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authorCampbell Barton <ideasman42@gmail.com>2011-09-28 11:34:48 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-28 11:34:48 +0400
commit4a157de23d43c22abec8bd6922f0355334e413f8 (patch)
treec8ca75fef261ce1316ea9042aa4bd689aa4eb584 /source/blender/editors/object
parentdbdb58f2a3c0d086afabdacab40c4d83c79e1a04 (diff)
parentbc593cac2354c863f074d9d51cffb3dca9f499a3 (diff)
svn merge ^/trunk/blender -r40587:40643
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r--source/blender/editors/object/CMakeLists.txt10
-rw-r--r--source/blender/editors/object/SConscript4
-rw-r--r--source/blender/editors/object/object_bake.c3
-rw-r--r--source/blender/editors/object/object_intern.h5
-rw-r--r--source/blender/editors/object/object_navmesh.cpp628
-rw-r--r--source/blender/editors/object/object_ops.c6
-rw-r--r--source/blender/editors/object/object_vgroup.c24
7 files changed, 20 insertions, 660 deletions
diff --git a/source/blender/editors/object/CMakeLists.txt b/source/blender/editors/object/CMakeLists.txt
index 4cf1955ce93..081b0f1feaf 100644
--- a/source/blender/editors/object/CMakeLists.txt
+++ b/source/blender/editors/object/CMakeLists.txt
@@ -59,16 +59,6 @@ set(SRC
object_intern.h
)
-if(WITH_GAMEENGINE)
- list(APPEND INC
- ../../../../extern/recastnavigation/Recast/Include
- )
-
- list(APPEND SRC
- object_navmesh.cpp
- )
-endif()
-
if(WITH_PYTHON)
add_definitions(-DWITH_PYTHON)
endif()
diff --git a/source/blender/editors/object/SConscript b/source/blender/editors/object/SConscript
index 4607cc4b1bf..883d0ca20ae 100644
--- a/source/blender/editors/object/SConscript
+++ b/source/blender/editors/object/SConscript
@@ -1,13 +1,13 @@
#!/usr/bin/python
Import ('env')
-sources = env.Glob('*.c') + env.Glob('*.cpp')
+sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc ../../blenloader'
incs += ' ../../makesrna ../../python ../../ikplugin ../../bmesh'
incs += ' ../../render/extern/include ../../gpu' # for object_bake.c
-incs += ' #extern/recastnavigation/Recast/Include'
+incs += ' #extern/recastnavigation'
defs = []
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index f0df2431304..1260979ead8 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -927,7 +927,8 @@ static void multiresbake_start(MultiresBakeRender *bkr)
finish_images(bkr);
}
-static int multiresbake_check(bContext *C, wmOperator *op) {
+static int multiresbake_check(bContext *C, wmOperator *op)
+{
Scene *scene= CTX_data_scene(C);
Object *ob;
Mesh *me;
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 02e5f9e7e75..a4d16984c56 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -226,10 +226,5 @@ void OBJECT_OT_group_remove(struct wmOperatorType *ot);
/* object_bake.c */
void OBJECT_OT_bake_image(wmOperatorType *ot);
-/* object_navmesh.cpp */
-void OBJECT_OT_create_navmesh(struct wmOperatorType *ot);
-void OBJECT_OT_assign_navpolygon(struct wmOperatorType *ot);
-void OBJECT_OT_assign_new_navpolygon(struct wmOperatorType *ot);
-
#endif /* ED_OBJECT_INTERN_H */
diff --git a/source/blender/editors/object/object_navmesh.cpp b/source/blender/editors/object/object_navmesh.cpp
deleted file mode 100644
index ae97b40eb49..00000000000
--- a/source/blender/editors/object/object_navmesh.cpp
+++ /dev/null
@@ -1,628 +0,0 @@
-/**
-* $Id$
-*
-* ***** BEGIN GPL LICENSE BLOCK *****
-*
-* This program is free software; you can redistribute it and/or
-* modify it under the terms of the GNU General Public License
-* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version.
-*
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software Foundation,
-* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-*
-* The Original Code is Copyright (C) 2004 by Blender Foundation
-* All rights reserved.
-*
-* The Original Code is: all of this file.
-*
-* Contributor(s): none yet.
