diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/editors/object/object_ops.c | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/editors/object/object_ops.c')
-rw-r--r-- | source/blender/editors/object/object_ops.c | 482 |
1 files changed, 241 insertions, 241 deletions
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index 024fa24480a..8e3f916b2e4 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -21,7 +21,6 @@ * \ingroup edobj */ - #include <stdlib.h> #include <math.h> @@ -46,262 +45,263 @@ #include "object_intern.h" - /* ************************** registration **********************************/ - void ED_operatortypes_object(void) { - WM_operatortype_append(OBJECT_OT_location_clear); - WM_operatortype_append(OBJECT_OT_rotation_clear); - WM_operatortype_append(OBJECT_OT_scale_clear); - WM_operatortype_append(OBJECT_OT_origin_clear); - WM_operatortype_append(OBJECT_OT_visual_transform_apply); - WM_operatortype_append(OBJECT_OT_transform_apply); - WM_operatortype_append(OBJECT_OT_transform_axis_target); - WM_operatortype_append(OBJECT_OT_origin_set); - - WM_operatortype_append(OBJECT_OT_mode_set); - WM_operatortype_append(OBJECT_OT_mode_set_or_submode); - WM_operatortype_append(OBJECT_OT_editmode_toggle); - WM_operatortype_append(OBJECT_OT_posemode_toggle); - WM_operatortype_append(OBJECT_OT_proxy_make); - WM_operatortype_append(OBJECT_OT_shade_smooth); - WM_operatortype_append(OBJECT_OT_shade_flat); - WM_operatortype_append(OBJECT_OT_paths_calculate); - WM_operatortype_append(OBJECT_OT_paths_update); - WM_operatortype_append(OBJECT_OT_paths_clear); - WM_operatortype_append(OBJECT_OT_paths_range_update); - WM_operatortype_append(OBJECT_OT_forcefield_toggle); - - WM_operatortype_append(OBJECT_OT_parent_set); - WM_operatortype_append(OBJECT_OT_parent_no_inverse_set); - WM_operatortype_append(OBJECT_OT_parent_clear); - WM_operatortype_append(OBJECT_OT_vertex_parent_set); - WM_operatortype_append(OBJECT_OT_track_set); - WM_operatortype_append(OBJECT_OT_track_clear); - WM_operatortype_append(OBJECT_OT_make_local); - WM_operatortype_append(OBJECT_OT_make_override_static); - WM_operatortype_append(OBJECT_OT_make_single_user); - WM_operatortype_append(OBJECT_OT_make_links_scene); - WM_operatortype_append(OBJECT_OT_make_links_data); - - WM_operatortype_append(OBJECT_OT_select_random); - WM_operatortype_append(OBJECT_OT_select_all); - WM_operatortype_append(OBJECT_OT_select_same_collection); - WM_operatortype_append(OBJECT_OT_select_by_type); - WM_operatortype_append(OBJECT_OT_select_linked); - WM_operatortype_append(OBJECT_OT_select_grouped); - WM_operatortype_append(OBJECT_OT_select_mirror); - WM_operatortype_append(OBJECT_OT_select_more); - WM_operatortype_append(OBJECT_OT_select_less); - - WM_operatortype_append(COLLECTION_OT_create); - WM_operatortype_append(COLLECTION_OT_objects_remove_all); - WM_operatortype_append(COLLECTION_OT_objects_remove); - WM_operatortype_append(COLLECTION_OT_objects_add_active); - WM_operatortype_append(COLLECTION_OT_objects_remove_active); - - WM_operatortype_append(OBJECT_OT_delete); - WM_operatortype_append(OBJECT_OT_text_add); - WM_operatortype_append(OBJECT_OT_armature_add); - WM_operatortype_append(OBJECT_OT_empty_add); - WM_operatortype_append(OBJECT_OT_lightprobe_add); - WM_operatortype_append(OBJECT_OT_drop_named_image); - WM_operatortype_append(OBJECT_OT_gpencil_add); - WM_operatortype_append