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authorColin Marmont <Kdaf>2022-02-28 14:23:56 +0300
committerSybren A. Stüvel <sybren@blender.org>2022-02-28 14:28:19 +0300
commit1558b270e9fcbc2e23fa248b0e7e770dddae155c (patch)
tree1377db616df34efcb147664788808d85338ba19d /source/blender/editors/object/object_intern.h
parent6f23401e984ee5bad621109ff78eeb6850044fee (diff)
Animation: Sensible frame range for motion paths
Motion paths can now be initialised to more sensible frame ranges, rather than simply 1-250: - Scene Frame Range - Selected Keyframes - All Keyframes The Motion Paths operators are now also added to the Object context menu and the Dopesheet context menu. The scene range operator was removed, because the operators now automatically find the range when baking the motion paths. The clear operator now appears separated in "Selected Only" and "All", because it was not clear for the user what the button was doing. Reviewed By: sybren, looch Maniphest Tasks: T93047 Differential Revision: https://developer.blender.org/D13687
Diffstat (limited to 'source/blender/editors/object/object_intern.h')
-rw-r--r--source/blender/editors/object/object_intern.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 0aac5957c9d..d88dc98318a 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -76,7 +76,6 @@ void OBJECT_OT_shade_flat(struct wmOperatorType *ot);
void OBJECT_OT_paths_calculate(struct wmOperatorType *ot);
void OBJECT_OT_paths_update(struct wmOperatorType *ot);
void OBJECT_OT_paths_clear(struct wmOperatorType *ot);
-void OBJECT_OT_paths_range_update(struct wmOperatorType *ot);
void OBJECT_OT_paths_update_visible(struct wmOperatorType *ot);
void OBJECT_OT_forcefield_toggle(struct wmOperatorType *ot);