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authorCampbell Barton <ideasman42@gmail.com>2021-06-01 05:49:20 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-06-01 05:49:53 +0300
commitf71cf996165a81030a92e3e26610bf2e6fa2fc44 (patch)
treeba683e74b592256d06f80ca69f181d0e8f95adcd /source/blender/editors/object/object_remesh.c
parentc145cb799897d7db89b1c75dc46fb71c33abfe00 (diff)
GPU: add 2D projection function
When projecting into screen space Z value isn't always needed. Add 2D projection functions, renaming them to avoid accidents happening again. - Add GPU_matrix_project_2fv - Add ED_view3d_project_v2 - Rename ED_view3d_project to ED_view3d_project_v3 - Use the 2D versions of these functions when the Z value isn't used.
Diffstat (limited to 'source/blender/editors/object/object_remesh.c')
-rw-r--r--source/blender/editors/object/object_remesh.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/object/object_remesh.c b/source/blender/editors/object/object_remesh.c
index 9ef2cce875f..1ff576504ce 100644
--- a/source/blender/editors/object/object_remesh.c
+++ b/source/blender/editors/object/object_remesh.c
@@ -525,7 +525,7 @@ static int voxel_size_edit_invoke(bContext *C, wmOperator *op, const wmEvent *ev
float d_a[3], d_b[3];
float d_a_proj[2], d_b_proj[2];
- float preview_plane_proj[4][3];
+ float preview_plane_proj[4][2];
const float y_axis_proj[2] = {0.0f, 1.0f};
mid_v3_v3v3(text_pos, cd->preview_plane[0], cd->preview_plane[2]);
@@ -534,7 +534,7 @@ static int voxel_size_edit_invoke(bContext *C, wmOperator *op, const wmEvent *ev
for (int i = 0; i < 4; i++) {
float preview_plane_world_space[3];
mul_v3_m4v3(preview_plane_world_space, active_object->obmat, cd->preview_plane[i]);
- ED_view3d_project(region, preview_plane_world_space, preview_plane_proj[i]);
+ ED_view3d_project_v2(region, preview_plane_world_space, preview_plane_proj[i]);
}
/* Get the initial X and Y axis of the basis from the edges of the Bounding Box face. */