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authorHans Goudey <h.goudey@me.com>2022-03-18 23:50:46 +0300
committerHans Goudey <h.goudey@me.com>2022-03-18 23:50:46 +0300
commit356073c13e16489ba13f3988478ec0749af9fdf1 (patch)
treeae93f5237749b74865ac3b861a14f226e13bd81c /source/blender/editors/object/object_transform.cc
parent2297db5c494574f6729c5e34846894f7cb6a043c (diff)
Cleanup: Move object_transform.c to C++
Compilation and clang tidy fixes, use Vector instead of the macro-based C array system. Builds on all platforms on the buildbot.
Diffstat (limited to 'source/blender/editors/object/object_transform.cc')
-rw-r--r--source/blender/editors/object/object_transform.cc2021
1 files changed, 2021 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_transform.cc b/source/blender/editors/object/object_transform.cc
new file mode 100644
index 00000000000..1970851c326
--- /dev/null
+++ b/source/blender/editors/object/object_transform.cc
@@ -0,0 +1,2021 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2001-2002 NaN Holding BV. All rights reserved. */
+
+/** \file
+ * \ingroup edobj
+ */
+
+#include <cstdlib>
+#include <cstring>
+
+#include "DNA_anim_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_collection_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_lattice_types.h"
+#include "DNA_light_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_array.hh"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_math_vector.hh"
+#include "BLI_utildefines.h"
+#include "BLI_vector.hh"
+
+#include "BKE_armature.h"
+#include "BKE_context.h"
+#include "BKE_curve.h"
+#include "BKE_editmesh.h"
+#include "BKE_gpencil.h"
+#include "BKE_gpencil_geom.h"
+#include "BKE_idtype.h"
+#include "BKE_lattice.h"
+#include "BKE_layer.h"
+#include "BKE_lib_id.h"
+#include "BKE_main.h"
+#include "BKE_mball.h"
+#include "BKE_mesh.h"
+#include "BKE_multires.h"
+#include "BKE_object.h"
+#include "BKE_report.h"
+#include "BKE_scene.h"
+#include "BKE_tracking.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_armature.h"
+#include "ED_gpencil.h"
+#include "ED_keyframing.h"
+#include "ED_mesh.h"
+#include "ED_object.h"
+#include "ED_screen.h"
+#include "ED_view3d.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "object_intern.h"
+
+using blender::Array;
+using blender::float2;
+using blender::Vector;
+
+/* -------------------------------------------------------------------- */
+/** \name Clear Transformation Utilities
+ * \{ */
+
+/* clear location of object */
+static void object_clear_loc(Object *ob, const bool clear_delta)
+{
+ /* clear location if not locked */
+ if ((ob->protectflag & OB_LOCK_LOCX) == 0) {
+ ob->loc[0] = 0.0f;
+ if (clear_delta) {
+ ob->dloc[0] = 0.0f;
+ }
+ }
+ if ((ob->protectflag & OB_LOCK_LOCY) == 0) {
+ ob->loc[1] = 0.0f;
+ if (clear_delta) {
+ ob->dloc[1] = 0.0f;
+ }
+ }
+ if ((ob->protectflag & OB_LOCK_LOCZ) == 0) {
+ ob->loc[2] = 0.0f;
+ if (clear_delta) {
+ ob->dloc[2] = 0.0f;
+ }
+ }
+}
+
+/* clear rotation of object */
+static void object_clear_rot(Object *ob, const bool clear_delta)
+{
+ /* clear rotations that aren't locked */
+ if (ob->protectflag & (OB_LOCK_ROTX | OB_LOCK_ROTY | OB_LOCK_ROTZ | OB_LOCK_ROTW)) {
+ if (ob->protectflag & OB_LOCK_ROT4D) {
+ /* perform clamping on a component by component basis */
+ if (ob->rotmode == ROT_MODE_AXISANGLE) {
+ if ((ob->protectflag & OB_LOCK_ROTW) == 0) {
+ ob->rotAngle = 0.0f;
+ if (clear_delta) {
+ ob->drotAngle = 0.0f;
+ }
+ }
+ if ((ob->protectflag & OB_LOCK_ROTX) == 0) {
+ ob->rotAxis[0] = 0.0f;
+ if (clear_delta) {
+ ob->drotAxis[0] = 0.0f;
+ }
+ }
+ if ((ob->protectflag & OB_LOCK_ROTY) == 0) {
+ ob->rotAxis[1] = 0.0f;
+ if (clear_delta) {
+ ob->drotAxis[1] = 0.0f;
+ }
+ }
+ if ((ob->protectflag & OB_LOCK_ROTZ) == 0) {
+ ob->rotAxis[2] = 0.0f;
+ if (clear_delta) {
+ ob->drotAxis[2] = 0.0f;
+ }
+ }
+
+ /* Check validity of axis - axis should never be 0,0,0
+ * (if so, then we make it rotate about y). */
+ if (IS_EQF(ob->rotAxis[0], ob->rotAxis[1]) && IS_EQF(ob->rotAxis[1], ob->rotAxis[2])) {
+ ob->rotAxis[1] = 1.0f;
+ }
+ if (IS_EQF(ob->drotAxis[0], ob->drotAxis[1]) && IS_EQF(ob->drotAxis[1], ob->drotAxis[2]) &&
+ clear_delta) {
+ ob->drotAxis[1] = 1.0f;
+ }
+ }
+ else if (ob->rotmode == ROT_MODE_QUAT) {
+ if ((ob->protectflag & OB_LOCK_ROTW) == 0) {
+ ob->quat[0] = 1.0f;
+ if (clear_delta) {
+ ob->dquat[0] = 1.0f;
+ }
+ }
+ if ((ob->protectflag & OB_LOCK_ROTX) == 0) {
+ ob->quat[1] = 0.0f;
+ if (clear_delta) {
+ ob->dquat[1] = 0.0f;
+ }
+ }
+ if ((ob->protectflag & OB_LOCK_ROTY) == 0) {
+ ob->quat[2] = 0.0f;
+ if (clear_delta) {
+ ob->dquat[2] = 0.0f;
+ }
+ }
+ if ((ob->protectflag & OB_LOCK_ROTZ) == 0) {
+ ob->quat[3] = 0.0f;
+ if (clear_delta) {
+ ob->dquat[3] = 0.0f;
+ }
+ }
+ /* TODO: does this quat need normalizing now? */
+ }
+ else {
+ /* the flag may have been set for the other modes, so just ignore the extra flag... */
+ if ((ob->protectflag & OB_LOCK_ROTX) == 0) {
+ ob->rot[0] = 0.0f;
+ if (clear_delta) {
+ ob->drot[0] = 0.0f;
+ }
+ }
+ if ((ob->protectflag & OB_LOCK_ROTY) == 0) {
+ ob->rot[1] = 0.0f;
+ if (clear_delta) {
+ ob->drot[1] = 0.0f;
+ }
+ }
+ if ((ob->protectflag & OB_LOCK_ROTZ) == 0) {
+ ob->rot[2] = 0.0f;
+ if (clear_delta) {
+ ob->drot[2] = 0.0f;
+ }
+ }
+ }
+ }
+ else {
+ /* perform clamping using euler form (3-components) */
+ /* FIXME: deltas are not handled for these cases yet... */
+ float eul[3], oldeul[3], quat1[4] = {0};
+
+ if (ob->rotmode == ROT_MODE_QUAT) {
+ copy_qt_qt(quat1, ob->quat);
+ quat_to_eul(oldeul, ob->quat);
+ }
+ else if (ob->rotmode == ROT_MODE_AXISANGLE) {
+ axis_angle_to_eulO(oldeul, EULER_ORDER_DEFAULT, ob->rotAxis, ob->rotAngle);
+ }
+ else {
+ copy_v3_v3(oldeul, ob->rot);
+ }
+
+ eul[0] = eul[1] = eul[2] = 0.0f;
+
+ if (ob->protectflag & OB_LOCK_ROTX) {
+ eul[0] = oldeul[0];
+ }
+ if (ob->protectflag & OB_LOCK_ROTY) {
+ eul[1] = oldeul[1];
+ }
+ if (ob->protectflag & OB_LOCK_ROTZ) {
+ eul[2] = oldeul[2];
+ }
+
+ if (ob->rotmode == ROT_MODE_QUAT) {
+ eul_to_quat(ob->quat, eul);
+ /* quaternions flip w sign to accumulate rotations correctly */
+ if ((quat1[0] < 0.0f && ob->quat[0] > 0.0f) || (quat1[0] > 0.0f && ob->quat[0] < 0.0f)) {
+ mul_qt_fl(ob->quat, -1.0f);
+ }
+ }
+ else if (ob->rotmode == ROT_MODE_AXISANGLE) {
+ eulO_to_axis_angle(ob->rotAxis, &ob->rotAngle, eul, EULER_ORDER_DEFAULT);
+ }
+ else {
+ copy_v3_v3(ob->rot, eul);
+ }
+ }
+ } /* Duplicated in source/blender/editors/armature/editarmature.c */
+ else {
+ if (ob->rotmode == ROT_MODE_QUAT) {
+ unit_qt(ob->quat);
+ if (clear_delta) {
+ unit_qt(ob->dquat);
+ }
+ }
+ else if (ob->rotmode == ROT_MODE_AXISANGLE) {
+ unit_axis_angle(ob->rotAxis, &ob->rotAngle);
+ if (clear_delta) {
+ unit_axis_angle(ob->drotAxis, &ob->drotAngle);
+ }
+ }
+ else {
+ zero_v3(ob->rot);
+ if (clear_delta) {
+ zero_v3(ob->drot);
+ }
+ }
+ }
+}
+
+/* clear scale of object */
+static void object_clear_scale(Object *ob, const bool clear_delta)
