@ -460,7 +460,7 @@ void ED_object_enter_editmode(bContext *C, int flag)
scene->obedit= ob;
ED_armature_to_edit(ob);
/* to ensure all goes in restposition and without striding */
- DAG_id_flush_update(&ob->id, OB_RECALC_ALL); // XXX: should this be OB_RECALC_DATA?
+ DAG_id_tag_update(&ob->id, OB_RECALC_ALL); // XXX: should this be OB_RECALC_DATA?
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_EDITMODE_ARMATURE, scene);
}
@@ -494,7 +494,7 @@ void ED_object_enter_editmode(bContext *C, int flag)
}
if(ok) {
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
else {
scene->obedit= NULL; // XXX for context
@@ -777,7 +777,7 @@ void special_editmenu(Scene *scene, View3D *v3d)
}
}
}
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
else if(ob->mode & OB_MODE_VERTEX_PAINT) {
Mesh *me= get_mesh(ob);
@@ -789,7 +789,7 @@ void special_editmenu(Scene *scene, View3D *v3d)
// XXX do_shared_vertexcol(me);
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
}
else if(ob->mode & OB_MODE_WEIGHT_PAINT) {
@@ -836,7 +836,7 @@ void special_editmenu(Scene *scene, View3D *v3d)
break;
}
- DAG_id_flush_update(&obedit->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
if(nr>0) waitcursor(0);
#endif
@@ -1621,7 +1621,7 @@ static int shade_smooth_exec(bContext *C, wmOperator *op)
if(ob->type==OB_MESH) {
mesh_set_smooth_flag(ob, !clear);
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
done= 1;
@@ -1634,7 +1634,7 @@ static int shade_smooth_exec(bContext *C, wmOperator *op)
else nu->flag &= ~ME_SMOOTH;
}
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
done= 1;
@@ -1726,7 +1726,7 @@ void image_aspect(Scene *scene, View3D *v3d)
else ob->size[1]= ob->size[0]*y/x;
done= 1;
- DAG_id_flush_update(&ob->id, OB_RECALC_OB);
+ DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
}
if(done) break;