diff options
author | Jason Hays <jason_hays22@mymail.eku.edu> | 2011-07-29 21:36:49 +0400 |
---|---|---|
committer | Jason Hays <jason_hays22@mymail.eku.edu> | 2011-07-29 21:36:49 +0400 |
commit | 566d9361798ade5d9749cf59231b8c88c21bbe20 (patch) | |
tree | 64dc9ecdfa5f5d4d0c4b41f3debb418de0dad6be /source/blender/editors/object/object_ops.c | |
parent | 2e7144bed84633729ca442cc92969dda629a57aa (diff) |
'Fix Deforms' op added to weight paint tools to smooth (remove/reduce) spiking caused by bones by altering vgroup weights
--it's still really simplistic (and slow!) so don't try fixing an entire mesh! xD
Also, don't use it on a mesh with a mirror modifier yet, just noticed that it does both vertices instead of one.
Minor UI text update for Vertex Masking
Diffstat (limited to 'source/blender/editors/object/object_ops.c')
-rw-r--r-- | source/blender/editors/object/object_ops.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index c9e6004510c..ad08f08696c 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -177,6 +177,7 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_vertex_group_invert_locks); WM_operatortype_append(OBJECT_OT_vertex_group_lock_all); WM_operatortype_append(OBJECT_OT_vertex_group_unlock_all); + WM_operatortype_append(OBJECT_OT_vertex_group_fix); WM_operatortype_append(OBJECT_OT_vertex_group_invert); WM_operatortype_append(OBJECT_OT_vertex_group_levels); |