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author | Campbell Barton <ideasman42@gmail.com> | 2013-07-22 14:44:24 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-07-22 14:44:24 +0400 |
commit | 9634f8f1151740609230c24761ac20fdfe1a9168 (patch) | |
tree | 201b9b684a779a00a5ae58a7b89cdfc042c254b8 /source/blender/editors/object/object_relations.c | |
parent | e8b02626f2a52a7e6d032e0e63a5321100bc2bf6 (diff) |
transform was flushing the selection (inline), now skip this and use the selection as-is.
flush the selection on entering editmode instead (since the selection mode can be changed with another mesh).
is other tools leave the selection incorrectly flushed, those will need to be fixed so transform works as expected.
Diffstat (limited to 'source/blender/editors/object/object_relations.c')
-rw-r--r-- | source/blender/editors/object/object_relations.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c index f6fc21f94f5..13fb46e35de 100644 --- a/source/blender/editors/object/object_relations.c +++ b/source/blender/editors/object/object_relations.c @@ -136,7 +136,7 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op) BMEditMesh *em; EDBM_mesh_load(obedit); - EDBM_mesh_make(scene->toolsettings, scene, obedit); + EDBM_mesh_make(scene->toolsettings, obedit); em = me->edit_btmesh; |