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authorDalai Felinto <dfelinto@gmail.com>2019-04-23 23:22:27 +0300
committerDalai Felinto <dfelinto@gmail.com>2019-04-30 22:48:07 +0300
commit088d59c3d379f1a53fd2ee20a4bd569a70bbbd96 (patch)
treeb2d6136fa449b63c89807fba1cc5182993124ea5 /source/blender/editors/object/object_select.c
parentc7452f14c5d0ee3d11e85ca1218938cb641ad31f (diff)
Refactor: Use object select API - ED_object_base_select
We had a mix of BKE_view_layer_base_select (harmless), and places where we simply set the BASE_SELECTED flag with no regard to its selectable state.
Diffstat (limited to 'source/blender/editors/object/object_select.c')
-rw-r--r--source/blender/editors/object/object_select.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c
index f0508b5f35c..2568db4abe9 100644
--- a/source/blender/editors/object/object_select.c
+++ b/source/blender/editors/object/object_select.c
@@ -87,7 +87,7 @@
* \{ */
/**
- * simple API for object selection, rather than just using the flag
+ * Simple API for object selection, rather than just using the flag
* this takes into account the 'restrict selection in 3d view' flag.
* deselect works always, the restriction just prevents selection
*