diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-13 17:29:12 +0300 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-13 17:29:12 +0300 |
commit | f61c30f804e36bf00e7124514f02bbee42e0197d (patch) | |
tree | 0f947a35c7814cb15ce7cfa1b5a2c1eb01d910d7 /source/blender/editors/object | |
parent | 5ff1d845ead05ac6ef952782ebd3ed98277ef6c5 (diff) |
Cleanup: get rid of last G.main in BMesh code.
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r-- | source/blender/editors/object/object_edit.c | 2 | ||||
-rw-r--r-- | source/blender/editors/object/object_hook.c | 2 | ||||
-rw-r--r-- | source/blender/editors/object/object_relations.c | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index dc936ec8eff..056ce6b03c6 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -365,7 +365,7 @@ static bool ED_object_editmode_load_ex(Main *bmain, Object *obedit, const bool f return false; } - EDBM_mesh_load(obedit); + EDBM_mesh_load(bmain, obedit); if (freedata) { EDBM_mesh_free(me->edit_btmesh); diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c index b6dd3e2de66..94ec8755616 100644 --- a/source/blender/editors/object/object_hook.c +++ b/source/blender/editors/object/object_hook.c @@ -315,7 +315,7 @@ static bool object_hook_index_array(Main *bmain, Scene *scene, Object *obedit, BMEditMesh *em; - EDBM_mesh_load(obedit); + EDBM_mesh_load(bmain, obedit); EDBM_mesh_make(obedit, scene->toolsettings->selectmode, true); DAG_id_tag_update(obedit->data, 0); diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c index 15939f80535..8abbb535981 100644 --- a/source/blender/editors/object/object_relations.c +++ b/source/blender/editors/object/object_relations.c @@ -139,7 +139,7 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op) Mesh *me = obedit->data; BMEditMesh *em; - EDBM_mesh_load(obedit); + EDBM_mesh_load(bmain, obedit); EDBM_mesh_make(obedit, scene->toolsettings->selectmode, true); DAG_id_tag_update(obedit->data, 0); |