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authorJoshua Leung <aligorith@gmail.com>2010-04-05 11:16:22 +0400
committerJoshua Leung <aligorith@gmail.com>2010-04-05 11:16:22 +0400
commit8599c4507b58b2946135df91c688110e15d40404 (patch)
tree3bb172b6bf984b8d403c94d6f07a277f291b442d /source/blender/editors/object
parent747b98582482bb447cad03bc9ffc52a1c50440e2 (diff)
Bugfix #21212: Segfault when object.add_vertex_to_group() called with invalid vertex index
Safety checks are now performed before indexing into the dvert array obtained.
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r--source/blender/editors/object/object_vgroup.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 6c9b45a63cd..b086c47d6a6 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -284,7 +284,11 @@ void ED_vgroup_nr_vert_add(Object *ob, int def_nr, int vertnum, float weight, in
if(dv==NULL)
return;
- dv+= vertnum;
+ /* check that vertnum is valid before trying to get the relevant dvert */
+ if ((vertnum < 0) || (vertnum >= tot))
+ return;
+ else
+ dv += vertnum;
/* Lets first check to see if this vert is
* already in the weight group -- if so