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authorGaia Clary <gaia.clary@machinimatrix.org>2013-04-13 13:27:03 +0400
committerGaia Clary <gaia.clary@machinimatrix.org>2013-04-13 13:27:03 +0400
commitf181952a28f143ad55efc52d69b54c821eea3c46 (patch)
tree763211ee539c70f4595c70fb8de4d2fd8e446dde /source/blender/editors/object/object_edit.c
parentfb9d88692da9111c77958160a23b3d4372b152ab (diff)
improved tooltips
Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r--source/blender/editors/object/object_edit.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 12400209866..73e3cd5ef72 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -1350,7 +1350,7 @@ void OBJECT_OT_shade_flat(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Shade Flat";
- ot->description = "Display faces 'flat'";
+ ot->description = "Render faces with uniform shading (using Face Normals)";
ot->idname = "OBJECT_OT_shade_flat";
/* api callbacks */
@@ -1365,7 +1365,7 @@ void OBJECT_OT_shade_smooth(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Shade Smooth";
- ot->description = "Display faces 'smooth' (using vertex normals)";
+ ot->description = "Render faces with gradient shading (using Vertex Normals)";
ot->idname = "OBJECT_OT_shade_smooth";
/* api callbacks */