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authorJoshua Leung <aligorith@gmail.com>2012-06-01 17:54:44 +0400
committerJoshua Leung <aligorith@gmail.com>2012-06-01 17:54:44 +0400
commit1ced3560099b66d70399b4a5cfbb343b36562979 (patch)
treed2927d8f403e2cb7a0526f40068d4e8873db5c48 /source/blender/editors/object/object_relations.c
parent719b3e26e768f03990be95e07f588b84deef9caa (diff)
Action Group Colors for Bones (Part 2)
Colors used by Bone Groups are now copied/assigned to Action Groups too when they're created now. This completes the work started in r.46960 to restore this functionality from 2.48. Currently, there is no control over when/whether these colors are copied over (although it is possible to disable the display of these colors for relevant animation editors if desired). Originally I was going to make this a more generic Keying Sets feature, though that turned out to be a bit too complex to manage. Other notes: * Split out the code for copying colors to a common library function
Diffstat (limited to 'source/blender/editors/object/object_relations.c')
-rw-r--r--source/blender/editors/object/object_relations.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 34fb2ca6c32..85b9d78c657 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -542,7 +542,7 @@ int ED_object_parent_set(ReportList *reports, Main *bmain, Scene *scene, Object
if (partype == PAR_FOLLOW) {
/* get or create F-Curve */
bAction *act = verify_adt_action(&cu->id, 1);
- FCurve *fcu = verify_fcurve(act, NULL, "eval_time", 0, 1);
+ FCurve *fcu = verify_fcurve(act, NULL, NULL, "eval_time", 0, 1);
/* setup dummy 'generator' modifier here to get 1-1 correspondence still working */
if (!fcu->bezt && !fcu->fpt && !fcu->modifiers.first)