diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-04-20 08:11:12 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2011-04-20 08:11:12 +0400 |
commit | 37fcffd0ac190dffb03c899d5c9868ac3cfbc52d (patch) | |
tree | 8d9d7da0d73354cf04d3b72994ccda8142c19b64 /source/blender/editors/object | |
parent | 791aa327e1c7d19d0814ab10cc294013b8193aee (diff) |
fix [#27006] Apply Scale at a B-Bone Skeleton causes rescale of B-Bones and offset of attached objects
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r-- | source/blender/editors/object/object_transform.c | 49 |
1 files changed, 30 insertions, 19 deletions
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c index e6bb65b1a84..04600080eb8 100644 --- a/source/blender/editors/object/object_transform.c +++ b/source/blender/editors/object/object_transform.c @@ -54,6 +54,7 @@ #include "BKE_object.h" #include "BKE_report.h" #include "BKE_multires.h" +#include "BKE_armature.h" #include "RNA_define.h" #include "RNA_access.h" @@ -389,13 +390,6 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo { Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); - bArmature *arm; - Mesh *me; - Curve *cu; - Nurb *nu; - BPoint *bp; - BezTriple *bezt; - MVert *mvert; float rsmat[3][3], tmat[3][3], obmat[3][3], iobmat[3][3], mat[4][4], scale; int a, change = 0; @@ -403,28 +397,27 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { if(ob->type==OB_MESH) { - me= ob->data; - - if(ID_REAL_USERS(me) > 1) { + if(ID_REAL_USERS(ob->data) > 1) { BKE_report(reports, RPT_ERROR, "Can't apply to a multi user mesh, doing nothing."); return OPERATOR_CANCELLED; } } else if(ob->type==OB_ARMATURE) { - arm= ob->data; - - if(ID_REAL_USERS(arm) > 1) { + if(ID_REAL_USERS(ob->data) > 1) { BKE_report(reports, RPT_ERROR, "Can't apply to a multi user armature, doing nothing."); return OPERATOR_CANCELLED; } } else if(ELEM(ob->type, OB_CURVE, OB_SURF)) { - cu= ob->data; - - if(ID_REAL_USERS(cu) > 1) { + Curve *cu; + + if(ID_REAL_USERS(ob->data) > 1) { BKE_report(reports, RPT_ERROR, "Can't apply to a multi user curve, doing nothing."); return OPERATOR_CANCELLED; } + + cu= ob->data; + if(!(cu->flag & CU_3D) && (apply_rot || apply_loc)) { BKE_report(reports, RPT_ERROR, "Neither rotation nor location could be applied to a 2d curve, doing nothing."); return OPERATOR_CANCELLED; @@ -477,8 +470,9 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo /* apply to object data */ if(ob->type==OB_MESH) { - me= ob->data; - + Mesh *me= ob->data; + MVert *mvert; + multiresModifier_scale_disp(scene, ob); /* adjust data */ @@ -504,7 +498,11 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo ED_armature_apply_transform(ob, mat); } else if(ELEM(ob->type, OB_CURVE, OB_SURF)) { - cu= ob->data; + Curve *cu= ob->data; + + Nurb *nu; + BPoint *bp; + BezTriple *bezt; scale = mat3_to_scale(rsmat); @@ -539,6 +537,10 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo } where_is_object(scene, ob); + if(ob->type==OB_ARMATURE) { + where_is_pose(scene, ob); /* needed for bone parents */ + } + ignore_parent_tx(bmain, scene, ob); DAG_id_tag_update(&ob->id, OB_RECALC_OB|OB_RECALC_DATA); @@ -864,6 +866,8 @@ static int object_origin_set_exec(bContext *C, wmOperator *op) /* do_inverse_offset= TRUE; */ /* docenter_armature() handles this */ where_is_object(scene, ob); + where_is_pose(scene, ob); /* needed for bone parents */ + ignore_parent_tx(bmain, scene, ob); if(obedit) @@ -880,6 +884,10 @@ static int object_origin_set_exec(bContext *C, wmOperator *op) add_v3_v3(ob->loc, centn); where_is_object(scene, ob); + if(ob->type==OB_ARMATURE) { + where_is_pose(scene, ob); /* needed for bone parents */ + } + ignore_parent_tx(bmain, scene, ob); /* other users? */ @@ -896,6 +904,9 @@ static int object_origin_set_exec(bContext *C, wmOperator *op) add_v3_v3(ob_other->loc, centn); where_is_object(scene, ob_other); + if(ob_other->type==OB_ARMATURE) { + where_is_pose(scene, ob_other); /* needed for bone parents */ + } ignore_parent_tx(bmain, scene, ob_other); } } |