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author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-16 16:38:34 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-18 22:30:10 +0300 |
commit | bf1b622dd962416fef94ccb2f47878eced31e20d (patch) | |
tree | 8622462ebdfbc6e347975d1b875b817356e4e84a /source/blender/editors/object/object_remesh.c | |
parent | 10558d6973be8fc461a4b8aad734ba0881d18e85 (diff) |
GPUState: GPU_blend final API renaming
We now use GPU_blend for enabling / disabling blending and explicitly
set the blend equation.
Diffstat (limited to 'source/blender/editors/object/object_remesh.c')
-rw-r--r-- | source/blender/editors/object/object_remesh.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/object/object_remesh.c b/source/blender/editors/object/object_remesh.c index 8d8f01dd61a..f14c734da4e 100644 --- a/source/blender/editors/object/object_remesh.c +++ b/source/blender/editors/object/object_remesh.c @@ -294,7 +294,7 @@ static void voxel_size_edit_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), { VoxelSizeEditCustomData *cd = arg; - GPU_blend(true); + GPU_blend(GPU_BLEND_ALPHA); GPU_line_smooth(true); uint pos3d = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); @@ -363,7 +363,7 @@ static void voxel_size_edit_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), GPU_matrix_pop(); - GPU_blend(false); + GPU_blend(GPU_BLEND_NONE); GPU_line_smooth(false); } |