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authorCampbell Barton <ideasman42@gmail.com>2018-12-19 02:28:26 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-12-19 02:28:26 +0300
commitd46d8e831ce0c6a519d60cdcb4c8a5d4f5a88428 (patch)
tree9c87e6aa0832734a7a4b01e835bacc416138fb00 /source/blender/editors/object
parent61a816e8ff060016f6e450bb6bbd9df5c93665a6 (diff)
parent5c3953010dca1f9e05ef4b654d957c5f15e91722 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r--source/blender/editors/object/object_add.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index a760086abae..c481a62acb7 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -1860,8 +1860,8 @@ static int convert_exec(bContext *C, wmOperator *op)
Object *ob = base->object;
/* The way object type conversion works currently (enforcing conversion of *all* objects using converted
- * obdata, even some un-selected/hidden/inother scene ones, sounds totally bad to me.
- * However, changing this is more design than bugfix, not to mention convoluted code below,
+ * object-data, even some un-selected/hidden/another scene ones, sounds totally bad to me.
+ * However, changing this is more design than bug-fix, not to mention convoluted code below,
* so that will be for later.
* But at the very least, do not do that with linked IDs! */
if ((ID_IS_LINKED(ob) || (ob->data && ID_IS_LINKED(ob->data))) && !keep_original) {