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author | Hans Goudey <h.goudey@me.com> | 2022-04-14 06:07:31 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-04-14 06:07:31 +0300 |
commit | f31c3f8114616bb8964c8e7e67cbcb79e269ffef (patch) | |
tree | e7b52d08710a991226253245436fd1ba068d91c8 /source/blender/editors/object/object_modifier.c | |
parent | f84f9eb8ed439e5d3409f15109bdb67cd87b7fcf (diff) |
Curves: Split curve EEVEE/workbench functions from particle hair
The GPU evaluation for curves will have to change significantly from the
current particle hair drawing code, due to its more general use cases
and support for more curve types. To simplify that process and avoid
introducing regressions for the rendering of hair particle systems,
this commit splits drawing functions for the curves object and
particle hair.
The changes are just inlining of functions and copying code
where necessary.
Differential Revision: https://developer.blender.org/D14576
Diffstat (limited to 'source/blender/editors/object/object_modifier.c')
0 files changed, 0 insertions, 0 deletions