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author | Tristan Porteries <republicthunderbolt9@gmail.com> | 2015-04-22 00:33:24 +0300 |
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committer | Julian Eisel <eiseljulian@gmail.com> | 2015-04-22 00:33:45 +0300 |
commit | a8adeeb6fbd3b8c60ba868ea70032aa052e60301 (patch) | |
tree | 24bdc0cfd04c31902528771b6e8338487bac6931 /source/blender/editors/object/object_ops.c | |
parent | b35743d39f574717731899669117d8de79fce082 (diff) |
Logic Editor: Buttons for moving game properties up/down
D1163 by @panzergame, with minor edits by me (@Severin)
Diffstat (limited to 'source/blender/editors/object/object_ops.c')
-rw-r--r-- | source/blender/editors/object/object_ops.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index 422f0c12e51..00c6a41423a 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -206,6 +206,7 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_game_property_remove); WM_operatortype_append(OBJECT_OT_game_property_copy); WM_operatortype_append(OBJECT_OT_game_property_clear); + WM_operatortype_append(OBJECT_OT_game_property_move); WM_operatortype_append(OBJECT_OT_logic_bricks_copy); WM_operatortype_append(OBJECT_OT_game_physics_copy); |