(OBJECT_OT_light_add); - WM_operatortype_append(OBJECT_OT_camera_add); - WM_operatortype_append(OBJECT_OT_speaker_add); - WM_operatortype_append(OBJECT_OT_add); - WM_operatortype_append(OBJECT_OT_add_named); - WM_operatortype_append(OBJECT_OT_effector_add); - WM_operatortype_append(OBJECT_OT_collection_instance_add); - WM_operatortype_append(OBJECT_OT_metaball_add); - WM_operatortype_append(OBJECT_OT_duplicates_make_real); - WM_operatortype_append(OBJECT_OT_duplicate); - WM_operatortype_append(OBJECT_OT_join); - WM_operatortype_append(OBJECT_OT_join_shapes); - WM_operatortype_append(OBJECT_OT_convert); - - WM_operatortype_append(OBJECT_OT_modifier_add); - WM_operatortype_append(OBJECT_OT_modifier_remove); - WM_operatortype_append(OBJECT_OT_modifier_move_up); - WM_operatortype_append(OBJECT_OT_modifier_move_down); - WM_operatortype_append(OBJECT_OT_modifier_apply); - WM_operatortype_append(OBJECT_OT_modifier_convert); - WM_operatortype_append(OBJECT_OT_modifier_copy); - WM_operatortype_append(OBJECT_OT_multires_subdivide); - WM_operatortype_append(OBJECT_OT_multires_reshape); - WM_operatortype_append(OBJECT_OT_multires_higher_levels_delete); - WM_operatortype_append(OBJECT_OT_multires_base_apply); - WM_operatortype_append(OBJECT_OT_multires_external_save); - WM_operatortype_append(OBJECT_OT_multires_external_pack); - WM_operatortype_append(OBJECT_OT_skin_root_mark); - WM_operatortype_append(OBJECT_OT_skin_loose_mark_clear); - WM_operatortype_append(OBJECT_OT_skin_radii_equalize); - WM_operatortype_append(OBJECT_OT_skin_armature_create); - - /* grease pencil modifiers */ - WM_operatortype_append(OBJECT_OT_gpencil_modifier_add); - WM_operatortype_append(OBJECT_OT_gpencil_modifier_remove); - WM_operatortype_append(OBJECT_OT_gpencil_modifier_move_up); - WM_operatortype_append(OBJECT_OT_gpencil_modifier_move_down); - WM_operatortype_append(OBJECT_OT_gpencil_modifier_apply); - WM_operatortype_append(OBJECT_OT_gpencil_modifier_copy); - - /* shader fx */ - WM_operatortype_append(OBJECT_OT_shaderfx_add); - WM_operatortype_append(OBJECT_OT_shaderfx_remove); - WM_operatortype_append(OBJECT_OT_shaderfx_move_up); - WM_operatortype_append(OBJECT_OT_shaderfx_move_down); - - WM_operatortype_append(OBJECT_OT_correctivesmooth_bind); - WM_operatortype_append(OBJECT_OT_meshdeform_bind); - WM_operatortype_append(OBJECT_OT_explode_refresh); - WM_operatortype_append(OBJECT_OT_ocean_bake); - - WM_operatortype_append(OBJECT_OT_constraint_add); - WM_operatortype_append(OBJECT_OT_constraint_add_with_targets); - WM_operatortype_append(POSE_OT_constraint_add); - WM_operatortype_append(POSE_OT_constraint_add_with_targets); - WM_operatortype_append(OBJECT_OT_constraints_copy); - WM_operatortype_append(POSE_OT_constraints_copy); - WM_operatortype_append(OBJECT_OT_constraints_clear); - WM_operatortype_append(POSE_OT_constraints_clear); - WM_operatortype_append(POSE_OT_ik_add); - WM_operatortype_append(POSE_OT_ik_clear); - WM_operatortype_append(CONSTRAINT_OT_delete); - WM_operatortype_append(CONSTRAINT_OT_move_up); - WM_operatortype_append(CONSTRAINT_OT_move_down); - WM_operatortype_append(CONSTRAINT_OT_stretchto_reset); - WM_operatortype_append(CONSTRAINT_OT_limitdistance_reset); - WM_operatortype_append(CONSTRAINT_OT_childof_set_inverse); - WM_operatortype_append(CONSTRAINT_OT_childof_clear_inverse); - WM_operatortype_append(CONSTRAINT_OT_objectsolver_set_inverse); - WM_operatortype_append(CONSTRAINT_OT_objectsolver_clear_inverse); - WM_operatortype_append(CONSTRAINT_OT_followpath_path_animate); - - WM_operatortype_append(OBJECT_OT_vertex_group_add); - WM_operatortype_append(OBJECT_OT_vertex_group_remove); - WM_operatortype_append(OBJECT_OT_vertex_group_assign); - WM_operatortype_append(OBJECT_OT_vertex_group_assign_new); - WM_operatortype_append(OBJECT_OT_vertex_group_remove_from); - WM_operatortype_append(OBJECT_OT_vertex_group_select); - WM_operatortype_append(OBJECT_OT_vertex_group_deselect); - WM_operatortype_append(OBJECT_OT_vertex_group_copy_to_linked); - WM_operatortype_append(OBJECT_OT_vertex_group_copy_to_selected); - WM_operatortype_append(OBJECT_OT_vertex_group_copy); - WM_operatortype_append(OBJECT_OT_vertex_group_normalize); - WM_operatortype_append(OBJECT_OT_vertex_group_normalize_all); - WM_operatortype_append(OBJECT_OT_vertex_group_lock); - WM_operatortype_append(OBJECT_OT_vertex_group_fix); - WM_operatortype_append(OBJECT_OT_vertex_group_invert); - WM_operatortype_append(OBJECT_OT_vertex_group_levels); - WM_operatortype_append(OBJECT_OT_vertex_group_smooth); - WM_operatortype_append(OBJECT_OT_vertex_group_clean); - WM_operatortype_append(OBJECT_OT_vertex_group_quantize); - WM_operatortype_append(OBJECT_OT_vertex_group_limit_total); - WM_operatortype_append(OBJECT_OT_vertex_group_mirror); - WM_operatortype_append(OBJECT_OT_vertex_group_set_active); - WM_operatortype_append(OBJECT_OT_vertex_group_sort); - WM_operatortype_append(OBJECT_OT_vertex_group_move); - WM_operatortype_append(OBJECT_OT_vertex_weight_paste); - WM_operatortype_append(OBJECT_OT_vertex_weight_delete); - WM_operatortype_append(OBJECT_OT_vertex_weight_set_active); - WM_operatortype_append(OBJECT_OT_vertex_weight_normalize_active_vertex); - WM_operatortype_append(OBJECT_OT_vertex_weight_copy); - - WM_operatortype_append(OBJECT_OT_face_map_add); - WM_operatortype_append(OBJECT_OT_face_map_remove); - WM_operatortype_append(OBJECT_OT_face_map_assign); - WM_operatortype_append(OBJECT_OT_face_map_remove_from); - WM_operatortype_append(OBJECT_OT_face_map_select); - WM_operatortype_append(OBJECT_OT_face_map_deselect); - WM_operatortype_append(OBJECT_OT_face_map_move); - - WM_operatortype_append(TRANSFORM_OT_vertex_warp); - - WM_operatortype_append(OBJECT_OT_move_to_collection); - WM_operatortype_append(OBJECT_OT_link_to_collection); - - WM_operatortype_append(OBJECT_OT_shape_key_add); - WM_operatortype_append(OBJECT_OT_shape_key_remove); - WM_operatortype_append(OBJECT_OT_shape_key_clear); - WM_operatortype_append(OBJECT_OT_shape_key_retime); - WM_operatortype_append(OBJECT_OT_shape_key_mirror); - WM_operatortype_append(OBJECT_OT_shape_key_move); - - WM_operatortype_append(OBJECT_OT_collection_add); - WM_operatortype_append(OBJECT_OT_collection_link); - WM_operatortype_append(OBJECT_OT_collection_remove); - WM_operatortype_append(OBJECT_OT_collection_unlink); - WM_operatortype_append(OBJECT_OT_collection_objects_select); - - WM_operatortype_append(OBJECT_OT_hook_add_selob); - WM_operatortype_append(OBJECT_OT_hook_add_newob); - WM_operatortype_append(OBJECT_OT_hook_remove); - WM_operatortype_append(OBJECT_OT_hook_select); - WM_operatortype_append(OBJECT_OT_hook_assign); - WM_operatortype_append(OBJECT_OT_hook_reset); - WM_operatortype_append(OBJECT_OT_hook_recenter); - - WM_operatortype_append(OBJECT_OT_bake_image); - WM_operatortype_append