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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-05-31 20:04:03 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-05-31 20:04:03 +0400
commitc3a7db28d31780329f8402f3f26c7bd575031474 (patch)
treef206c22ced73ce277560776a0e46da5be2eee180 /source/blender/editors/object
parentb04cd3a76561f17ef0951837ae0ea169e563a571 (diff)
Fix #31657: adding mesh objects did not take units into account for the grid
scale that sets the default size.
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r--source/blender/editors/object/object_add.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 699b731bc15..159f75b60e6 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -166,6 +166,7 @@ void ED_object_base_init_transform(bContext *C, Base *base, const float loc[3],
float ED_object_new_primitive_matrix(bContext *C, Object *obedit,
const float loc[3], const float rot[3], float primmat[][4])
{
+ Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
float mat[3][3], rmat[3][3], cmat[3][3], imat[3][3];
@@ -186,7 +187,9 @@ float ED_object_new_primitive_matrix(bContext *C, Object *obedit,
invert_m3_m3(imat, mat);
mul_m3_v3(imat, primmat[3]);
- if (v3d) return v3d->grid;
+ if (v3d)
+ return ED_view3d_grid_scale(scene, v3d, NULL);
+
return 1.0f;
}