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authorGaia Clary <gaia.clary@machinimatrix.org>2013-04-13 13:32:27 +0400
committerGaia Clary <gaia.clary@machinimatrix.org>2013-04-13 13:32:27 +0400
commit9eea6c7057c6e092a5e29e6a595c7dc7d0f14072 (patch)
tree670fd06a427a344f5661f0f00b494778d8df0ddf /source/blender/editors/object/object_edit.c
parent6f9495fc2972519d9f962f154dbf65cf415b1d44 (diff)
improved tooltips even more (as discussed in IRC)
Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r--source/blender/editors/object/object_edit.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 73e3cd5ef72..8b2bf9c8b47 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -1350,7 +1350,7 @@ void OBJECT_OT_shade_flat(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Shade Flat";
- ot->description = "Render faces with uniform shading (using Face Normals)";
+ ot->description = "Render and display faces uniform, using Face Normals";
ot->idname = "OBJECT_OT_shade_flat";
/* api callbacks */
@@ -1365,7 +1365,7 @@ void OBJECT_OT_shade_smooth(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Shade Smooth";
- ot->description = "Render faces with gradient shading (using Vertex Normals)";
+ ot->description = "Render and display faces smooth, using interpolated Vertex Normals";
ot->idname = "OBJECT_OT_shade_smooth";
/* api callbacks */