diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-07-24 11:08:42 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-07-26 11:15:39 +0300 |
commit | 250995d67b772f0b7bd80aabb79b18d278ffc257 (patch) | |
tree | 069d056da3641c1e34fce4b4d5d7131d4e273cf2 /source/blender/editors/object | |
parent | cf0f2f2d3dbf6e90a2c81d59bbdb8af538376f9c (diff) |
Fix T67507: Set origin on armature moves incorrectly parented objects
Need to copy changes from original armature to evaluated one prior to
BKE_pose_where_is(), otherwise the pose matrix in pose channels will
not be correct.
Can not use dependency graph update here, since we must not re-evaluate
possible dependencies of the changed armature.
Reviewers: brecht
Reviewed By: brecht
Maniphest Tasks: T67507
Differential Revision: https://developer.blender.org/D5331
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r-- | source/blender/editors/object/object_transform.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c index 9c98fdc2a2e..3f7d5dba149 100644 --- a/source/blender/editors/object/object_transform.c +++ b/source/blender/editors/object/object_transform.c @@ -856,6 +856,7 @@ static int apply_objects_internal(bContext *C, BKE_object_where_is_calc(depsgraph, scene, ob_eval); if (ob->type == OB_ARMATURE) { /* needed for bone parents */ + BKE_armature_copy_bone_transforms(ob_eval->data, ob->data); BKE_pose_where_is(depsgraph, scene, ob_eval); } @@ -1229,6 +1230,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op) Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob); BKE_object_transform_copy(ob_eval, ob); + BKE_armature_copy_bone_transforms(ob_eval->data, ob->data); BKE_object_where_is_calc(depsgraph, scene, ob_eval); BKE_pose_where_is(depsgraph, scene, ob_eval); /* needed for bone parents */ @@ -1370,6 +1372,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op) BKE_object_where_is_calc(depsgraph, scene, ob_eval); if (ob->type == OB_ARMATURE) { /* needed for bone parents */ + BKE_armature_copy_bone_transforms(ob_eval->data, ob->data); BKE_pose_where_is(depsgraph, scene, ob_eval); } @@ -1398,6 +1401,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op) BKE_object_where_is_calc(depsgraph, scene, ob_other_eval); if (ob_other->type == OB_ARMATURE) { /* needed for bone parents */ + BKE_armature_copy_bone_transforms(ob_eval->data, ob->data); BKE_pose_where_is(depsgraph, scene, ob_other_eval); } ignore_parent_tx(bmain, depsgraph, scene, ob_other); |