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authorThomas Dinges <blender@dingto.org>2012-06-14 18:02:15 +0400
committerThomas Dinges <blender@dingto.org>2012-06-14 18:02:15 +0400
commit29e5f72395fc4caad621815aa66bc3eda583c848 (patch)
tree78a59a2d9ffd3c1033ab1fbcef287db24f9fc72a /source/blender/editors/object
parent201e9d815a2f200f22a0dae7f885a568049a279d (diff)
Interface:
* Rename "Clear Game Property" to "Rename Game Properties", because the operator deletes all game properties from all selected object(s), not only one. This fixes [#31828], patch by Philipp Oeser.
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r--source/blender/editors/object/object_edit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 3d7dd01bf30..5ad663b92d3 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -1770,7 +1770,7 @@ static int game_property_clear_exec(bContext *C, wmOperator *UNUSED(op))
void OBJECT_OT_game_property_clear(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Clear Game Property";
+ ot->name = "Clear Game Properties";
ot->idname = "OBJECT_OT_game_property_clear";
ot->description = "Remove all game properties from all selected objects";