diff options
author | Jacques Lucke <jacques@blender.org> | 2020-06-23 12:30:46 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-06-23 12:30:46 +0300 |
commit | 87ceff3d1b5805658622a314a84620b52ab98c7d (patch) | |
tree | 2882dc9758301be185e712cfaece6d98091a17d7 /source/blender/editors/object/object_ops.c | |
parent | 13a5b954c350518cf21c9beb97e2e160f7372a9b (diff) |
Preferences: New experimental settings for particle system and hair
This replaces the cmake options `WITH_NEW_OBJECT_TYPES` and
`WITH_NEW_SIMULATION_TYPE` with two experimental userpref settings:
* `use_new_particle_system`: Enables the point cloud type and the simulation editor.
* `use_new_hair_type`: Only displays the add-operator in the add menu for now.
Note, in the current state you can't do anything productive with the new particle
system or the new hair type. Features will be added step by step in the upcoming
weeks and months.
Reviewers: brecht
Differential Revision: https://developer.blender.org/D8096
Diffstat (limited to 'source/blender/editors/object/object_ops.c')
-rw-r--r-- | source/blender/editors/object/object_ops.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index 29058175e25..e28bbb3fb1c 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -109,10 +109,8 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_light_add); WM_operatortype_append(OBJECT_OT_camera_add); WM_operatortype_append(OBJECT_OT_speaker_add); -#ifdef WITH_NEW_OBJECT_TYPES WM_operatortype_append(OBJECT_OT_hair_add); WM_operatortype_append(OBJECT_OT_pointcloud_add); -#endif WM_operatortype_append(OBJECT_OT_volume_add); WM_operatortype_append(OBJECT_OT_volume_import); WM_operatortype_append(OBJECT_OT_add); |