diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-04-28 19:14:16 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-28 19:14:16 +0400 |
commit | ef054e165cad35715a5b2388aac3db68a65ea275 (patch) | |
tree | 0726e9c5a28962839a8d36ba4647f0b76fff7ad2 /source/blender/editors/object/object_edit.c | |
parent | 887d1533f81b0ee89975efd8162a011b99c976af (diff) |
style cleanup: format 'for' loop macros the same as for loops, some renaming to BLI_array macros.
Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r-- | source/blender/editors/object/object_edit.c | 25 |
1 files changed, 12 insertions, 13 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 69ced0c0f8a..3043900bce4 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -180,7 +180,7 @@ static int object_hide_view_set_exec(bContext *C, wmOperator *op) short changed = 0; const int unselected= RNA_boolean_get(op->ptr, "unselected"); - CTX_DATA_BEGIN(C, Base*, base, visible_bases) { + CTX_DATA_BEGIN (C, Base*, base, visible_bases) { if (!unselected) { if (base->flag & SELECT) { base->flag &= ~SELECT; @@ -236,7 +236,7 @@ static int object_hide_render_clear_exec(bContext *C, wmOperator *UNUSED(op)) short changed= 0; /* XXX need a context loop to handle such cases */ - CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { + CTX_DATA_BEGIN (C, Object*, ob, selected_editable_objects) { if (ob->restrictflag & OB_RESTRICT_RENDER) { ob->restrictflag &= ~OB_RESTRICT_RENDER; changed= 1; @@ -270,7 +270,7 @@ static int object_hide_render_set_exec(bContext *C, wmOperator *op) { const int unselected= RNA_boolean_get(op->ptr, "unselected"); - CTX_DATA_BEGIN(C, Base*, base, visible_bases) { + CTX_DATA_BEGIN (C, Base*, base, visible_bases) { if (!unselected) { if (base->flag & SELECT) { base->object->restrictflag |= OB_RESTRICT_RENDER; @@ -1108,8 +1108,7 @@ void ED_objects_recalculate_paths(bContext *C, Scene *scene) ListBase targets = {NULL, NULL}; /* loop over objects in scene */ - CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) - { + CTX_DATA_BEGIN (C, Object*, ob, selected_editable_objects) { /* set flag to force recalc, then grab the relevant bones to target */ ob->avs.recalc |= ANIMVIZ_RECALC_PATHS; animviz_get_object_motionpaths(ob, &targets); @@ -1129,7 +1128,7 @@ static int object_calculate_paths_exec (bContext *C, wmOperator *op) Scene *scene= CTX_data_scene(C); /* set up path data for bones being calculated */ - CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) + CTX_DATA_BEGIN (C, Object*, ob, selected_editable_objects) { /* verify makes sure that the selected bone has a bone with the appropriate settings */ animviz_verify_motionpaths(op->reports, scene, ob, NULL); @@ -1167,7 +1166,7 @@ void OBJECT_OT_paths_calculate (wmOperatorType *ot) void ED_objects_clear_paths(bContext *C) { /* loop over objects in scene */ - CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) + CTX_DATA_BEGIN (C, Object*, ob, selected_editable_objects) { if (ob->mpath) { animviz_free_motionpath(ob->mpath); @@ -1215,7 +1214,7 @@ static int shade_smooth_exec(bContext *C, wmOperator *op) int clear= (strcmp(op->idname, "OBJECT_OT_shade_flat") == 0); int done= 0; - CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { + CTX_DATA_BEGIN (C, Object*, ob, selected_editable_objects) { if (ob->type==OB_MESH) { mesh_set_smooth_flag(ob, !clear); @@ -1632,7 +1631,7 @@ static int game_property_copy_exec(bContext *C, wmOperator *op) prop = BLI_findlink(&ob->prop, propid-1); if (prop) { - CTX_DATA_BEGIN(C, Object*, ob_iter, selected_editable_objects) { + CTX_DATA_BEGIN (C, Object*, ob_iter, selected_editable_objects) { if (ob != ob_iter) set_ob_property(ob_iter, prop); } CTX_DATA_END; @@ -1640,7 +1639,7 @@ static int game_property_copy_exec(bContext *C, wmOperator *op) } else { - CTX_DATA_BEGIN(C, Object*, ob_iter, selected_editable_objects) { + CTX_DATA_BEGIN (C, Object*, ob_iter, selected_editable_objects) { if (ob != ob_iter) { if (type == COPY_PROPERTIES_REPLACE) copy_properties(&ob_iter->prop, &ob->prop); @@ -1679,7 +1678,7 @@ void OBJECT_OT_game_property_copy(wmOperatorType *ot) static int game_property_clear_exec(bContext *C, wmOperator *UNUSED(op)) { - CTX_DATA_BEGIN(C, Object*, ob_iter, selected_editable_objects) { + CTX_DATA_BEGIN (C, Object*, ob_iter, selected_editable_objects) { free_properties(&ob_iter->prop); } CTX_DATA_END; @@ -1707,7 +1706,7 @@ static int logicbricks_copy_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob=ED_object_active_context(C); - CTX_DATA_BEGIN(C, Object*, ob_iter, selected_editable_objects) { + CTX_DATA_BEGIN (C, Object*, ob_iter, selected_editable_objects) { if (ob != ob_iter) { /* first: free all logic */ free_sensors(&ob_iter->sensors); @@ -1763,7 +1762,7 @@ static int game_physics_copy_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob=ED_object_active_context(C); - CTX_DATA_BEGIN(C, Object*, ob_iter, selected_editable_objects) { + CTX_DATA_BEGIN (C, Object*, ob_iter, selected_editable_objects) { if (ob != ob_iter) { ob_iter->gameflag = ob->gameflag; ob_iter->gameflag2 = ob->gameflag2; |