diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-01-05 13:40:38 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-01-05 13:40:38 +0300 |
commit | 64c3ea272e7be85c0f589a6f28eae28d7e7d0a9e (patch) | |
tree | 05372140ca547e1c9d2bccf90df528cf9da087dc /source/blender/editors/object | |
parent | 730634ca51d730630b083c8312b99c2b3fc7f49f (diff) |
Todo item: linked curve objects behaves incorrect with modifiers
Use object's displists for storing deformed tesselated curve. Was unable to
totally get rid of curve's displist because of how texture space is calculating.
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r-- | source/blender/editors/object/object_add.c | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index fdf46ea19a7..696d8bc2c6f 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -1036,9 +1036,7 @@ static EnumPropertyItem convert_target_items[]= { static void curvetomesh(Scene *scene, Object *ob) { - Curve *cu= ob->data; - - if(cu->disp.first==0) + if(ob->disp.first==0) makeDispListCurveTypes(scene, ob, 0); /* force creation */ nurbs_to_mesh(ob); /* also does users */ @@ -1188,7 +1186,7 @@ static int convert_exec(bContext *C, wmOperator *op) cu= newob->data; - if (!cu->disp.first) + if (!newob->disp.first) makeDispListCurveTypes(scene, newob, 0); newob->type= OB_CURVE; @@ -1225,8 +1223,12 @@ static int convert_exec(bContext *C, wmOperator *op) for(nu=cu->nurb.first; nu; nu=nu->next) nu->charidx= 0; - if(target == OB_MESH) + if(target == OB_MESH) { curvetomesh(scene, newob); + + /* meshes doesn't use displist */ + freedisplist(&newob->disp); + } } else if(ELEM(ob->type, OB_CURVE, OB_SURF)) { ob->flag |= OB_DONE; @@ -1243,6 +1245,9 @@ static int convert_exec(bContext *C, wmOperator *op) newob->data= copy_curve(ob->data); } else { newob= ob; + + /* meshes doesn't use displist */ + freedisplist(&newob->disp); } curvetomesh(scene, newob); |