diff options
author | Nick Samarin <nicks1987@bigmir.net> | 2010-06-01 03:44:43 +0400 |
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committer | Nick Samarin <nicks1987@bigmir.net> | 2010-06-01 03:44:43 +0400 |
commit | d3d2e92fccc7ed65d753dbf8872b720ffe0fd6ad (patch) | |
tree | 47e96828bf662ecf9dc1800cce7361ce5fa0dbb6 /source/blender/editors/object/object_intern.h | |
parent | 05b92f0fc90b5f2cd5d933f97df20c774b42479f (diff) |
synched branch with trunk at revision 29109
Diffstat (limited to 'source/blender/editors/object/object_intern.h')
-rw-r--r-- | source/blender/editors/object/object_intern.h | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h index 7e1f2cbbfdc..5b446b3a828 100644 --- a/source/blender/editors/object/object_intern.h +++ b/source/blender/editors/object/object_intern.h @@ -85,6 +85,11 @@ void OBJECT_OT_shade_flat(struct wmOperatorType *ot); void OBJECT_OT_paths_calculate(struct wmOperatorType *ot); void OBJECT_OT_paths_clear(struct wmOperatorType *ot); +void OBJECT_OT_game_property_new(struct wmOperatorType *ot); +void OBJECT_OT_game_property_remove(struct wmOperatorType *ot); +void OBJECT_OT_game_property_copy(struct wmOperatorType *ot); +void OBJECT_OT_logic_bricks_copy(struct wmOperatorType *ot); + /* object_select.c */ void OBJECT_OT_select_all(struct wmOperatorType *ot); void OBJECT_OT_select_inverse(struct wmOperatorType *ot); @@ -100,7 +105,6 @@ void OBJECT_OT_select_same_group(struct wmOperatorType *ot); /* object_add.c */ void OBJECT_OT_add(struct wmOperatorType *ot); void OBJECT_OT_add_named(struct wmOperatorType *ot); -void OBJECT_OT_curve_add(struct wmOperatorType *ot); void OBJECT_OT_surface_add(struct wmOperatorType *ot); void OBJECT_OT_metaball_add(struct wmOperatorType *ot); void OBJECT_OT_text_add(struct wmOperatorType *ot); @@ -160,10 +164,12 @@ void OBJECT_OT_explode_refresh(struct wmOperatorType *ot); /* object_constraint.c */ void OBJECT_OT_constraint_add(struct wmOperatorType *ot); void OBJECT_OT_constraint_add_with_targets(struct wmOperatorType *ot); -void OBJECT_OT_constraint_copy(struct wmOperatorType *ot); void POSE_OT_constraint_add(struct wmOperatorType *ot); void POSE_OT_constraint_add_with_targets(struct wmOperatorType *ot); +void OBJECT_OT_constraints_copy(struct wmOperatorType *ot); +void POSE_OT_constraints_copy(struct wmOperatorType *ot); + void OBJECT_OT_constraints_clear(struct wmOperatorType *ot); void POSE_OT_constraints_clear(struct wmOperatorType *ot); @@ -201,9 +207,6 @@ void OBJECT_OT_vertex_group_set_active(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_sort(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_move(struct wmOperatorType *ot); -void OBJECT_OT_game_property_new(struct wmOperatorType *ot); -void OBJECT_OT_game_property_remove(struct wmOperatorType *ot); - /* object_shapekey.c */ void OBJECT_OT_shape_key_add(struct wmOperatorType *ot); void OBJECT_OT_shape_key_remove(struct wmOperatorType *ot); |