(OBJECT_OT_bake); - WM_operatortype_append(OBJECT_OT_drop_named_material); - WM_operatortype_append(OBJECT_OT_unlink_data); - WM_operatortype_append(OBJECT_OT_laplaciandeform_bind); - - WM_operatortype_append(TRANSFORM_OT_vertex_random); - - WM_operatortype_append(OBJECT_OT_data_transfer); - WM_operatortype_append(OBJECT_OT_datalayout_transfer); - WM_operatortype_append(OBJECT_OT_surfacedeform_bind); - - WM_operatortype_append(OBJECT_OT_hide_view_clear); - WM_operatortype_append(OBJECT_OT_hide_view_set); - WM_operatortype_append(OBJECT_OT_hide_collection); + WM_operatortype_append(OBJECT_OT_location_clear); + WM_operatortype_append(OBJECT_OT_rotation_clear); + WM_operatortype_append(OBJECT_OT_scale_clear); + WM_operatortype_append(OBJECT_OT_origin_clear); + WM_operatortype_append(OBJECT_OT_visual_transform_apply); + WM_operatortype_append(OBJECT_OT_transform_apply); + WM_operatortype_append(OBJECT_OT_transform_axis_target); + WM_operatortype_append(OBJECT_OT_origin_set); + + WM_operatortype_append(OBJECT_OT_mode_set); + WM_operatortype_append(OBJECT_OT_mode_set_or_submode); + WM_operatortype_append(OBJECT_OT_editmode_toggle); + WM_operatortype_append(OBJECT_OT_posemode_toggle); + WM_operatortype_append(OBJECT_OT_proxy_make); + WM_operatortype_append(OBJECT_OT_shade_smooth); + WM_operatortype_append(OBJECT_OT_shade_flat); + WM_operatortype_append(OBJECT_OT_paths_calculate); + WM_operatortype_append(OBJECT_OT_paths_update); + WM_operatortype_append(OBJECT_OT_paths_clear); + WM_operatortype_append(OBJECT_OT_paths_range_update); + WM_operatortype_append(OBJECT_OT_forcefield_toggle); + + WM_operatortype_append(OBJECT_OT_parent_set); + WM_operatortype_append(OBJECT_OT_parent_no_inverse_set); + WM_operatortype_append(OBJECT_OT_parent_clear); + WM_operatortype_append(OBJECT_OT_vertex_parent_set); + WM_operatortype_append(OBJECT_OT_track_set); + WM_operatortype_append(OBJECT_OT_track_clear); + WM_operatortype_append(OBJECT_OT_make_local); + WM_operatortype_append(OBJECT_OT_make_override_static); + WM_operatortype_append(OBJECT_OT_make_single_user); + WM_operatortype_append(OBJECT_OT_make_links_scene); + WM_operatortype_append(OBJECT_OT_make_links_data); + + WM_operatortype_append(OBJECT_OT_select_random); + WM_operatortype_append(OBJECT_OT_select_all); + WM_operatortype_append(OBJECT_OT_select_same_collection); + WM_operatortype_append(OBJECT_OT_select_by_type); + WM_operatortype_append(OBJECT_OT_select_linked); + WM_operatortype_append(OBJECT_OT_select_grouped); + WM_operatortype_append(OBJECT_OT_select_mirror); + WM_operatortype_append(OBJECT_OT_select_more); + WM_operatortype_append(OBJECT_OT_select_less); + + WM_operatortype_append(COLLECTION_OT_create); + WM_operatortype_append(COLLECTION_OT_objects_remove_all); + WM_operatortype_append(COLLECTION_OT_objects_remove); + WM_operatortype_append(COLLECTION_OT_objects_add_active); + WM_operatortype_append(COLLECTION_OT_objects_remove_active); + + WM_operatortype_append(OBJECT_OT_delete); + WM_operatortype_append(OBJECT_OT_text_add); + WM_operatortype_append(OBJECT_OT_armature_add); + WM_operatortype_append(OBJECT_OT_empty_add); + WM_operatortype_append(OBJECT_OT_lightprobe_add); + WM_operatortype_append(OBJECT_OT_drop_named_image); + WM_operatortype_append(OBJECT_OT_gpencil_add); + WM_operatortype_append(OBJECT_OT_light_add); + WM_operatortype_append(OBJECT_OT_camera_add); + WM_operatortype_append