+{
+ /* clear scale factors which are not locked */
+ if ((ob->protectflag & OB_LOCK_SCALEX) == 0) {
+ ob->scale[0] = 1.0f;
+ if (clear_delta) {
+ ob->dscale[0] = 1.0f;
+ }
+ }
+ if ((ob->protectflag & OB_LOCK_SCALEY) == 0) {
+ ob->scale[1] = 1.0f;
+ if (clear_delta) {
+ ob->dscale[1] = 1.0f;
+ }
+ }
+ if ((ob->protectflag & OB_LOCK_SCALEZ) == 0) {
+ ob->scale[2] = 1.0f;
+ if (clear_delta) {
+ ob->dscale[2] = 1.0f;
+ }
+ }
+}
+
+/* generic exec for clear-transform operators */
+static int object_clear_transform_generic_exec(bContext *C,
+ wmOperator *op,
+ void (*clear_func)(Object *, const bool),
+ const char default_ksName[])
+{
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ /* May be null. */
+ View3D *v3d = CTX_wm_view3d(C);
+ KeyingSet *ks;
+ const bool clear_delta = RNA_boolean_get(op->ptr, "clear_delta");
+
+ BLI_assert(!ELEM(nullptr, clear_func, default_ksName));
+
+ Vector<Object *> objects;
+ FOREACH_SELECTED_EDITABLE_OBJECT_BEGIN (view_layer, v3d, ob) {
+ objects.append(ob);
+ }
+ FOREACH_SELECTED_EDITABLE_OBJECT_END;
+
+ if (objects.is_empty()) {
+ return OPERATOR_CANCELLED;
+ }
+
+ /* Support transforming the object data. */
+ const bool use_transform_skip_children = (scene->toolsettings->transform_flag &
+ SCE_XFORM_SKIP_CHILDREN);
+ const bool use_transform_data_origin = (scene->toolsettings->transform_flag &
+ SCE_XFORM_DATA_ORIGIN);
+ struct XFormObjectSkipChild_Container *xcs = nullptr;
+ struct XFormObjectData_Container *xds = nullptr;
+
+ if (use_transform_skip_children) {
+ BKE_scene_graph_evaluated_ensure(depsgraph, bmain);
+ xcs = ED_object_xform_skip_child_container_create();
+ ED_object_xform_skip_child_container_item_ensure_from_array(
+ xcs, view_layer, objects.data(), objects.size());
+ }
+ if (use_transform_data_origin) {
+ BKE_scene_graph_evaluated_ensure(depsgraph, bmain);
+ xds = ED_object_data_xform_container_create();
+ }
+
+ /* get KeyingSet to use */
+ ks = ANIM_get_keyingset_for_autokeying(scene, default_ksName);
+
+ for (Object *ob : objects) {
+ if (use_transform_data_origin) {
+ ED_object_data_xform_container_item_ensure(xds, ob);
+ }
+
+ /* run provided clearing function */
+ clear_func(ob, clear_delta);
+
+ ED_autokeyframe_object(C, scene, ob, ks);
+
+ /* tag for updates */
+ DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
+ }
+
+ if (use_transform_skip_children) {
+ ED_object_xform_skip_child_container_update_all(xcs, bmain, depsgraph);
+ ED_object_xform_skip_child_container_destroy(xcs);
+ }
+
+ if (use_transform_data_origin) {
+ ED_object_data_xform_container_update_all(xds, bmain, depsgraph);
+ ED_object_data_xform_container_destroy(xds);
+ }
+
+ /* this is needed so children are also updated */
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, nullptr);
+
+ return OPERATOR_FINISHED;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Clear Location Operator
+ * \{ */
+
+static int object_location_clear_exec(bContext *C, wmOperator *op)
+{
+ return object_clear_transform_generic_exec(C, op, object_clear_loc, ANIM_KS_LOCATION_ID);
+}
+
+void OBJECT_OT_location_clear(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Clear Location";
+ ot->description = "Clear the object's location";
+ ot->idname = "OBJECT_OT_location_clear";
+
+ /* api callbacks */
+ ot->exec = object_location_clear_exec;
+ ot->poll = ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_boolean(
+ ot->srna,
+ "clear_delta",
+ false,
+ "Clear Delta",
+ "Clear delta location in addition to clearing the normal location transform");
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Clear Rotation Operator
+ * \{ */
+
+static int object_rotation_clear_exec(bContext *C, wmOperator *op)
+{
+ return object_clear_transform_generic_exec(C, op, object_clear_rot, ANIM_KS_ROTATION_ID);
+}
+
+void OBJECT_OT_rotation_clear(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Clear Rotation";
+ ot->description = "Clear the object's rotation";
+ ot->idname = "OBJECT_OT_rotation_clear";
+
+ /* api callbacks */
+ ot->exec = object_rotation_clear_exec;
+ ot->poll = ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_boolean(
+ ot->srna,
+ "clear_delta",
+ false,
+ "Clear Delta",
+ "Clear delta rotation in addition to clearing the normal rotation transform");
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Clear Scale Operator
+ * \{ */
+
+static int object_scale_clear_exec(bContext *C, wmOperator *op)
+{
+ return object_clear_transform_generic_exec(C, op, object_clear_scale, ANIM_KS_SCALING_ID);
+}
+
+void OBJECT_OT_scale_clear(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Clear Scale";
+ ot->description = "Clear the object's scale";
+ ot->idname = "OBJECT_OT_scale_clear";
+
+ /* api callbacks */
+ ot->exec = object_scale_clear_exec;
+ ot->poll = ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_boolean(
+ ot->srna,
+ "clear_delta",
+ false,
+ "Clear Delta",
+ "Clear delta scale in addition to clearing the normal scale transform");
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Clear Origin Operator
+ * \{ */
+
+static int object_origin_clear_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ float *v1, *v3;
+ float mat[3][3];
+
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ if (ob->parent) {
+ /* vectors pointed to by v1 and v3 will get modified */
+ v1 = ob->loc;
+ v3 = ob->parentinv[3];
+
+ copy_m3_m4(mat, ob->parentinv);
+ negate_v3_v3(v3, v1);
+ mul_m3_v3(mat, v3);
+ }
+
+ DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
+ }
+ CTX_DATA_END;
+
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, nullptr);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_origin_clear(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Clear Origin";
+ ot->description = "Clear the object's origin";
+ ot->idname = "OBJECT_OT_origin_clear";
+
+ /* api callbacks */
+ ot->exec = object_origin_clear_exec;
+ ot->poll = ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Apply Transformation Operator
+ * \{ */
+
+/* use this when the loc/size/rot of the parent has changed but the children
+ * should stay in the same place, e.g. for apply-size-rot or object center */
+static void ignore_parent_tx(Main *bmain, Depsgraph *depsgraph, Scene *scene, Object *ob)
+{
+ Object workob;
+
+ Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
+
+ /* a change was made, adjust the children to compensate */
+ LISTBASE_FOREACH (Object *, ob_child, &bmain->objects) {
+ if (ob_child->parent == ob) {
+ Object *ob_child_eval = DEG_get_evaluated_object(depsgraph, ob_child);
+ BKE_object_apply_mat4(ob_child_eval, ob_child_eval->obmat, true, false);
+ BKE_object_workob_calc_parent(depsgraph, scene, ob_child_eval, &workob);
+ invert_m4_m4(ob_child->parentinv, workob.obmat);
+ /* Copy result of BKE_object_apply_mat4(). */
+ BKE_object_transform_copy(ob_child, ob_child_eval);
+ /* Make sure evaluated object is in a consistent state with the original one.
