diff options
author | Joseph Eagar <joeedh@gmail.com> | 2011-03-27 06:56:41 +0400 |
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committer | Joseph Eagar <joeedh@gmail.com> | 2011-03-27 06:56:41 +0400 |
commit | 93fa307712997a109986665a3bf5955217c583ad (patch) | |
tree | af65a4140b99d8a353d3cc3b35e0aae30c57a329 /source/blender/editors/object/object_ops.c | |
parent | 9a997093d7b75d09fc3e939e5799292ffb51d9ce (diff) |
=bmesh=
Multires interpolation. It's quite usable yet; I wanted to avoid
subsurfing the multires data and ray tracing original/new
topology. The result is kindof like trunk's interpolation.
I'll see how much better I can get it. I might have to go with
the full-on ray tracing solution. Right now, it's not very good.
Also made it so trunk files with multires open correctly.
Diffstat (limited to 'source/blender/editors/object/object_ops.c')
-rw-r--r-- | source/blender/editors/object/object_ops.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index 6f854872aad..e966372fc7a 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -208,6 +208,9 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_bake_image); WM_operatortype_append(OBJECT_OT_drop_named_material); + + WM_operatortype_append(OBJECT_OT_test_multires); + } void ED_operatormacros_object(void) |