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authorAntonio Vazquez <blendergit@gmail.com>2020-06-21 11:24:08 +0300
committerAntonio Vazquez <blendergit@gmail.com>2020-06-21 11:24:08 +0300
commit91117cad0f42914ceb01b07ee5c3948a97c7a059 (patch)
tree69c9366a235bf022a1a1fbdd5f8d83cf8bc1589b /source/blender/editors/object
parentb4ba27f02621679853e9511ddbb9cfbdd60e1de8 (diff)
GPencil: Change effect tooltips for new Shader operators
Instead to use ShaderFx, use Effect and also fixed some wrong cases using Modifier word.
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r--source/blender/editors/object/object_shader_fx.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/object/object_shader_fx.c b/source/blender/editors/object/object_shader_fx.c
index 5abba70e008..d9f37b8e38b 100644
--- a/source/blender/editors/object/object_shader_fx.c
+++ b/source/blender/editors/object/object_shader_fx.c
@@ -425,8 +425,8 @@ static int shaderfx_remove_invoke(bContext *C, wmOperator *op, const wmEvent *UN
void OBJECT_OT_shaderfx_remove(wmOperatorType *ot)
{
- ot->name = "Remove Grease Pencil Modifier";
- ot->description = "Remove a shaderfx from the active grease pencil object";
+ ot->name = "Remove Grease Pencil Effect";
+ ot->description = "Remove a effect from the active grease pencil object";
ot->idname = "OBJECT_OT_shaderfx_remove";
ot->invoke = shaderfx_remove_invoke;
@@ -467,8 +467,8 @@ static int shaderfx_move_up_invoke(bContext *C, wmOperator *op, const wmEvent *U
void OBJECT_OT_shaderfx_move_up(wmOperatorType *ot)
{
- ot->name = "Move Up Modifier";
- ot->description = "Move shaderfx up in the stack";
+ ot->name = "Move Up Effect";
+ ot->description = "Move effect up in the stack";
ot->idname = "OBJECT_OT_shaderfx_move_up";
ot->invoke = shaderfx_move_up_invoke;
@@ -509,8 +509,8 @@ static int shaderfx_move_down_invoke(bContext *C, wmOperator *op, const wmEvent
void OBJECT_OT_shaderfx_move_down(wmOperatorType *ot)
{
- ot->name = "Move Down Modifier";
- ot->description = "Move shaderfx down in the stack";
+ ot->name = "Move Down Effect";
+ ot->description = "Move effect down in the stack";
ot->idname = "OBJECT_OT_shaderfx_move_down";
ot->invoke = shaderfx_move_down_invoke;