+ * It might be needed for applying transform on its children. */
+ copy_m4_m4(ob_child_eval->parentinv, ob_child->parentinv);
+ BKE_object_eval_transform_all(depsgraph, scene_eval, ob_child_eval);
+ /* Tag for update.
+ * This is because parent matrix did change, so in theory the child object might now be
+ * evaluated to a different location in another editing context. */
+ DEG_id_tag_update(&ob_child->id, ID_RECALC_TRANSFORM);
+ }
+ }
+}
+
+static void append_sorted_object_parent_hierarchy(Object *root_object,
+ Object *object,
+ Object **sorted_objects,
+ int *object_index)
+{
+ if (!ELEM(object->parent, nullptr, root_object)) {
+ append_sorted_object_parent_hierarchy(
+ root_object, object->parent, sorted_objects, object_index);
+ }
+ if (object->id.tag & LIB_TAG_DOIT) {
+ sorted_objects[*object_index] = object;
+ (*object_index)++;
+ object->id.tag &= ~LIB_TAG_DOIT;
+ }
+}
+
+static Array<Object *> sorted_selected_editable_objects(bContext *C)
+{
+ Main *bmain = CTX_data_main(C);
+
+ /* Count all objects, but also tag all the selected ones. */
+ BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
+ int num_objects = 0;
+ CTX_DATA_BEGIN (C, Object *, object, selected_editable_objects) {
+ object->id.tag |= LIB_TAG_DOIT;
+ num_objects++;
+ }
+ CTX_DATA_END;
+ if (num_objects == 0) {
+ return {};
+ }
+
+ /* Append all the objects. */
+ Array<Object *> sorted_objects(num_objects);
+ int object_index = 0;
+ CTX_DATA_BEGIN (C, Object *, object, selected_editable_objects) {
+ if ((object->id.tag & LIB_TAG_DOIT) == 0) {
+ continue;
+ }
+ append_sorted_object_parent_hierarchy(object, object, sorted_objects.data(), &object_index);
+ }
+ CTX_DATA_END;
+
+ return sorted_objects;
+}
+
+static int apply_objects_internal(bContext *C,
+ ReportList *reports,
+ bool apply_loc,
+ bool apply_rot,
+ bool apply_scale,
+ bool do_props)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ float rsmat[3][3], obmat[3][3], iobmat[3][3], mat[4][4], scale;
+ bool changed = true;
+
+ /* first check if we can execute */
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ if (ELEM(ob->type,
+ OB_MESH,
+ OB_ARMATURE,
+ OB_LATTICE,
+ OB_MBALL,
+ OB_CURVES_LEGACY,
+ OB_SURF,
+ OB_FONT,
+ OB_GPENCIL)) {
+ ID *obdata = static_cast<ID *>(ob->data);
+ if (ID_REAL_USERS(obdata) > 1) {
+ BKE_reportf(reports,
+ RPT_ERROR,
+ R"(Cannot apply to a multi user: Object "%s", %s "%s", aborting)",
+ ob->id.name + 2,
+ BKE_idtype_idcode_to_name(GS(obdata->name)),
+ obdata->name + 2);
+ changed = false;
+ }
+
+ if (ID_IS_LINKED(obdata)) {
+ BKE_reportf(reports,
+ RPT_ERROR,
+ R"(Cannot apply to library data: Object "%s", %s "%s", aborting)",
+ ob->id.name + 2,
+ BKE_idtype_idcode_to_name(GS(obdata->name)),
+ obdata->name + 2);
+ changed = false;
+ }
+ }
+
+ if (ELEM(ob->type, OB_CURVES_LEGACY, OB_SURF)) {
+ ID *obdata = static_cast<ID *>(ob->data);
+ Curve *cu = static_cast<Curve *>(ob->data);
+
+ if (((ob->type == OB_CURVES_LEGACY) && !(cu->flag & CU_3D)) && (apply_rot || apply_loc)) {
+ BKE_reportf(
+ reports,
+ RPT_ERROR,
+ R"(Rotation/Location can't apply to a 2D curve: Object "%s", %s "%s", aborting)",
+ ob->id.name + 2,
+ BKE_idtype_idcode_to_name(GS(obdata->name)),
+ obdata->name + 2);
+ changed = false;
+ }
+ if (cu->key) {
+ BKE_reportf(reports,
+ RPT_ERROR,
+ R"(Can't apply to a curve with shape-keys: Object "%s", %s "%s", aborting)",
+ ob->id.name + 2,
+ BKE_idtype_idcode_to_name(GS(obdata->name)),
+ obdata->name + 2);
+ changed = false;
+ }
+ }
+
+ if (ob->type == OB_FONT) {
+ if (apply_rot || apply_loc) {
+ BKE_reportf(
+ reports, RPT_ERROR, "Font's can only have scale applied: \"%s\"", ob->id.name + 2);
+ changed = false;
+ }
+ }
+
+ if (ob->type == OB_GPENCIL) {
+ bGPdata *gpd = static_cast<bGPdata *>(ob->data);
+ if (gpd) {
+ if (gpd->layers.first) {
+ /* Unsupported configuration */
+ bool has_unparented_layers = false;
+
+ LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
+ /* Parented layers aren't supported as we can't easily re-evaluate
+ * the scene to sample parent movement */
+ if (gpl->parent == nullptr) {
+ has_unparented_layers = true;
+ break;
+ }
+ }
+
+ if (has_unparented_layers == false) {
+ BKE_reportf(reports,
+ RPT_ERROR,
+ "Can't apply to a GP data-block where all layers are parented: Object "
+ "\"%s\", %s \"%s\", aborting",
+ ob->id.name + 2,
+ BKE_idtype_idcode_to_name(ID_GD),
+ gpd->id.name + 2);
+ changed = false;
+ }
+ }
+ else {
+ /* No layers/data */
+ BKE_reportf(
+ reports,
+ RPT_ERROR,
+ R"(Can't apply to GP data-block with no layers: Object "%s", %s "%s", aborting)",
+ ob->id.name + 2,
+ BKE_idtype_idcode_to_name(ID_GD),
+ gpd->id.name + 2);
+ }
+ }
+ }
+
+ if (ob->type == OB_LAMP) {
+ Light *la = static_cast<Light *>(ob->data);
+ if (la->type == LA_AREA) {
+ if (apply_rot || apply_loc) {
+ BKE_reportf(reports,
+ RPT_ERROR,
+ "Area Lights can only have scale applied: \"%s\"",
+ ob->id.name + 2);
+ changed = false;
+ }
+ }
+ }
+ }
+ CTX_DATA_END;
+
+ if (!changed) {
+ return OPERATOR_CANCELLED;
+ }
+
+ changed = false;
+
+ /* now execute */
+ Array<Object *> objects = sorted_selected_editable_objects(C);
+ if (objects.is_empty()) {
+ return OPERATOR_CANCELLED;
+ }
+
+ for (Object *ob : objects) {
+ /* calculate rotation/scale matrix */
+ if (apply_scale && apply_rot) {
+ BKE_object_to_mat3(ob, rsmat);
+ }
+ else if (apply_scale) {
+ BKE_object_scale_to_mat3(ob, rsmat);
+ }
+ else if (apply_rot) {
+ float tmat[3][3], timat[3][3];
+
+ /* simple rotation matrix */
+ BKE_object_rot_to_mat3(ob, rsmat, true);
+
+ /* correct for scale, note mul_m3_m3m3 has swapped args! */
+ BKE_object_scale_to_mat3(ob, tmat);
+ invert_m3_m3(timat, tmat);
+ mul_m3_m3m3(rsmat, timat, rsmat);
+ mul_m3_m3m3(rsmat, rsmat, tmat);
+ }
+ else {
+ unit_m3(rsmat);
+ }
+
+ copy_m4_m3(mat, rsmat);
+
+ /* calculate translation */
+ if (apply_loc) {
+ copy_v3_v3(mat[3], ob->loc);
+
+ if (!(apply_scale && apply_rot)) {
+ float tmat[3][3];
+ /* correct for scale and rotation that is still applied */
+ BKE_object_to_mat3(ob, obmat);
+ invert_m3_m3(iobmat, obmat);
+ mul_m3_m3m3(tmat, rsmat, iobmat);
+ mul_m3_v3(tmat, mat[3]);
+ }
+ }
+
+ /* apply to object data */
+ if (ob->type == OB_MESH) {
+ Mesh *me = static_cast<Mesh *>(ob->data);
+
+ if (apply_scale) {
+ multiresModifier_scale_disp(depsgraph, scene, ob);
+ }
+
+ /* adjust data */
+ BKE_mesh_transform(me, mat, true);
+
+ /* If normal layers exist, they are now dirty. */
+ BKE_mesh_normals_tag_dirty(me);
+ }
+ else if (ob->type == OB_ARMATURE) {
+ bArmature *arm = static_cast<bArmature *>(ob->data);
+ BKE_armature_transform(arm, mat, do_props);
+ }
+ else if (ob->type == OB_LATTICE) {
+ Lattice *lt = static_cast<Lattice *>(ob->data);
+
+ BKE_lattice_transform(lt, mat, true);
+ }
+ else if (ob->type == OB_MBALL) {
+ MetaBall *mb = static_cast<MetaBall *>(ob->data);
+ BKE_mball_transform(mb, mat, do_props);
+ }
+ else if (ELEM(ob->type, OB_CURVES_LEGACY, OB_SURF)) {
+ Curve *cu = static_cast<Curve *>(ob->data);
+ scale = mat3_to_scale(rsmat);
+ BKE_curve_transform_ex(cu, mat, true, do_props, scale);
+ }
+ else if (ob->type == OB_FONT) {
+ Curve *cu = static_cast<Curve *>(ob->data);
+
+ scale = mat3_to_scale(rsmat);
+
+ for (int i = 0; i < cu->totbox; i++) {
+ TextBox *tb = &cu->tb[i];
+ tb->x *= scale;
+ tb->y *= scale;
+ tb->w *= scale;
+ tb->h *= scale;
+ }
+
+ if (do_props) {
+ cu->fsize *= scale;
+ }
+ }
+ else if (ob->type == OB_GPENCIL) {
+ bGPdata *gpd = static_cast<bGPdata *>(ob->data);
+ BKE_gpencil_transform(gpd, mat);
+ }
+ else if (ob->type == OB_CAMERA) {
+ MovieClip *clip = BKE_object_movieclip_get(scene, ob, false);
+
+ /* applying scale on camera actually scales clip's reconstruction.
