diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2019-08-19 20:25:29 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2019-09-13 18:37:35 +0300 |
commit | 92736a7b75920ffe4b8016a2d097ff8e36687c70 (patch) | |
tree | 33594ff97ce96124481ce9d898ea31158f91236c /source/blender/editors/object/object_edit.c | |
parent | ce34a6b0d727bbde6ae373afa8ec6c42bc8980ce (diff) |
Per-Viewport Collection Visibility
Support per-viewport collection visibility options.
Note 1: There is no way to show a collection that was not visible before
due to depsgraph. Otherwise we would risk having all the collections in
the depsgraph and I believe this is not the idea.
An alternative would be to have a new depsgraph for viewports that are
not local. Something to keep in mind if we do per-viewport current frame
in the future.
So for now what we do is to only allow collections visibility to be
disabled/hidden in this mode.
Note 2: hide_viewport (the eye icon) doesn't really matter for
depsgraph. So after the merge we can still ignore it to show the
collections locally in a viewport with no problems for the depsgraph.
Reviewers: brecht, sergey
Subscribers: billreynish
Related task: T61327
Differential Revision: https://developer.blender.org/D5611
Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r-- | source/blender/editors/object/object_edit.c | 20 |
1 files changed, 18 insertions, 2 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 37063a42906..74abe104134 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -271,9 +271,11 @@ void OBJECT_OT_hide_view_set(wmOperatorType *ot) static int object_hide_collection_exec(bContext *C, wmOperator *op) { wmWindow *win = CTX_wm_window(C); + View3D *v3d = CTX_wm_view3d(C); int index = RNA_int_get(op->ptr, "collection_index"); - const bool extend = (win->eventstate->shift != 0) || RNA_boolean_get(op->ptr, "toggle"); + const bool extend = (win->eventstate->shift != 0); + const bool toggle = RNA_boolean_get(op->ptr, "toggle"); if (win->eventstate->alt != 0) { index += 10; @@ -289,7 +291,21 @@ static int object_hide_collection_exec(bContext *C, wmOperator *op) DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS); - BKE_layer_collection_isolate(scene, view_layer, lc, extend); + if (v3d->flag & V3D_LOCAL_COLLECTIONS) { + if ((lc->runtime_flag & LAYER_COLLECTION_VISIBLE) == 0) { + return OPERATOR_CANCELLED; + } + if (toggle) { + lc->local_collections_bits ^= v3d->local_collections_uuid; + BKE_layer_collection_local_sync(view_layer, v3d); + } + else { + BKE_layer_collection_local_isolate(view_layer, v3d, lc, extend); + } + } + else { + BKE_layer_collection_isolate(scene, view_layer, lc, extend); + } WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); |