diff options
author | Campbell Barton <campbell@blender.org> | 2022-03-01 01:09:24 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-03-01 01:36:25 +0300 |
commit | 5777bd719b01f56e52d618a3260bd4cdf223d5cd (patch) | |
tree | f0f9e80c3a44ca542939ee03010b66a255fd01e7 /source/blender/editors/object | |
parent | 94a4dddb1b64ec0912b7b2ac5b2264e86cd3d955 (diff) |
Cleanup: use doxygen comments, correct spelling
Also move eDupli_ID_Flags doc-string to it's declaration.
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r-- | source/blender/editors/object/object_add.cc | 23 | ||||
-rw-r--r-- | source/blender/editors/object/object_edit.c | 2 |
2 files changed, 9 insertions, 16 deletions
diff --git a/source/blender/editors/object/object_add.cc b/source/blender/editors/object/object_add.cc index ef11337254c..19db09961e8 100644 --- a/source/blender/editors/object/object_add.cc +++ b/source/blender/editors/object/object_add.cc @@ -2573,7 +2573,7 @@ static void object_data_convert_ensure_curve_cache(Depsgraph *depsgraph, Scene * * (all its caches have been nuked then). */ if (ELEM(ob->type, OB_SURF, OB_CURVES_LEGACY, OB_FONT)) { - /* We need 'for render' ON here, to enable computing bevel dipslist if needed. + /* We need 'for render' ON here, to enable computing bevel #DispList if needed. * Also makes sense anyway, we would not want e.g. to lose hidden parts etc. */ BKE_displist_make_curveTypes(depsgraph, scene, ob, true); } @@ -2650,8 +2650,8 @@ static Base *duplibase_for_convert( /* XXX: An ugly hack needed because if we re-run depsgraph with some new meta-ball objects * having same 'family name' as orig ones, they will affect end result of meta-ball computation. - * For until we get rid of that name-based thingy in MBalls, that should do the trick - * (this is weak, but other solution (to change name of `obn`) is even worse imho). + * For until we get rid of that name-based thingy in meta-balls, that should do the trick + * (this is weak, but other solution (to change name of `obn`) is even worse IMHO). * See T65996. */ const bool is_meta_ball = (obn->type == OB_MBALL); void *obdata = obn->data; @@ -3204,7 +3204,7 @@ static int object_convert_exec(bContext *C, wmOperator *op) } // XXX ED_object_editmode_enter(C, 0); - // XXX exit_editmode(C, EM_FREEDATA|); /* freedata, but no undo */ + // XXX exit_editmode(C, EM_FREEDATA|); /* free data, but no undo */ if (basact) { /* active base was changed */ @@ -3302,16 +3302,11 @@ void OBJECT_OT_convert(wmOperatorType *ot) /** \name Duplicate Object Operator * \{ */ -/* - * dupflag: a flag made from constants declared in DNA_userdef_types.h - * The flag tells adduplicate() whether to copy data linked to the object, - * or to reference the existing data. - * U.dupflag for default operations or you can construct a flag as python does - * if the dupflag is 0 then no data will be copied (linked duplicate). */ - -/* used below, assumes id.new is correct */ -/* leaves selection of base/object unaltered */ -/* Does set ID->newid pointers. */ +/** + * - Assumes `id.new` is correct. + * - Leaves selection of base/object unaltered. + * - Sets #ID.newid pointers. + */ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, ViewLayer *view_layer, diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 96970c3e208..82b14787d9b 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -1460,8 +1460,6 @@ void OBJECT_OT_paths_clear(wmOperatorType *ot) /** \} */ -/** \} */ - /* -------------------------------------------------------------------- */ /** \name Object Shade Smooth/Flat Operator * \{ */ |