Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMonique Dewanchand <mdewanchand>2022-09-14 22:30:20 +0300
committerMonique <mdewanchand@atmind.nl>2022-09-14 22:30:56 +0300
commit23276bcc37acc54f1e1814abdf482a432523c3a6 (patch)
tree8677bacc96fb953fb27625a6ae563aa1ae5e1769 /source/blender/editors/object/object_random.c
parent1a4854898000661dd7cf57492a7a75cb60ea63ef (diff)
Adding `const Scene*` parameter in many areas.
Related to {D15885} that requires scene parameter to be added in many places. To speed up the review process the adding of the scene parameter was added in a separate patch. Reviewed By: mont29 Maniphest Tasks: T73411 Differential Revision: https://developer.blender.org/D15930
Diffstat (limited to 'source/blender/editors/object/object_random.c')
-rw-r--r--source/blender/editors/object/object_random.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_random.c b/source/blender/editors/object/object_random.c
index 7d670d3f452..3117cbb0166 100644
--- a/source/blender/editors/object/object_random.c
+++ b/source/blender/editors/object/object_random.c
@@ -9,6 +9,7 @@
#include "DNA_layer_types.h"
#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
#include "BLI_math.h"
#include "BLI_rand.h"
@@ -77,6 +78,7 @@ static bool object_rand_transverts(TransVertStore *tvs,
static int object_rand_verts_exec(bContext *C, wmOperator *op)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob_active = CTX_data_edit_object(C);
const int ob_mode = ob_active->mode;
@@ -89,7 +91,7 @@ static int object_rand_verts_exec(bContext *C, wmOperator *op)
bool changed_multi = false;
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_mode_unique_data(
- view_layer, CTX_wm_view3d(C), &objects_len, ob_mode);
+ scene, view_layer, CTX_wm_view3d(C), &objects_len, ob_mode);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob_iter = objects[ob_index];