diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-04-30 20:22:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-30 20:22:40 +0400 |
commit | a5af5e8f50b740720609342671347ae229422212 (patch) | |
tree | 540dcff42cf737f5d8cbf093427171ba837f974f /source/blender/editors/object/object_edit.c | |
parent | f111131ca68359e928056eff09a03d0eee8c681a (diff) |
style cleanup: re - http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Braces_with_Macros
Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r-- | source/blender/editors/object/object_edit.c | 30 |
1 files changed, 20 insertions, 10 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index d5385d00c8a..8e5ab3fc9e8 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -181,7 +181,8 @@ static int object_hide_view_set_exec(bContext *C, wmOperator *op) short changed = 0; const int unselected = RNA_boolean_get(op->ptr, "unselected"); - CTX_DATA_BEGIN (C, Base *, base, visible_bases) { + CTX_DATA_BEGIN (C, Base *, base, visible_bases) + { if (!unselected) { if (base->flag & SELECT) { base->flag &= ~SELECT; @@ -237,7 +238,8 @@ static int object_hide_render_clear_exec(bContext *C, wmOperator *UNUSED(op)) short changed = 0; /* XXX need a context loop to handle such cases */ - CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { + CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) + { if (ob->restrictflag & OB_RESTRICT_RENDER) { ob->restrictflag &= ~OB_RESTRICT_RENDER; changed = 1; @@ -271,7 +273,8 @@ static int object_hide_render_set_exec(bContext *C, wmOperator *op) { const int unselected = RNA_boolean_get(op->ptr, "unselected"); - CTX_DATA_BEGIN (C, Base *, base, visible_bases) { + CTX_DATA_BEGIN (C, Base *, base, visible_bases) + { if (!unselected) { if (base->flag & SELECT) { base->object->restrictflag |= OB_RESTRICT_RENDER; @@ -1109,7 +1112,8 @@ void ED_objects_recalculate_paths(bContext *C, Scene *scene) ListBase targets = {NULL, NULL}; /* loop over objects in scene */ - CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { + CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) + { /* set flag to force recalc, then grab the relevant bones to target */ ob->avs.recalc |= ANIMVIZ_RECALC_PATHS; animviz_get_object_motionpaths(ob, &targets); @@ -1215,7 +1219,8 @@ static int shade_smooth_exec(bContext *C, wmOperator *op) int clear = (strcmp(op->idname, "OBJECT_OT_shade_flat") == 0); int done = 0; - CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { + CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) + { if (ob->type == OB_MESH) { mesh_set_smooth_flag(ob, !clear); @@ -1632,7 +1637,8 @@ static int game_property_copy_exec(bContext *C, wmOperator *op) prop = BLI_findlink(&ob->prop, propid - 1); if (prop) { - CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) { + CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) + { if (ob != ob_iter) set_ob_property(ob_iter, prop); } CTX_DATA_END; @@ -1640,7 +1646,8 @@ static int game_property_copy_exec(bContext *C, wmOperator *op) } else { - CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) { + CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) + { if (ob != ob_iter) { if (type == COPY_PROPERTIES_REPLACE) copy_properties(&ob_iter->prop, &ob->prop); @@ -1679,7 +1686,8 @@ void OBJECT_OT_game_property_copy(wmOperatorType *ot) static int game_property_clear_exec(bContext *C, wmOperator *UNUSED(op)) { - CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) { + CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) + { free_properties(&ob_iter->prop); } CTX_DATA_END; @@ -1707,7 +1715,8 @@ static int logicbricks_copy_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = ED_object_active_context(C); - CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) { + CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) + { if (ob != ob_iter) { /* first: free all logic */ free_sensors(&ob_iter->sensors); @@ -1763,7 +1772,8 @@ static int game_physics_copy_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = ED_object_active_context(C); - CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) { + CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) + { if (ob != ob_iter) { ob_iter->gameflag = ob->gameflag; ob_iter->gameflag2 = ob->gameflag2; |