+ * of there's clip assigned to camera nothing to do actually.
+ */
+ if (!clip) {
+ continue;
+ }
+
+ if (apply_scale) {
+ BKE_tracking_reconstruction_scale(&clip->tracking, ob->scale);
+ }
+ }
+ else if (ob->type == OB_EMPTY) {
+ /* It's possible for empties too, even though they don't
+ * really have obdata, since we can simply apply the maximum
+ * scaling to the empty's drawsize.
+ *
+ * Core Assumptions:
+ * 1) Most scaled empties have uniform scaling
+ * (i.e. for visibility reasons), AND/OR
+ * 2) Preserving non-uniform scaling is not that important,
+ * and is something that many users would be willing to
+ * sacrifice for having an easy way to do this.
+ */
+
+ if ((apply_loc == false) && (apply_rot == false) && (apply_scale == true)) {
+ float max_scale = max_fff(fabsf(ob->scale[0]), fabsf(ob->scale[1]), fabsf(ob->scale[2]));
+ ob->empty_drawsize *= max_scale;
+ }
+ }
+ else if (ob->type == OB_LAMP) {
+ Light *la = static_cast<Light *>(ob->data);
+ if (la->type != LA_AREA) {
+ continue;
+ }
+
+ bool keeps_aspect_ratio = compare_ff_relative(rsmat[0][0], rsmat[1][1], FLT_EPSILON, 64);
+ if ((la->area_shape == LA_AREA_SQUARE) && !keeps_aspect_ratio) {
+ la->area_shape = LA_AREA_RECT;
+ la->area_sizey = la->area_size;
+ }
+ else if ((la->area_shape == LA_AREA_DISK) && !keeps_aspect_ratio) {
+ la->area_shape = LA_AREA_ELLIPSE;
+ la->area_sizey = la->area_size;
+ }
+
+ la->area_size *= rsmat[0][0];
+ la->area_sizey *= rsmat[1][1];
+ la->area_sizez *= rsmat[2][2];
+ }
+ else {
+ continue;
+ }
+
+ if (apply_loc) {
+ zero_v3(ob->loc);
+ }
+ if (apply_scale) {
+ ob->scale[0] = ob->scale[1] = ob->scale[2] = 1.0f;
+ }
+ if (apply_rot) {
+ zero_v3(ob->rot);
+ unit_qt(ob->quat);
+ unit_axis_angle(ob->rotAxis, &ob->rotAngle);
+ }
+
+ Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
+ BKE_object_transform_copy(ob_eval, ob);
+
+ BKE_object_where_is_calc(depsgraph, scene, ob_eval);
+ if (ob->type == OB_ARMATURE) {
+ /* needed for bone parents */
+ BKE_armature_copy_bone_transforms(static_cast<bArmature *>(ob_eval->data),
+ static_cast<bArmature *>(ob->data));
+ BKE_pose_where_is(depsgraph, scene, ob_eval);
+ }
+
+ ignore_parent_tx(bmain, depsgraph, scene, ob);
+
+ DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
+
+ changed = true;
+ }
+
+ if (!changed) {
+ BKE_report(reports, RPT_WARNING, "Objects have no data to transform");
+ return OPERATOR_CANCELLED;
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, nullptr);
+ return OPERATOR_FINISHED;
+}
+
+static int visual_transform_apply_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Scene *scene = CTX_data_scene(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ bool changed = false;
+
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
+ BKE_object_where_is_calc(depsgraph, scene, ob_eval);
+ BKE_object_apply_mat4(ob_eval, ob_eval->obmat, true, true);
+ BKE_object_transform_copy(ob, ob_eval);
+
+ /* update for any children that may get moved */
+ DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
+
+ changed = true;
+ }
+ CTX_DATA_END;
+
+ if (!changed) {
+ return OPERATOR_CANCELLED;
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, nullptr);
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_visual_transform_apply(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Apply Visual Transform";
+ ot->description = "Apply the object's visual transformation to its data";
+ ot->idname = "OBJECT_OT_visual_transform_apply";
+
+ /* api callbacks */
+ ot->exec = visual_transform_apply_exec;
+ ot->poll = ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+static int object_transform_apply_exec(bContext *C, wmOperator *op)
+{
+ const bool loc = RNA_boolean_get(op->ptr, "location");
+ const bool rot = RNA_boolean_get(op->ptr, "rotation");
+ const bool sca = RNA_boolean_get(op->ptr, "scale");
+ const bool do_props = RNA_boolean_get(op->ptr, "properties");
+
+ if (loc || rot || sca) {
+ return apply_objects_internal(C, op->reports, loc, rot, sca, do_props);
+ }
+ /* allow for redo */
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_transform_apply(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Apply Object Transform";
+ ot->description = "Apply the object's transformation to its data";
+ ot->idname = "OBJECT_OT_transform_apply";
+
+ /* api callbacks */
+ ot->exec = object_transform_apply_exec;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "location", true, "Location", "");
+ RNA_def_boolean(ot->srna, "rotation", true, "Rotation", "");
+ RNA_def_boolean(ot->srna, "scale", true, "Scale", "");
+ RNA_def_boolean(ot->srna,
+ "properties",
+ true,
+ "Apply Properties",
+ "Modify properties such as curve vertex radius, font size and bone envelope");
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Set Object Center Operator
+ * \{ */
+
+enum {
+ GEOMETRY_TO_ORIGIN = 0,
+ ORIGIN_TO_GEOMETRY,
+ ORIGIN_TO_CURSOR,
+ ORIGIN_TO_CENTER_OF_MASS_SURFACE,
+ ORIGIN_TO_CENTER_OF_MASS_VOLUME,
+};
+
+static int object_origin_set_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ Object *obact = CTX_data_active_object(C);
+ Object *obedit = CTX_data_edit_object(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ float cent[3], cent_neg[3], centn[3];
+ const float *cursor = scene->cursor.location;
+ int centermode = RNA_enum_get(op->ptr, "type");
+
+ /* keep track of what is changed */
+ int tot_change = 0, tot_lib_error = 0, tot_multiuser_arm_error = 0;
+
+ if (obedit && centermode != GEOMETRY_TO_ORIGIN) {
+ BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed in edit mode");
+ return OPERATOR_CANCELLED;
+ }
+
+ int around;
+ {
+ PropertyRNA *prop_center = RNA_struct_find_property(op->ptr, "center");
