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authorPablo Dobarro <pablodp606@gmail.com>2021-04-13 21:31:28 +0300
committerPablo Dobarro <pablodp606@gmail.com>2021-04-13 21:31:50 +0300
commit86915d04ee3801a916d3b12cac5cc523c6c9149a (patch)
tree8384ef921401eeae3e2e91122c1e9f6d24d4951d /source/blender/editors/object/object_intern.h
parent1a81693d38a41b231c0c6c561edad41e5a3f1520 (diff)
Object: Enable transfer mode functionality for switching objects in Sculpt Mode
This implements the changes discussed in T87134 for including switch object funcionality in 2.93. This includes: - Remove the switch object operator experimental option - Remove the option for switching objects in Edit Mode. - Rename switch_object to transfer_mode. - Enable the operator only in sculpt mode. - Expose the operator in the Sculpt menu with an eyedropper modal option. On later releases, we could revisit enabling the operator in other mode and object types as well as its place in the UI. Reviewed By: JulienKaspar, JacquesLucke Differential Revision: https://developer.blender.org/D10953
Diffstat (limited to 'source/blender/editors/object/object_intern.h')
-rw-r--r--source/blender/editors/object/object_intern.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 00426e96a81..5b2e0e36ba9 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -90,7 +90,7 @@ void OBJECT_OT_forcefield_toggle(struct wmOperatorType *ot);
void OBJECT_OT_move_to_collection(struct wmOperatorType *ot);
void OBJECT_OT_link_to_collection(struct wmOperatorType *ot);
-void OBJECT_OT_switch_object(struct wmOperatorType *ot);
+void OBJECT_OT_transfer_mode(struct wmOperatorType *ot);
/* object_select.c */
void OBJECT_OT_select_all(struct wmOperatorType *ot);