(OBJECT_OT_speaker_add); + WM_operatortype_append(OBJECT_OT_add); + WM_operatortype_append(OBJECT_OT_add_named); + WM_operatortype_append(OBJECT_OT_effector_add); + WM_operatortype_append(OBJECT_OT_collection_instance_add); + WM_operatortype_append(OBJECT_OT_metaball_add); + WM_operatortype_append(OBJECT_OT_duplicates_make_real); + WM_operatortype_append(OBJECT_OT_duplicate); + WM_operatortype_append(OBJECT_OT_join); + WM_operatortype_append(OBJECT_OT_join_shapes); + WM_operatortype_append(OBJECT_OT_convert); + + WM_operatortype_append(OBJECT_OT_modifier_add); + WM_operatortype_append(OBJECT_OT_modifier_remove); + WM_operatortype_append(OBJECT_OT_modifier_move_up); + WM_operatortype_append(OBJECT_OT_modifier_move_down); + WM_operatortype_append(OBJECT_OT_modifier_apply); + WM_operatortype_append(OBJECT_OT_modifier_convert); + WM_operatortype_append(OBJECT_OT_modifier_copy); + WM_operatortype_append(OBJECT_OT_multires_subdivide); + WM_operatortype_append(OBJECT_OT_multires_reshape); + WM_operatortype_append(OBJECT_OT_multires_higher_levels_delete); + WM_operatortype_append(OBJECT_OT_multires_base_apply); + WM_operatortype_append(OBJECT_OT_multires_external_save); + WM_operatortype_append(OBJECT_OT_multires_external_pack); + WM_operatortype_append(OBJECT_OT_skin_root_mark); + WM_operatortype_append(OBJECT_OT_skin_loose_mark_clear); + WM_operatortype_append(OBJECT_OT_skin_radii_equalize); + WM_operatortype_append(OBJECT_OT_skin_armature_create); + + /* grease pencil modifiers */ + WM_operatortype_append(OBJECT_OT_gpencil_modifier_add); + WM_operatortype_append(OBJECT_OT_gpencil_modifier_remove); + WM_operatortype_append(OBJECT_OT_gpencil_modifier_move_up); + WM_operatortype_append(OBJECT_OT_gpencil_modifier_move_down); + WM_operatortype_append(OBJECT_OT_gpencil_modifier_apply); + WM_operatortype_append(OBJECT_OT_gpencil_modifier_copy); + + /* shader fx */ + WM_operatortype_append(OBJECT_OT_shaderfx_add); + WM_operatortype_append(OBJECT_OT_shaderfx_remove); + WM_operatortype_append(OBJECT_OT_shaderfx_move_up); + WM_operatortype_append(OBJECT_OT_shaderfx_move_down); + + WM_operatortype_append(OBJECT_OT_correctivesmooth_bind); + WM_operatortype_append(OBJECT_OT_meshdeform_bind); + WM_operatortype_append(OBJECT_OT_explode_refresh); + WM_operatortype_append(OBJECT_OT_ocean_bake); + + WM_operatortype_append(OBJECT_OT_constraint_add); + WM_operatortype_append(OBJECT_OT_constraint_add_with_targets); + WM_operatortype_append(POSE_OT_constraint_add); + WM_operatortype_append(POSE_OT_constraint_add_with_targets); + WM_operatortype_append(OBJECT_OT_constraints_copy); + WM_operatortype_append(POSE_OT_constraints_copy); + WM_operatortype_append(OBJECT_OT_constraints_clear); + WM_operatortype_append(POSE_OT_constraints_clear); + WM_operatortype_append(POSE_OT_ik_add); + WM_operatortype_append(POSE_OT_ik_clear); + WM_operatortype_append(CONSTRAINT_OT_delete); + WM_operatortype_append(CONSTRAINT_OT_move_up); + WM_operatortype_append(CONSTRAINT_OT_move_down); + WM_operatortype_append(CONSTRAINT_OT_stretchto_reset); + WM_operatortype_append(CONSTRAINT_OT_limitdistance_reset); + WM_operatortype_append(CONSTRAINT_OT_childof_set_inverse); + WM_operatortype_append(CONSTRAINT_OT_childof_clear_inverse); + WM_operatortype_append(CONSTRAINT_OT_objectsolver_set_inverse); + WM_operatortype_append(CONSTRAINT_OT_objectsolver_clear_inverse); + WM_operatortype_append(CONSTRAINT_OT_followpath_path_animate); + + WM_operatortype_append(OBJECT_OT_vertex_group_add); + WM_operatortype_append(OBJECT_OT_vertex_group_remove); + WM_operatortype_append(OBJECT_OT_vertex_group_assign); + WM_operatortype_append(OBJECT_OT_vertex_group_assign_new); + WM_operatortype_append(OBJECT_OT_vertex_group_remove_from); + WM_operatortype_append(OBJECT_OT_vertex_group_select); + WM_operatortype_append(OBJECT_OT_vertex_group_deselect); + WM_operatortype_append(OBJECT_OT_vertex_group_copy_to_linked); + WM_operatortype_append(OBJECT_OT_vertex_group_copy_to_selected); + WM_operatortype_append(OBJECT_OT_vertex_group_copy); + WM_operatortype_append(OBJECT_OT_vertex_group_normalize); + WM_operatortype_append(OBJECT_OT_vertex_group_normalize_all); + WM_operatortype_append(OBJECT_OT_vertex_group_lock); + WM_operatortype_append(OBJECT_OT_vertex_group_fix); + WM_operatortype_append(OBJECT_OT_vertex_group_invert); + WM_operatortype_append(OBJECT_OT_vertex_group_levels); + WM_operatortype_append(OBJECT_OT_vertex_group_smooth); + WM_operatortype_append(OBJECT_OT_vertex_group_clean); + WM_operatortype_append(OBJECT_OT_vertex_group_quantize); + WM_operatortype_append(OBJECT_OT_vertex_group_limit_total); + WM_operatortype_append(OBJECT_OT_vertex_group_mirror); + WM_operatortype_append(OBJECT_OT_vertex_group_set_active); + WM_operatortype_append(OBJECT_OT_vertex_group_sort); + WM_operatortype_append(OBJECT_OT_vertex_group_move); + WM_operatortype_append(OBJECT_OT_vertex_weight_paste); + WM_operatortype_append(OBJECT_OT_vertex_weight_delete); + WM_operatortype_append(OBJECT_OT_vertex_weight_set_active); + WM_operatortype_append(OBJECT_OT_vertex_weight_normalize_active_vertex); + WM_operatortype_append(OBJECT_OT_vertex_weight_copy); + + WM_operatortype_append(OBJECT_OT_face_map_add); + WM_operatortype_append(OBJECT_OT_face_map_remove); + WM_operatortype_append(OBJECT_OT_face_map_assign); + WM_operatortype_append(OBJECT_OT_face_map_remove_from); + WM_operatortype_append(OBJECT_OT_face_map_select); + WM_operatortype_append(OBJECT_OT_face_map_deselect); + WM_operatortype_append(OBJECT_OT_face_map_move); + + WM_operatortype_append(TRANSFORM_OT_vertex_warp); + + WM_operatortype_append(OBJECT_OT_move_to_collection); + WM_operatortype_append(OBJECT_OT_link_to_collection); + + WM_operatortype_append(OBJECT_OT_shape_key_add); + WM_operatortype_append(OBJECT_OT_shape_key_remove); + WM_operatortype_append(OBJECT_OT_shape_key_clear); + WM_operatortype_append(OBJECT_OT_shape_key_retime); + WM_operatortype_append(OBJECT_OT_shape_key_mirror); + WM_operatortype_append(OBJECT_OT_shape_key_move); + + WM_operatortype_append(OBJECT_OT_collection_add); + WM_operatortype_append(OBJECT_OT_collection_link); + WM_operatortype_append(OBJECT_OT_collection_remove); + WM_operatortype_append(OBJECT_OT_collection_unlink); + WM_operatortype_append(OBJECT_OT_collection_objects_select); + + WM_operatortype_append(OBJECT_OT_hook_add_selob); + WM_operatortype_append(OBJECT_OT_hook_add_newob); + WM_operatortype_append(OBJECT_OT_hook_remove); + WM_operatortype_append(OBJECT_OT_hook_select); + WM_operatortype_append(OBJECT_OT_hook_assign); + WM_operatortype_append(OBJECT_OT_hook_reset); + WM_operatortype_append(OBJECT_OT_hook_recenter); + + WM_operatortype_append(OBJECT_OT_bake_image); + WM_operatortype_append(OBJECT_OT_bake); + WM_operatortype_append(OBJECT_OT_drop_named_material); + WM_operatortype_append(OBJECT_OT_unlink_data); + WM_operatortype_append(OBJECT_OT_laplaciandeform_bind); + + WM_operatortype_append(TRANSFORM_OT_vertex_random); + + WM_operatortype_append(OBJECT_OT_data_transfer); + WM_operatortype_append(OBJECT_OT_datalayout_transfer); + WM_operatortype_append(OBJECT_OT_surfacedeform_bind); + + WM_operatortype_append(OBJECT_OT_hide_view_clear); + WM_operatortype_append(OBJECT_OT_hide_view_set); + WM_operatortype_append(OBJECT_OT_hide_collection); } void