+ if (RNA_property_is_set(op->ptr, prop_center)) {
+ around = RNA_property_enum_get(op->ptr, prop_center);
+ }
+ else {
+ if (scene->toolsettings->transform_pivot_point == V3D_AROUND_CENTER_BOUNDS) {
+ around = V3D_AROUND_CENTER_BOUNDS;
+ }
+ else {
+ around = V3D_AROUND_CENTER_MEDIAN;
+ }
+ RNA_property_enum_set(op->ptr, prop_center, around);
+ }
+ }
+
+ zero_v3(cent);
+
+ if (obedit) {
+ if (obedit->type == OB_MESH) {
+ Mesh *me = static_cast<Mesh *>(obedit->data);
+ BMEditMesh *em = me->edit_mesh;
+ BMVert *eve;
+ BMIter iter;
+
+ if (centermode == ORIGIN_TO_CURSOR) {
+ copy_v3_v3(cent, cursor);
+ invert_m4_m4(obedit->imat, obedit->obmat);
+ mul_m4_v3(obedit->imat, cent);
+ }
+ else {
+ if (around == V3D_AROUND_CENTER_BOUNDS) {
+ float min[3], max[3];
+ INIT_MINMAX(min, max);
+ BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
+ minmax_v3v3_v3(min, max, eve->co);
+ }
+ mid_v3_v3v3(cent, min, max);
+ }
+ else { /* #V3D_AROUND_CENTER_MEDIAN. */
+ if (em->bm->totvert) {
+ const float total_div = 1.0f / (float)em->bm->totvert;
+ BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
+ madd_v3_v3fl(cent, eve->co, total_div);
+ }
+ }
+ }
+ }
+
+ BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
+ sub_v3_v3(eve->co, cent);
+ }
+
+ EDBM_mesh_normals_update(em);
+ tot_change++;
+ DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
+ }
+ }
+
+ Array<Object *> objects = sorted_selected_editable_objects(C);
+ if (objects.is_empty()) {
+ return OPERATOR_CANCELLED;
+ }
+
+ /* reset flags */
+ for (int object_index = 0; object_index < objects.size(); object_index++) {
+ Object *ob = objects[object_index];
+ ob->flag &= ~OB_DONE;
+
+ /* move active first */
+ if (ob == obact) {
+ memmove(&objects[1], objects.data(), object_index * sizeof(Object *));
+ objects[0] = ob;
+ }
+ }
+
+ LISTBASE_FOREACH (Object *, tob, &bmain->objects) {
+ if (tob->data) {
+ ((ID *)tob->data)->tag &= ~LIB_TAG_DOIT;
+ }
+ if (tob->instance_collection) {
+ ((ID *)tob->instance_collection)->tag &= ~LIB_TAG_DOIT;
+ }
+ }
+
+ for (Object *ob : objects) {
+ if (ob->flag & OB_DONE) {
+ continue;
+ }
+
+ bool do_inverse_offset = false;
+ ob->flag |= OB_DONE;
+
+ if (centermode == ORIGIN_TO_CURSOR) {
+ copy_v3_v3(cent, cursor);
+ invert_m4_m4(ob->imat, ob->obmat);
+ mul_m4_v3(ob->imat, cent);
+ }
+
+ if (ob->data == nullptr) {
+ /* special support for dupligroups */
+ if ((ob->transflag & OB_DUPLICOLLECTION) && ob->instance_collection &&
+ (ob->instance_collection->id.tag & LIB_TAG_DOIT) == 0) {
+ if (ID_IS_LINKED(ob->instance_collection)) {
+ tot_lib_error++;
+ }
+ else {
+ if (centermode == ORIGIN_TO_CURSOR) {
+ /* done */
+ }
+ else {
+ float min[3], max[3];
+ /* only bounds support */
+ INIT_MINMAX(min, max);
+ BKE_object_minmax_dupli(depsgraph, scene, ob, min, max, true);
+ mid_v3_v3v3(cent, min, max);
+ invert_m4_m4(ob->imat, ob->obmat);
+ mul_m4_v3(ob->imat, cent);
+ }
+
+ add_v3_v3(ob->instance_collection->instance_offset, cent);
+
+ tot_change++;
+ ob->instance_collection->id.tag |= LIB_TAG_DOIT;
+ do_inverse_offset = true;
+ }
+ }
+ }
+ else if (ID_IS_LINKED(ob->data)) {
+ tot_lib_error++;
+ }
+ else if (ob->type == OB_MESH) {
+ if (obedit == nullptr) {
+ Mesh *me = static_cast<Mesh *>(ob->data);
+
+ if (centermode == ORIGIN_TO_CURSOR) {
+ /* done */
+ }
+ else if (centermode == ORIGIN_TO_CENTER_OF_MASS_SURFACE) {
+ BKE_mesh_center_of_surface(me, cent);
+ }
+ else if (centermode == ORIGIN_TO_CENTER_OF_MASS_VOLUME) {
+ BKE_mesh_center_of_volume(me, cent);
+ }
+ else if (around == V3D_AROUND_CENTER_BOUNDS) {
+ BKE_mesh_center_bounds(me, cent);
+ }
+ else { /* #V3D_AROUND_CENTER_MEDIAN. */
+ BKE_mesh_center_median(me, cent);
+ }
+
+ negate_v3_v3(cent_neg, cent);
+ BKE_mesh_translate(me, cent_neg, true);
+
+ tot_change++;
+ me->id.tag |= LIB_TAG_DOIT;
+ do_inverse_offset = true;
+ }
+ }
+ else if (ELEM(ob->type, OB_CURVES_LEGACY, OB_SURF)) {
+ Curve *cu = static_cast<Curve *>(ob->data);
+
+ if (centermode == ORIGIN_TO_CURSOR) {
+ /* done */
+ }
+ else if (around == V3D_AROUND_CENTER_BOUNDS) {
+ BKE_curve_center_bounds(cu, cent);
+ }
+ else { /* #V3D_AROUND_CENTER_MEDIAN. */
+ BKE_curve_center_median(cu, cent);
+ }
+
+ /* don't allow Z change if curve is 2D */
+ if ((ob->type == OB_CURVES_LEGACY) && !(cu->flag & CU_3D)) {
+ cent[2] = 0.0;
+ }
+
+ negate_v3_v3(cent_neg, cent);
+ BKE_curve_translate(cu, cent_neg, true);
+
+ tot_change++;
+ cu->id.tag |= LIB_TAG_DOIT;
+ do_inverse_offset = true;
+
+ if (obedit) {
+ if (centermode == GEOMETRY_TO_ORIGIN) {
+ DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
+ }
+ break;
+ }
+ }
+ else if (ob->type == OB_FONT) {
+ /* Get from bounding-box. */
+
+ Curve *cu = static_cast<Curve *>(ob->data);
+
+ if (ob->runtime.bb == nullptr && (centermode != ORIGIN_TO_CURSOR)) {
+ /* Do nothing. */
+ }
+ else {
+ if (centermode == ORIGIN_TO_CURSOR) {
+ /* Done. */
+ }
+ else {
+ /* extra 0.5 is the height o above line */
+ cent[0] = 0.5f * (ob->runtime.bb->vec[4][0] + ob->runtime.bb->vec[0][0]);
+ cent[1] = 0.5f * (ob->runtime.bb->vec[0][1] + ob->runtime.bb->vec[2][1]);
+ }
+
+ cent[2] = 0.0f;
+
+ cu->xof = cu->xof - cent[0];
+ cu->yof = cu->yof - cent[1];
+
+ tot_change++;
+ cu->id.tag |= LIB_TAG_DOIT;
+ do_inverse_offset = true;
+ }
+ }
+ else if (ob->type == OB_ARMATURE) {
+ bArmature *arm = static_cast<bArmature *>(ob->data);
+
+ if (ID_REAL_USERS(arm) > 1) {
+#if 0
+ BKE_report(op->reports, RPT_ERROR, "Cannot apply to a multi user armature");
+ return;
+#endif
+ tot_multiuser_arm_error++;
+ }
+ else {
+ /* Function to recenter armatures in editarmature.c
+ * Bone + object locations are handled there.
