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authorCampbell Barton <ideasman42@gmail.com>2012-03-04 08:35:12 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-04 08:35:12 +0400
commitf6ae27daef0e0a27e0c14ef3412161eec229c539 (patch)
tree00001b4c738d9dbba104a49de15d566dfe82b345 /source/blender/editors/object
parent4f2976941fd7284c85e89c1de5038805e62a5c99 (diff)
style cleanup - comment spelling + translate some dutch.
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r--source/blender/editors/object/object_edit.c2
-rw-r--r--source/blender/editors/object/object_modifier.c2
-rw-r--r--source/blender/editors/object/object_select.c2
-rw-r--r--source/blender/editors/object/object_transform.c2
-rw-r--r--source/blender/editors/object/object_vgroup.c6
5 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 11ceda8a61f..385eb1be656 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -453,7 +453,7 @@ void ED_object_enter_editmode(bContext *C, int flag)
/*
* The function object_data_is_libdata make a problem here, the
* check for ob->proxy return 0 and let blender enter to edit mode
- * this causa a crash when you try leave the edit mode.
+ * this causes a crash when you try leave the edit mode.
* The problem is that i can't remove the ob->proxy check from
* object_data_is_libdata that prevent the bugfix #6614, so
* i add this little hack here.
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index bda373dd441..d78b6675eea 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -450,7 +450,7 @@ static int modifier_apply_shape(ReportList *reports, Scene *scene, Object *ob, M
* It should be ridiculously easy to extract the original verts that we want
* and form the shape data. We can probably use the CD KEYINDEX layer (or
* whatever I ended up calling it, too tired to check now), though this would
- * by necassity have to make some potentially ugly assumptions about the order
+ * by necessity have to make some potentially ugly assumptions about the order
* of the mesh data :-/ you can probably assume in 99% of cases that the first
* element of a given index is the original, and any subsequent duplicates are
* copies/interpolates, but that's an assumption that would need to be tested
diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c
index 4377aad0c42..9e11146db70 100644
--- a/source/blender/editors/object/object_select.c
+++ b/source/blender/editors/object/object_select.c
@@ -492,7 +492,7 @@ static short select_grouped_object_hooks(bContext *C, Object *ob)
return changed;
}
-/* Select objects woth the same parent as the active (siblings),
+/* Select objects with the same parent as the active (siblings),
* parent can be NULL also */
static short select_grouped_siblings(bContext *C, Object *ob)
{
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index be41f08df8e..d66f16b0adb 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -118,7 +118,7 @@ static void object_clear_rot(Object *ob)
if ((ob->protectflag & OB_LOCK_ROTZ) == 0)
ob->quat[3]= ob->dquat[3]= 0.0f;
- // TODO: does this quat need normalising now?
+ // TODO: does this quat need normalizing now?
}
else {
/* the flag may have been set for the other modes, so just ignore the extra flag... */
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index b545598f240..b0a3518b03a 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -1604,7 +1604,7 @@ void ED_vgroup_mirror(Object *ob, const short mirror_weights, const short flip_v
goto cleanup;
}
- /* unlike editmesh we know that by only looping over the first hald of
+ /* unlike editmesh we know that by only looping over the first half of
* the 'u' indices it will cover all points except the middle which is
* ok in this case */
pntsu_half= lt->pntsu / 2;
@@ -2151,7 +2151,7 @@ void OBJECT_OT_vertex_group_assign(wmOperatorType *ot)
/* flags */
/* redo operator will fail in this case because vertex group assignment
* isn't stored in local edit mode stack and toggling "new" property will
- * lead to creating plenty of new veretx groups (see [#29527], sergey) */
+ * lead to creating plenty of new vertex groups (see [#29527], sergey) */
ot->flag= /*OPTYPE_REGISTER|*/OPTYPE_UNDO;
/* properties */
@@ -2191,7 +2191,7 @@ void OBJECT_OT_vertex_group_remove_from(wmOperatorType *ot)
ot->exec= vertex_group_remove_from_exec;
/* flags */
- /* redo operator will fail in this case because vertex groups ssignment
+ /* redo operator will fail in this case because vertex groups assignment
* isn't stored in local edit mode stack and toggling "all" property will lead to
* removing vertices from all groups (see [#29527], sergey) */
ot->flag= /*OPTYPE_REGISTER|*/OPTYPE_UNDO;