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author | Philipp Oeser <info@graphics-engineer.com> | 2020-08-07 19:28:43 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2020-08-12 16:53:22 +0300 |
commit | 21118fb610c2cf693b2884086f3d5c1fe5183ea4 (patch) | |
tree | 4a8f94bfc8fe9ba9544af08d44c37c648e26b3ee /source/blender/editors/object/object_intern.h | |
parent | 08286ef8ba5c880fd9761b397d00ac81e993a657 (diff) |
Fix T79622: Mesh Filter on a locked Shape crashes
For a locked shapekey, a SculptSession's orig_cos / deform_cos /
deform_imats are not initialized (they only are when
deform_modifiers_active is true -- this in turn is only true for
shapekeys if they are //not// locked [and for deforming modifiers of
course])
We can just update that keyblock with sculpt_update_keyblock() in case
of a locked shapekey
Maniphest Tasks: T79622
Differential Revision: https://developer.blender.org/D8499
Diffstat (limited to 'source/blender/editors/object/object_intern.h')
0 files changed, 0 insertions, 0 deletions