+ */
+ ED_armature_origin_set(bmain, ob, cursor, centermode, around);
+
+ tot_change++;
+ arm->id.tag |= LIB_TAG_DOIT;
+ /* do_inverse_offset = true; */ /* docenter_armature() handles this */
+
+ Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
+ BKE_object_transform_copy(ob_eval, ob);
+ BKE_armature_copy_bone_transforms(static_cast<bArmature *>(ob_eval->data),
+ static_cast<bArmature *>(ob->data));
+ BKE_object_where_is_calc(depsgraph, scene, ob_eval);
+ BKE_pose_where_is(depsgraph, scene, ob_eval); /* needed for bone parents */
+
+ ignore_parent_tx(bmain, depsgraph, scene, ob);
+
+ if (obedit) {
+ break;
+ }
+ }
+ }
+ else if (ob->type == OB_MBALL) {
+ MetaBall *mb = static_cast<MetaBall *>(ob->data);
+
+ if (centermode == ORIGIN_TO_CURSOR) {
+ /* done */
+ }
+ else if (around == V3D_AROUND_CENTER_BOUNDS) {
+ BKE_mball_center_bounds(mb, cent);
+ }
+ else { /* #V3D_AROUND_CENTER_MEDIAN. */
+ BKE_mball_center_median(mb, cent);
+ }
+
+ negate_v3_v3(cent_neg, cent);
+ BKE_mball_translate(mb, cent_neg);
+
+ tot_change++;
+ mb->id.tag |= LIB_TAG_DOIT;
+ do_inverse_offset = true;
+
+ if (obedit) {
+ if (centermode == GEOMETRY_TO_ORIGIN) {
+ DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
+ }
+ break;
+ }
+ }
+ else if (ob->type == OB_LATTICE) {
+ Lattice *lt = static_cast<Lattice *>(ob->data);
+
+ if (centermode == ORIGIN_TO_CURSOR) {
+ /* done */
+ }
+ else if (around == V3D_AROUND_CENTER_BOUNDS) {
+ BKE_lattice_center_bounds(lt, cent);
+ }
+ else { /* #V3D_AROUND_CENTER_MEDIAN. */
+ BKE_lattice_center_median(lt, cent);
+ }
+
+ negate_v3_v3(cent_neg, cent);
+ BKE_lattice_translate(lt, cent_neg, true);
+
+ tot_change++;
+ lt->id.tag |= LIB_TAG_DOIT;
+ do_inverse_offset = true;
+ }
+ else if (ob->type == OB_GPENCIL) {
+ bGPdata *gpd = static_cast<bGPdata *>(ob->data);
+ float gpcenter[3];
+ if (gpd) {
+ if (centermode == ORIGIN_TO_GEOMETRY) {
+ zero_v3(gpcenter);
+ BKE_gpencil_centroid_3d(gpd, gpcenter);
+ add_v3_v3(gpcenter, ob->obmat[3]);
+ }
+ if (centermode == ORIGIN_TO_CURSOR) {
+ copy_v3_v3(gpcenter, cursor);
+ }
+ if (ELEM(centermode, ORIGIN_TO_GEOMETRY, ORIGIN_TO_CURSOR)) {
+ bGPDspoint *pt;
+ float imat[3][3], bmat[3][3];
+ float offset_global[3];
+ float offset_local[3];
+ int i;
+
+ sub_v3_v3v3(offset_global, gpcenter, ob->obmat[3]);
+ copy_m3_m4(bmat, obact->obmat);
+ invert_m3_m3(imat, bmat);
+ mul_m3_v3(imat, offset_global);
+ mul_v3_m3v3(offset_local, imat, offset_global);
+
+ float diff_mat[4][4];
+ float inverse_diff_mat[4][4];
+
+ /* recalculate all strokes
+ * (all layers are considered without evaluating lock attributes) */
+ LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
+ /* calculate difference matrix */
+ BKE_gpencil_layer_transform_matrix_get(depsgraph, obact, gpl, diff_mat);
+ /* undo matrix */
+ invert_m4_m4(inverse_diff_mat, diff_mat);
+ LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) {
+ LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
+ for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
+ float mpt[3];
+ mul_v3_m4v3(mpt, inverse_diff_mat, &pt->x);
+ sub_v3_v3(mpt, offset_local);
+ mul_v3_m4v3(&pt->x, diff_mat, mpt);
+ }
+
+ /* Apply transform to edit-curve. */
+ if (gps->editcurve != nullptr) {
+ for (i = 0; i < gps->editcurve->tot_curve_points; i++) {
+ BezTriple *bezt = &gps->editcurve->curve_points[i].bezt;
+ for (int j = 0; j < 3; j++) {
+ float mpt[3];
+ mul_v3_m4v3(mpt, inverse_diff_mat, bezt->vec[j]);
+ sub_v3_v3(mpt, offset_local);
+ mul_v3_m4v3(bezt->vec[j], diff_mat, mpt);
+ }
+ }
+ }
+ }
+ }
+ }
+ tot_change++;
+ if (centermode == ORIGIN_TO_GEOMETRY) {
+ copy_v3_v3(ob->loc, gpcenter);
+ }
+ DEG_id_tag_update(&gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
+ DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
+
+ ob->id.tag |= LIB_TAG_DOIT;
+ do_inverse_offset = true;
+ }
+ else {
+ BKE_report(op->reports,
+ RPT_WARNING,
+ "Grease Pencil Object does not support this set origin option");
+ }
+ }
+ }
+
+ /* offset other selected objects */
+ if (do_inverse_offset && (centermode != GEOMETRY_TO_ORIGIN)) {
+ float obmat[4][4];
+
+ /* was the object data modified
+ * NOTE: the functions above must set 'cent'. */
+
+ /* convert the offset to parent space */
+ BKE_object_to_mat4(ob, obmat);
+ mul_v3_mat3_m4v3(centn, obmat, cent); /* omit translation part */
+
+ add_v3_v3(ob->loc, centn);
+
+ Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
+ BKE_object_transform_copy(ob_eval, ob);
+ BKE_object_where_is_calc(depsgraph, scene, ob_eval);
+ if (ob->type == OB_ARMATURE) {
+ /* needed for bone parents */
+ BKE_armature_copy_bone_transforms(static_cast<bArmature *>(ob_eval->data),
+ static_cast<bArmature *>(ob->data));
+ BKE_pose_where_is(depsgraph, scene, ob_eval);
+ }
+
+ ignore_parent_tx(bmain, depsgraph, scene, ob);
+
+ /* other users? */
+ // CTX_DATA_BEGIN (C, Object *, ob_other, selected_editable_objects)
+ //{
+
+ /* use existing context looper */
+ for (Object *ob_other : objects) {
+ if ((ob_other->flag & OB_DONE) == 0 &&
+ ((ob->data && (ob->data == ob_other->data)) ||
+ (ob->instance_collection == ob_other->instance_collection &&
+ (ob->transflag | ob_other->transflag) & OB_DUPLICOLLECTION))) {
+ ob_other->flag |= OB_DONE;
+ DEG_id_tag_update(&ob_other->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
+
+ mul_v3_mat3_m4v3(centn, ob_other->obmat, cent); /* omit translation part */
+ add_v3_v3(ob_other->loc, centn);
+
+ Object *ob_other_eval = DEG_get_evaluated_object(depsgraph, ob_other);
+ BKE_object_transform_copy(ob_other_eval, ob_other);
+ BKE_object_where_is_calc(depsgraph, scene, ob_other_eval);
+ if (ob_other->type == OB_ARMATURE) {
+ /* needed for bone parents */
+ BKE_armature_copy_bone_transforms(static_cast<bArmature *>(ob_eval->data),
+ static_cast<bArmature *>(ob->data));
+ BKE_pose_where_is(depsgraph, scene, ob_other_eval);
+ }
+ ignore_parent_tx(bmain, depsgraph, scene, ob_other);
+ }
+ }
+ // CTX_DATA_END;
+ }
+ }
+
+ LISTBASE_FOREACH (Object *, tob, &bmain->objects) {
+ if (tob->data && (((ID *)tob->data)->tag & LIB_TAG_DOIT)) {
+ BKE_object_batch_cache_dirty_tag(tob);
+ DEG_id_tag_update(&tob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
+ }
+ /* Special support for dupli-groups. */
+ else if (tob->instance_collection && tob->instance_collection->id.tag & LIB_TAG_DOIT) {
+ DEG_id_tag_update(&tob->id, ID_RECALC_TRANSFORM);
+ DEG_id_tag_update(&tob->instance_collection->id, ID_RECALC_COPY_ON_WRITE);
+ }
+ }
+
+ if (tot_change) {
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, nullptr);
+ }
+
+ /* Warn if any errors occurred */
+ if (tot_lib_error + tot_multiuser_arm_error) {
+ BKE_reportf(op->reports,
+ RPT_WARNING,
+ "%i object(s) not centered, %i changed:",
+ tot_lib_error + tot_multiuser_arm_error,
+ tot_change);
+ if (tot_lib_error) {
+ BKE_reportf(op->reports, RPT_WARNING, "|%i linked library object(s)", tot_lib_error);
+ }
+ if (tot_multiuser_arm_error) {
+ BKE_reportf(
+ op->reports, RPT_WARNING, "|%i multiuser armature object(s)", tot_multiuser_arm_error);
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_origin_set(wmOperatorType *ot)
+{
+ static const EnumPropertyItem prop_set_center_types[] = {
+ {GEOMETRY_TO_ORIGIN,
+ "GEOMETRY_ORIGIN",
+ 0,
+ "Geometry to Origin",
+ "Move object geometry to object origin"},
+ {ORIGIN_TO_GEOMETRY,
+ "ORIGIN_GEOMETRY",
+ 0,
+ "Origin to Geometry",
+ "Calculate the center of geometry based on the current pivot point (median, otherwise "
+ "bounding box)"},
+ {ORIGIN_TO_CURSOR,
+ "ORIGIN_CURSOR",
+ 0,
+ "Origin to 3D Cursor",
+ "Move object origin to position of the 3D cursor"},
+ /* Intentional naming mismatch since some scripts refer to this. */
+ {ORIGIN_TO_CENTER_OF_MASS_SURFACE,
+ "ORIGIN_CENTER_OF_MASS",
+ 0,
+ "Origin to Center of Mass (Surface)",
+ "Calculate the center of mass from the surface area"},
+ {ORIGIN_TO_CENTER_OF_MASS_VOLUME,
+ "ORIGIN_CENTER_OF_VOLUME",
+ 0,
+ "Origin to Center of Mass (Volume)",
+ "Calculate the center of mass from the volume (must be manifold geometry with consistent "
+ "normals)"},
+ {0, nullptr, 0, nullptr, nullptr},
+ };
+
+ static const EnumPropertyItem prop_set_bounds_types[] = {
+ {V3D_AROUND_CENTER_MEDIAN, "MEDIAN", 0, "Median Center", ""},
+ {V3D_AROUND_CENTER_BOUNDS, "BOUNDS", 0, "Bounds Center", ""},
+ {0, nullptr, 0, nullptr, nullptr},
+ };
+
+ /* identifiers */
+ ot->name = "Set Origin";
+ ot->description =
+ "Set the object's origin, by either moving the data, or set to center of data, or use 3D "
+ "cursor";
+ ot->idname = "OBJECT_OT_origin_set";
+
+ /* api callbacks */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = object_origin_set_exec;
+
+ ot->poll = ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ ot->prop = RNA_def_enum(ot->srna, "type", prop_set_center_types, 0, "Type", "");
+ RNA_def_enum(ot->srna, "center", prop_set_bounds_types, V3D_AROUND_CENTER_MEDIAN, "Center", "");
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Transform Axis Target
+ *
+ * Note this is an experimental operator to point lights/cameras at objects.
