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author | Nicholas Bishop <nicholasbishop@gmail.com> | 2012-05-22 19:29:44 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2012-05-22 19:29:44 +0400 |
commit | 11309a19e2cdeaeed3a2462b1bcb4138084cd7bf (patch) | |
tree | deb942654f5981431ad6756112af27651fd9b67c /source/blender/editors/object/object_intern.h | |
parent | 0cdd5892faa0524fc9f18fa76ce06cd66c5d75f6 (diff) |
Add skin vertex operators.
* Add operator to mark selected vertices as skin roots.
* Add operator to mark/clear selected vertices as loose.
* Add operator to equalize skin radii.
Skin modifier documentation:
http://wiki.blender.org/index.php/User:Nicholasbishop/SkinModifier
Diffstat (limited to 'source/blender/editors/object/object_intern.h')
-rw-r--r-- | source/blender/editors/object/object_intern.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h index e834c93b0d8..2bd53a3c0a7 100644 --- a/source/blender/editors/object/object_intern.h +++ b/source/blender/editors/object/object_intern.h @@ -160,6 +160,9 @@ void OBJECT_OT_multires_external_pack(struct wmOperatorType *ot); void OBJECT_OT_meshdeform_bind(struct wmOperatorType *ot); void OBJECT_OT_explode_refresh(struct wmOperatorType *ot); void OBJECT_OT_ocean_bake(struct wmOperatorType *ot); +void OBJECT_OT_skin_root_mark(struct wmOperatorType *ot); +void OBJECT_OT_skin_loose_mark_clear(struct wmOperatorType *ot); +void OBJECT_OT_skin_radii_equalize(struct wmOperatorType *ot); /* object_constraint.c */ void OBJECT_OT_constraint_add(struct wmOperatorType *ot); |