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authorNicholas Bishop <nicholasbishop@gmail.com>2010-07-07 21:32:50 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2010-07-07 21:32:50 +0400
commit6e60e5772330f258ec545d5e00db9b6b5dd8993f (patch)
tree2b84573d80fffcd7ef06f73b767d2c606a53d5d3 /source/blender/editors/object/object_vgroup.c
parent1ff98fb454477dafa88a5499ad97511e571ce17a (diff)
Fix for bug #22763, Blender 2.52 Crashes with the default scene when in weight paint mode clicking the Levels option
* Add a `return 0' to ED_vgroup_give_parray to avoid falling through from mesh to lattice
Diffstat (limited to 'source/blender/editors/object/object_vgroup.c')
-rw-r--r--source/blender/editors/object/object_vgroup.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 2235bdd8f2a..ff48e7e349a 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -166,6 +166,8 @@ int ED_vgroup_give_parray(ID *id, MDeformVert ***dvert_arr, int *dvert_tot)
return 1;
}
+ else
+ return 0;
}
case ID_LT:
{