+ * We may re-work how this behaves based on user feedback.
+ * - campbell.
+ * \{ */
+
+/** When using multiple objects, apply their relative rotational offset to the active object. */
+#define USE_RELATIVE_ROTATION
+/** Disable overlays, ignoring user setting (light wire gets in the way). */
+#define USE_RENDER_OVERRIDE
+/**
+ * Calculate a depth if the cursor isn't already over a depth
+ * (not essential but feels buggy without).
+ */
+#define USE_FAKE_DEPTH_INIT
+
+struct XFormAxisItem {
+ Object *ob;
+ float rot_mat[3][3];
+ void *obtfm;
+ float xform_dist;
+ bool is_z_flip;
+
+#ifdef USE_RELATIVE_ROTATION
+ /* use when translating multiple */
+ float xform_rot_offset[3][3];
+#endif
+};
+
+struct XFormAxisData {
+ ViewContext vc;
+ ViewDepths *depths;
+ struct {
+ float depth;
+ float normal[3];
+ bool is_depth_valid;
+ bool is_normal_valid;
+ } prev;
+
+ Vector<XFormAxisItem> object_data;
+ bool is_translate;
+
+ int init_event;
+};
+
+#ifdef USE_FAKE_DEPTH_INIT
+static void object_transform_axis_target_calc_depth_init(XFormAxisData *xfd, const int mval[2])
+{
+ float view_co_a[3], view_co_b[3];
+ const float2 mval_fl = {static_cast<float>(mval[0]), static_cast<float>(mval[1])};
+ ED_view3d_win_to_ray(xfd->vc.region, mval_fl, view_co_a, view_co_b);
+ add_v3_v3(view_co_b, view_co_a);
+ float center[3] = {0.0f};
+ int center_tot = 0;
+ for (XFormAxisItem &item : xfd->object_data) {
+ const Object *ob = item.ob;
+ const float *ob_co_a = ob->obmat[3];
+ float ob_co_b[3];
+ add_v3_v3v3(ob_co_b, ob->obmat[3], ob->obmat[2]);
+ float view_isect[3], ob_isect[3];
+ if (isect_line_line_v3(view_co_a, view_co_b, ob_co_a, ob_co_b, view_isect, ob_isect)) {
+ add_v3_v3(center, view_isect);
+ center_tot += 1;
+ }
+ }
+ if (center_tot) {
+ mul_v3_fl(center, 1.0f / center_tot);
+ float center_proj[3];
+ ED_view3d_project_v3(xfd->vc.region, center, center_proj);
+ xfd->prev.depth = center_proj[2];
+ xfd->prev.is_depth_valid = true;
+ }
+}
+#endif /* USE_FAKE_DEPTH_INIT */
+
+static bool object_is_target_compat(const Object *ob)
+{
+ if (ob->type == OB_LAMP) {
+ const Light *la = static_cast<Light *>(ob->data);
+ if (ELEM(la->type, LA_SUN, LA_SPOT, LA_AREA)) {
+ return true;
+ }
+ }
+ /* We might want to enable this later, for now just lights. */
+#if 0
+ else if (ob->type == OB_CAMERA) {
+ return true;
+ }
+#endif
+ return false;
+}
+
+static void object_transform_axis_target_free_data(wmOperator *op)
+{
+ XFormAxisData *xfd = static_cast<XFormAxisData *>(op->customdata);
+
+#ifdef USE_RENDER_OVERRIDE
+ if (xfd->depths) {
+ ED_view3d_depths_free(xfd->depths);
+ }
+#endif
+
+ for (XFormAxisItem &item : xfd->object_data) {
+ MEM_freeN(item.obtfm);
+ }
+ MEM_delete(xfd);
+ op->customdata = nullptr;
+}
+
+/* We may want to expose as alternative to: BKE_object_apply_rotation */
+static void object_apply_rotation(Object *ob, const float rmat[3][3])
+{
+ float size[3];
+ float loc[3];
+ float rmat4[4][4];
+ copy_m4_m3(rmat4, rmat);
+
+ copy_v3_v3(size, ob->scale);
+ copy_v3_v3(loc, ob->loc);
+ BKE_object_apply_mat4(ob, rmat4, true, true);
+ copy_v3_v3(ob->scale, size);
+ copy_v3_v3(ob->loc, loc);
+}
+/* We may want to extract this to: BKE_object_apply_location */
+static void object_apply_location(Object *ob, const float loc[3])
+{
+ /* quick but weak */
+ Object ob_prev = *ob;
+ float mat[4][4];
+ copy_m4_m4(mat, ob->obmat);
+ copy_v3_v3(mat[3], loc);
+ BKE_object_apply_mat4(ob, mat, true, true);
+ copy_v3_v3(mat[3], ob->loc);
+ *ob = ob_prev;
+ copy_v3_v3(ob->loc, mat[3]);
+}
+
+static bool object_orient_to_location(Object *ob,
+ const float rot_orig[3][3],
+ const float axis[3],
+ const float location[3],
+ const bool z_flip)
+{
+ float delta[3];
+ sub_v3_v3v3(delta, ob->obmat[3], location);
+ if (normalize_v3(delta) != 0.0f) {
+ if (z_flip) {
+ negate_v3(delta);
+ }
+
+ if (len_squared_v3v3(delta, axis) > FLT_EPSILON) {
+ float delta_rot[3][3];
+ float final_rot[3][3];
+ rotation_between_vecs_to_mat3(delta_rot, axis, delta);
+
+ mul_m3_m3m3(final_rot, delta_rot, rot_orig);
+
+ object_apply_rotation(ob, final_rot);
+
+ return true;
+ }
+ }
+ return false;
+}
+
+static void object_transform_axis_target_cancel(bContext *C, wmOperator *op)
+{
+ XFormAxisData *xfd = static_cast<XFormAxisData *>(op->customdata);
+ for (XFormAxisItem &item : xfd->object_data) {
+ BKE_object_tfm_restore(item.ob, item.obtfm);
+ DEG_id_tag_update(&item.ob->id, ID_RECALC_TRANSFORM);
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item.ob);
+ }
+
+ object_transform_axis_target_free_data(op);
+}
+
+static int object_transform_axis_target_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ViewContext vc;
+ ED_view3d_viewcontext_init(C, &vc, depsgraph);
+
+ if (vc.obact == nullptr || !object_is_target_compat(vc.obact)) {
+ /* Falls back to texture space transform. */
+ return OPERATOR_PASS_THROUGH;
+ }
+
+#ifdef USE_RENDER_OVERRIDE
+ int flag2_prev = vc.v3d->flag2;
+ vc.v3d->flag2 |= V3D_HIDE_OVERLAYS;
+#endif
+
+ ViewDepths *depths = nullptr;
+ ED_view3d_depth_override(
+ vc.depsgraph, vc.region, vc.v3d, nullptr, V3D_DEPTH_NO_GPENCIL, &depths);
+
+#ifdef USE_RENDER_OVERRIDE
+ vc.v3d->flag2 = flag2_prev;
+#endif
+
+ if (depths == nullptr) {
+ BKE_report(op->reports, RPT_WARNING, "Unable to access depth buffer, using view plane");
+ return OPERATOR_CANCELLED;
+ }
+
+ ED_region_tag_redraw(vc.region);
+
+ XFormAxisData *xfd = MEM_new<XFormAxisData>(__func__);
+ op->customdata = xfd;
+
+ /* Don't change this at runtime. */
+ xfd->vc = vc;
+ xfd->depths = depths;
+ xfd->vc.mval[0] = event->mval[0];
+ xfd->vc.mval[1] = event->mval[1];
+
+ xfd->prev.depth = 1.0f;
+ xfd->prev.is_depth_valid = false;
+ xfd->prev.is_normal_valid = false;
+ xfd->is_translate = false;
+
+ xfd->init_event = WM_userdef_event_type_from_keymap_type(event->type);
+
+ xfd->object_data.append({});
+ xfd->object_data.last().ob = xfd->vc.obact;
+
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ if ((ob != xfd->vc.obact) && object_is_target_compat(ob)) {
