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authorHans Goudey <h.goudey@me.com>2021-07-30 20:15:01 +0300
committerHans Goudey <h.goudey@me.com>2021-07-30 20:15:01 +0300
commita9ea310d30d63f735dbdc106a4515c6ae4bf7893 (patch)
treebd28a5b20d85759867ee01747aefeb5f235ab18d /source/blender/editors/object/object_intern.h
parent0b10a964741d19cf7ada6d72cfaa6ffea9eded4b (diff)
Cleanup: Move remesh files to C++
This will be helpful for some cleanups I'd like to do, including removing the unecessary C API for OpenVDB and unifying some attribute transfer code.
Diffstat (limited to 'source/blender/editors/object/object_intern.h')
-rw-r--r--source/blender/editors/object/object_intern.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 5a3a28b5a3f..6299fdcc7f7 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -303,7 +303,7 @@ void OBJECT_OT_bake(wmOperatorType *ot);
/* object_random.c */
void TRANSFORM_OT_vertex_random(struct wmOperatorType *ot);
-/* object_remesh.c */
+/* object_remesh.cc */
void OBJECT_OT_voxel_remesh(struct wmOperatorType *ot);
void OBJECT_OT_voxel_size_edit(struct wmOperatorType *ot);
void OBJECT_OT_quadriflow_remesh(struct wmOperatorType *ot);