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authorPhil Stopford <philstopford>2020-08-03 17:08:31 +0300
committerHans Goudey <h.goudey@me.com>2020-08-03 17:08:31 +0300
commita44299ccd11759363a18f623f7070c4e2febe33f (patch)
tree3a79c861a40a557c291d93519601f10003e3c274 /source/blender/editors/object/object_modifier.c
parent30b52b6a4aa808ce7258a17cba2090ac1950ef94 (diff)
Ocean Modifier: Add viewport resolution
Following work done in 2.83, the resolution control is now a real level-of-detail parameter. It is now useful to be able to set the resolution for display independently from render. This is true for both mesh generation and mesh deformation modes. For compatibility with old scenes, resolution is retained and is the render resolution. Old modifiers loaded have the value of resolution also applied to viewport resolution. This allows newer modifiers to be used in older versions without trouble Differential Revision: https://developer.blender.org/D8336
Diffstat (limited to 'source/blender/editors/object/object_modifier.c')
-rw-r--r--source/blender/editors/object/object_modifier.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 8a736c380bf..00c588f7a17 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -2813,7 +2813,7 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
/* make a copy of ocean to use for baking - threadsafety */
ocean = BKE_ocean_add();
- BKE_ocean_init_from_modifier(ocean, omd);
+ BKE_ocean_init_from_modifier(ocean, omd, omd->resolution);
#if 0
BKE_ocean_bake(ocean, och);