+ xfd->object_data.append({});
+ xfd->object_data.last().ob = ob;
+ }
+ }
+ CTX_DATA_END;
+
+ for (XFormAxisItem &item : xfd->object_data) {
+ item.obtfm = BKE_object_tfm_backup(item.ob);
+ BKE_object_rot_to_mat3(item.ob, item.rot_mat, true);
+
+ /* Detect negative scale matrix. */
+ float full_mat3[3][3];
+ BKE_object_to_mat3(item.ob, full_mat3);
+ item.is_z_flip = dot_v3v3(item.rot_mat[2], full_mat3[2]) < 0.0f;
+ }
+
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int object_transform_axis_target_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ XFormAxisData *xfd = static_cast<XFormAxisData *>(op->customdata);
+ ARegion *region = xfd->vc.region;
+
+ view3d_operator_needs_opengl(C);
+
+ const bool is_translate = event->modifier & KM_CTRL;
+ const bool is_translate_init = is_translate && (xfd->is_translate != is_translate);
+
+ if (event->type == MOUSEMOVE || is_translate_init) {
+ const ViewDepths *depths = xfd->depths;
+ if (depths && ((uint)event->mval[0] < depths->w) && ((uint)event->mval[1] < depths->h)) {
+ float depth_fl = 1.0f;
+ ED_view3d_depth_read_cached(depths, event->mval, 0, &depth_fl);
+ float location_world[3];
+ if (depth_fl == 1.0f) {
+ if (xfd->prev.is_depth_valid) {
+ depth_fl = xfd->prev.depth;
+ }
+ }
+
+#ifdef USE_FAKE_DEPTH_INIT
+ /* First time only. */
+ if (depth_fl == 1.0f) {
+ if (xfd->prev.is_depth_valid == false) {
+ object_transform_axis_target_calc_depth_init(xfd, event->mval);
+ if (xfd->prev.is_depth_valid) {
+ depth_fl = xfd->prev.depth;
+ }
+ }
+ }
+#endif
+
+ double depth = (double)depth_fl;
+ if ((depth > depths->depth_range[0]) && (depth < depths->depth_range[1])) {
+ xfd->prev.depth = depth_fl;
+ xfd->prev.is_depth_valid = true;
+ if (ED_view3d_depth_unproject_v3(region, event->mval, depth, location_world)) {
+ if (is_translate) {
+
+ float normal[3];
+ bool normal_found = false;
+ if (ED_view3d_depth_read_cached_normal(region, depths, event->mval, normal)) {
+ normal_found = true;
+
+ /* cheap attempt to smooth normals out a bit! */
+ const int ofs = 2;
+ for (int x = -ofs; x <= ofs; x += ofs / 2) {
+ for (int y = -ofs; y <= ofs; y += ofs / 2) {
+ if (x != 0 && y != 0) {
+ const int mval_ofs[2] = {event->mval[0] + x, event->mval[1] + y};
+ float n[3];
+ if (ED_view3d_depth_read_cached_normal(region, depths, mval_ofs, n)) {
+ add_v3_v3(normal, n);
+ }
+ }
+ }
+ }
+ normalize_v3(normal);
+ }
+ else if (xfd->prev.is_normal_valid) {
+ copy_v3_v3(normal, xfd->prev.normal);
+ normal_found = true;
+ }
+
+ {
+#ifdef USE_RELATIVE_ROTATION
+ if (is_translate_init && xfd->object_data.size() > 1) {
+ float xform_rot_offset_inv_first[3][3];
+ for (const int i : xfd->object_data.index_range()) {
+ XFormAxisItem &item = xfd->object_data[i];
+ copy_m3_m4(item.xform_rot_offset, item.ob->obmat);
+ normalize_m3(item.xform_rot_offset);
+
+ if (i == 0) {
+ invert_m3_m3(xform_rot_offset_inv_first, xfd->object_data[0].xform_rot_offset);
+ }
+ else {
+ mul_m3_m3m3(
+ item.xform_rot_offset, item.xform_rot_offset, xform_rot_offset_inv_first);
+ }
+ }
+ }
+
+#endif
+
+ for (const int i : xfd->object_data.index_range()) {
+ XFormAxisItem &item = xfd->object_data[i];
+ if (is_translate_init) {
+ float ob_axis[3];
+ item.xform_dist = len_v3v3(item.ob->obmat[3], location_world);
+ normalize_v3_v3(ob_axis, item.ob->obmat[2]);
+ /* Scale to avoid adding distance when moving between surfaces. */
+ if (normal_found) {
+ float scale = fabsf(dot_v3v3(ob_axis, normal));
+ item.xform_dist *= scale;
+ }
+ }
+
+ float target_normal[3];
+
+ if (normal_found) {
+ copy_v3_v3(target_normal, normal);
+ }
+ else {
+ normalize_v3_v3(target_normal, item.ob->obmat[2]);
+ }
+
+#ifdef USE_RELATIVE_ROTATION
+ if (normal_found) {
+ if (i != 0) {
+ mul_m3_v3(item.xform_rot_offset, target_normal);
+ }
+ }
+#endif
+ {
+ float loc[3];
+
+ copy_v3_v3(loc, location_world);
+ madd_v3_v3fl(loc, target_normal, item.xform_dist);
+ object_apply_location(item.ob, loc);
+ /* so orient behaves as expected */
+ copy_v3_v3(item.ob->obmat[3], loc);
+ }
+
+ object_orient_to_location(
+ item.ob, item.rot_mat, item.rot_mat[2], location_world, item.is_z_flip);
+
+ DEG_id_tag_update(&item.ob->id, ID_RECALC_TRANSFORM);
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item.ob);
+ }
+ if (normal_found) {
+ copy_v3_v3(xfd->prev.normal, normal);
+ xfd->prev.is_normal_valid = true;
+ }
+ }
+ }
+ else {
+ for (XFormAxisItem &item : xfd->object_data) {
+ if (object_orient_to_location(
+ item.ob, item.rot_mat, item.rot_mat[2], location_world, item.is_z_flip)) {
+ DEG_id_tag_update(&item.ob->id, ID_RECALC_TRANSFORM);
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item.ob);
+ }
+ }
+ xfd->prev.is_normal_valid = false;
+ }
+ }
+ }
+ }
+ xfd->is_translate = is_translate;
+
+ ED_region_tag_redraw(xfd->vc.region);
+ }
+
+ bool is_finished = false;
+
+ if (ISMOUSE(xfd->init_event)) {
+ if ((event->type == xfd->init_event) && (event->val == KM_RELEASE)) {
+ is_finished = true;
+ }
+ }
+ else {
+ if (ELEM(event->type, LEFTMOUSE, EVT_RETKEY, EVT_PADENTER)) {
+ is_finished = true;
+ }
+ }
+
+ if (is_finished) {
+ object_transform_axis_target_free_data(op);
+ return OPERATOR_FINISHED;
+ }
+ if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) {
+ object_transform_axis_target_cancel(C, op);
+ return OPERATOR_CANCELLED;
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+void OBJECT_OT_transform_axis_target(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Interactive Light Track to Cursor";
+ ot->description = "Interactively point cameras and lights to a location (Ctrl translates)";
+ ot->idname = "OBJECT_OT_transform_axis_target";
+
+ /* api callbacks */
+ ot->invoke = object_transform_axis_target_invoke;
+ ot->cancel = object_transform_axis_target_cancel;
+ ot->modal = object_transform_axis_target_modal;
+ ot->poll = ED_operator_region_view3d_active;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
+}
+
+#undef USE_RELATIVE_ROTATION
+
+/** \} */