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author | Campbell Barton <ideasman42@gmail.com> | 2021-02-09 23:57:52 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-02-10 01:38:24 +0300 |
commit | 7b84a5a370a59eabfe798d8209889a2c05645854 (patch) | |
tree | 2a4d586d79f6f4fa6bdb90bea370e6db41a91009 /source/blender/editors/object | |
parent | 201865b6f7e5a55fbbdc6d524f2001f1a13bea8b (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r-- | source/blender/editors/object/object_add.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index 2d3505fa9d0..b6b6dcfaa59 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -516,7 +516,7 @@ bool ED_object_add_generic_get_opts(bContext *C, if (RNA_struct_property_is_set(op->ptr, "rotation")) { /* If rotation is set, always use it. Alignment (and corresponding user preference) * can be ignored since this is in world space anyways. - * To not confuse (e.g. on redo), dont set it to ALIGN_WORLD in the op UI though. */ + * To not confuse (e.g. on redo), don't set it to #ALIGN_WORLD in the op UI though. */ *is_view_aligned = false; RNA_float_get_array(op->ptr, "rotation", rot); } |