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authorPablo Dobarro <pablodp606@gmail.com>2019-09-26 19:04:03 +0300
committerPablo Dobarro <pablodp606@gmail.com>2019-09-27 18:46:56 +0300
commit97f4d4c66ebb51608be11c6615a85164a4c2b408 (patch)
tree2f1ca9d0d263ff4bea15dc53cb76c729d6e51753 /source/blender/editors/object/object_remesh.c
parent2bef8c5ea8ba3df69397b998c8be72e92be5da94 (diff)
Fix T70280: QuadriFlow remesh with "Use Paint Symmetry" and "Smooth Normals" may give wrong normals
Reviewed By: jbakker Maniphest Tasks: T70280 Differential Revision: https://developer.blender.org/D5904
Diffstat (limited to 'source/blender/editors/object/object_remesh.c')
-rw-r--r--source/blender/editors/object/object_remesh.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_remesh.c b/source/blender/editors/object/object_remesh.c
index f8ca3b268cc..2674f19bd70 100644
--- a/source/blender/editors/object/object_remesh.c
+++ b/source/blender/editors/object/object_remesh.c
@@ -364,6 +364,9 @@ static void quadriflow_start_job(void *customdata, short *stop, short *do_update
BKE_mesh_nomain_to_mesh(new_mesh, mesh, ob, &CD_MASK_MESH, true);
if (qj->smooth_normals) {
+ if (qj->use_paint_symmetry) {
+ BKE_mesh_calc_normals(ob->data);
+ }
BKE_mesh_smooth_flag_set(ob->data, true);
}