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author | Campbell Barton <ideasman42@gmail.com> | 2021-10-26 20:19:45 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-10-26 20:19:45 +0300 |
commit | a062d86230a07caf022b105f395a6b47dc604040 (patch) | |
tree | 76ff6d6bd2c1101ef7aa776869fd0f561e121367 /source/blender/editors/object/object_intern.h | |
parent | eaed38cbd3372024408bab644c99559be56c8958 (diff) |
Drop object assets and associated objects at the cursor location
When dropping asset objects, place them under the mouse-cursor
along with any other objects they link in.
Ref D12935
Reviewed By: Severin
Diffstat (limited to 'source/blender/editors/object/object_intern.h')
-rw-r--r-- | source/blender/editors/object/object_intern.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h index ea9a2de090b..fe07ecef438 100644 --- a/source/blender/editors/object/object_intern.h +++ b/source/blender/editors/object/object_intern.h @@ -106,6 +106,7 @@ void OBJECT_OT_select_same_collection(struct wmOperatorType *ot); /* object_add.c */ void OBJECT_OT_add(struct wmOperatorType *ot); void OBJECT_OT_add_named(struct wmOperatorType *ot); +void OBJECT_OT_transform_to_mouse(struct wmOperatorType *ot); void OBJECT_OT_metaball_add(struct wmOperatorType *ot); void OBJECT_OT_text_add(struct wmOperatorType *ot); void OBJECT_OT_armature_add(struct wmOperatorType *ot); |