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author | Dalai Felinto <dfelinto@gmail.com> | 2010-06-03 10:41:24 +0400 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2010-06-03 10:41:24 +0400 |
commit | 3b6aa5b6a588b76e1ed6f25f11ae77dd07ecfa46 (patch) | |
tree | c3d8db3662e557887a847c259b7f8f16d05766c9 /source/blender/editors/object/object_intern.h | |
parent | f5951ac2eacb0267d2411e6bd65c248555a5e032 (diff) |
Logic Editor: clear properties operator + logics in the object menu
clear properties operator
- now it's not part of the copy properties anymore (Matt's suggestion).
If anyone want to change the menu, please help yourself (renaming, putting in it's own submenu, making it invisible when mode is not Game ..)
Diffstat (limited to 'source/blender/editors/object/object_intern.h')
-rw-r--r-- | source/blender/editors/object/object_intern.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h index 5b446b3a828..f82b4e0324f 100644 --- a/source/blender/editors/object/object_intern.h +++ b/source/blender/editors/object/object_intern.h @@ -88,6 +88,7 @@ void OBJECT_OT_paths_clear(struct wmOperatorType *ot); void OBJECT_OT_game_property_new(struct wmOperatorType *ot); void OBJECT_OT_game_property_remove(struct wmOperatorType *ot); void OBJECT_OT_game_property_copy(struct wmOperatorType *ot); +void OBJECT_OT_game_property_clear(struct wmOperatorType *ot); void OBJECT_OT_logic_bricks_copy(struct wmOperatorType *ot); /* object_select.c */ |