diff options
author | Luca Rood <dev@lucarood.com> | 2017-02-27 18:39:14 +0300 |
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committer | Luca Rood <dev@lucarood.com> | 2017-02-27 19:49:14 +0300 |
commit | 4fa4132e45c97df24108b14fa3c11b2b4b04d22c (patch) | |
tree | 00f74a8657beba560e859535f31584ab29a2fb42 /source/blender/editors/object/object_intern.h | |
parent | cd5c853307aad8d982833d87ecc84e1303bc04b9 (diff) |
Surface Deform Modifier (SDef)
Implementation of the SDef modifier, which allows meshes to be bound by
surface, thus allowing things such as cloth simulation proxies.
User documentation: https://wiki.blender.org/index.php/User:Lucarood/SurfaceDeform
Reviewers: mont29, sergey
Subscribers: Severin, dfelinto, plasmasolutions, kjym3
Differential Revision: https://developer.blender.org/D2462
Diffstat (limited to 'source/blender/editors/object/object_intern.h')
-rw-r--r-- | source/blender/editors/object/object_intern.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h index 9710e4f843d..b8957bdedf9 100644 --- a/source/blender/editors/object/object_intern.h +++ b/source/blender/editors/object/object_intern.h @@ -186,6 +186,7 @@ void OBJECT_OT_skin_loose_mark_clear(struct wmOperatorType *ot); void OBJECT_OT_skin_radii_equalize(struct wmOperatorType *ot); void OBJECT_OT_skin_armature_create(struct wmOperatorType *ot); void OBJECT_OT_laplaciandeform_bind(struct wmOperatorType *ot); +void OBJECT_OT_surfacedeform_bind(struct wmOperatorType *ot); /* object_constraint.c */ void OBJECT_OT_constraint_add(struct wmOperatorType *ot); |