ED_operatormacros_object(void) { - wmOperatorType *ot; - wmOperatorTypeMacro *otmacro; - - ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move", "Duplicate Objects", - "Duplicate selected objects and move them", OPTYPE_UNDO | OPTYPE_REGISTER); - if (ot) { - WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate"); - otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); - RNA_enum_set(otmacro->ptr, "proportional", PROP_EDIT_OFF); - } - - /* grr, should be able to pass options on... */ - ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move_linked", "Duplicate Linked", - "Duplicate selected objects and move them", OPTYPE_UNDO | OPTYPE_REGISTER); - if (ot) { - otmacro = WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate"); - RNA_boolean_set(otmacro->ptr, "linked", true); - otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); - RNA_enum_set(otmacro->ptr, "proportional", PROP_EDIT_OFF); - } - + wmOperatorType *ot; + wmOperatorTypeMacro *otmacro; + + ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move", + "Duplicate Objects", + "Duplicate selected objects and move them", + OPTYPE_UNDO | OPTYPE_REGISTER); + if (ot) { + WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate"); + otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); + RNA_enum_set(otmacro->ptr, "proportional", PROP_EDIT_OFF); + } + + /* grr, should be able to pass options on... */ + ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move_linked", + "Duplicate Linked", + "Duplicate selected objects and move them", + OPTYPE_UNDO | OPTYPE_REGISTER); + if (ot) { + otmacro = WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate"); + RNA_boolean_set(otmacro->ptr, "linked", true); + otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); + RNA_enum_set(otmacro->ptr, "proportional", PROP_EDIT_OFF); + } } static bool object_mode_poll(bContext *C) { - Object *ob = CTX_data_active_object(C); - return (!ob || ob->mode == OB_MODE_OBJECT); + Object *ob = CTX_data_active_object(C); + return (!ob || ob->mode == OB_MODE_OBJECT); } void ED_keymap_object(wmKeyConfig *keyconf) { - wmKeyMap *keymap; + wmKeyMap *keymap; - /* Objects, Regardless of Mode -------------------------------------------------- */ - keymap = WM_keymap_ensure(keyconf, "Object Non-modal", 0, 0); + /* Objects, Regardless of Mode -------------------------------------------------- */ + keymap = WM_keymap_ensure(keyconf, "Object Non-modal", 0, 0); - /* Object Mode ---------------------------------------------------------------- */ - /* Note: this keymap gets disabled in non-objectmode, */ - keymap = WM_keymap_ensure(keyconf, "Object Mode", 0, 0); - keymap->poll = object_mode_poll; + /* Object Mode ---------------------------------------------------------------- */ + /* Note: this keymap gets disabled in non-objectmode, */ + keymap = WM_keymap_ensure(keyconf, "Object Mode", 0, 0); + keymap->poll = object_mode_poll; } |