-*
-* ***** END GPL LICENSE BLOCK *****
-*/
-
-#include <math.h>
-#include "Recast.h"
-
-extern "C"
-{
-#include "MEM_guardedalloc.h"
-
-#include "DNA_scene_types.h"
-#include "DNA_object_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_ID.h"
-
-#include "BKE_library.h"
-#include "BKE_depsgraph.h"
-#include "BKE_context.h"
-#include "BKE_mesh.h"
-#include "BKE_modifier.h"
-#include "BKE_scene.h"
-#include "BKE_DerivedMesh.h"
-#include "BKE_cdderivedmesh.h"
-#include "BLI_editVert.h"
-#include "BLI_listbase.h"
-#include "BLI_utildefines.h"
-#include "ED_object.h"
-#include "BLI_math_vector.h"
-
-#include "RNA_access.h"
-
-#include "ED_mesh.h"
-
-/*mesh/mesh_intern.h */
-extern struct EditVert *addvertlist(EditMesh *em, float *vec, struct EditVert *example);
-extern struct EditFace *addfacelist(EditMesh *em, struct EditVert *v1, struct EditVert *v2, struct EditVert *v3, struct EditVert *v4, struct EditFace *example, struct EditFace *exampleEdges);
-extern void free_vertlist(EditMesh *em, ListBase *edve);
-extern void free_edgelist(EditMesh *em, ListBase *lb);
-extern void free_facelist(EditMesh *em, ListBase *lb);
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-static void createVertsTrisData(bContext *C, LinkNode* obs, int& nverts, float*& verts, int &ntris, int*& tris)
-{
- MVert *mvert;
- int nfaces = 0, *tri, i, curnverts, basenverts, curnfaces;
- MFace *mface;
- float co[3], wco[3];
- Object *ob;
- LinkNode *oblink, *dmlink;
- DerivedMesh *dm;
- Scene* scene = CTX_data_scene(C);
- LinkNode* dms = NULL;
-
- nverts = 0;
- ntris = 0;
- //calculate number of verts and tris
- for (oblink = obs; oblink; oblink = oblink->next)
- {
- ob = (Object*) oblink->link;
- DerivedMesh *dm = mesh_create_derived_no_virtual(scene, ob, NULL, CD_MASK_MESH);
- BLI_linklist_append(&dms, (void*)dm);
-
- nverts += dm->getNumVerts(dm);
- nfaces = dm->getNumFaces(dm);
- ntris += nfaces;
-
- //resolve quad faces
- mface = dm->getFaceArray(dm);
- for (i=0; i<nfaces; i++)
- {
- MFace* mf = &mface[i];
- if (mf->v4)
- ntris+=1;
- }
- }
-
- //create data
- verts = (float*) MEM_mallocN(sizeof(float)*3*nverts, "verts");
- tris = (int*) MEM_mallocN(sizeof(int)*3*ntris, "faces");
-
- basenverts = 0;
- tri = tris;
- for (oblink = obs, dmlink = dms; oblink && dmlink;
- oblink = oblink->next, dmlink = dmlink->next)
- {
- ob = (Object*) oblink->link;
- dm = (DerivedMesh*) dmlink->link;
-
- curnverts = dm->getNumVerts(dm);
- mvert = dm->getVertArray(dm);
- //copy verts
- for (i=0; i<curnverts; i++)
- {
- MVert *v = &mvert[i];
- copy_v3_v3(co, v->co);
- mul_v3_m4v3(wco, ob->obmat, co);
- verts[3*(basenverts+i)+0] = wco[0];
- verts[3*(basenverts+i)+1] = wco[2];
- verts[3*(basenverts+i)+2] = wco[1];
- }
-
- //create tris
- curnfaces = dm->getNumFaces(dm);
- mface = dm->getFaceArray(dm);
- for (i=0; i<curnfaces; i++)
- {
- MFace* mf = &mface[i];
- tri[0]= basenverts + mf->v1; tri[1]= basenverts + mf->v3; tri[2]= basenverts + mf->v2;
- tri += 3;
- if (mf->v4)
- {
- tri[0]= basenverts + mf->v1; tri[1]= basenverts + mf->v4; tri[2]= basenverts + mf->v3;
- tri += 3;
- }
- }
- basenverts += curnverts;
- }
-
- //release derived mesh
- for (dmlink = dms; dmlink; dmlink = dmlink->next)
- {
- dm = (DerivedMesh*) dmlink->link;
- dm->release(dm);
- }
- BLI_linklist_free(dms, NULL);
-}
-
-static bool buildNavMesh(const RecastData& recastParams, int nverts, float* verts, int ntris, int* tris,
- rcPolyMesh*& pmesh, rcPolyMeshDetail*& dmesh)
-{
- float bmin[3], bmax[3];
- rcHeightfield* solid;
- unsigned char *triflags;
- rcCompactHeightfield* chf;
- rcContourSet *cset;
-
- rcCalcBounds(verts, nverts, bmin, bmax);
-
- //
- // Step 1. Initialize build config.
- //
- rcConfig cfg;
- memset(&cfg, 0, sizeof(cfg));
- {
-/*
- float cellsize = 0.3f;
- float cellheight = 0.2f;
- float agentmaxslope = M_PI/4;
- float agentmaxclimb = 0.9f;
- float agentheight = 2.0f;
- float agentradius = 0.6f;
- float edgemaxlen = 12.0f;
- float edgemaxerror = 1.3f;
- float regionminsize = 50.f;
- float regionmergesize = 20.f;
- int vertsperpoly = 6;
- float detailsampledist = 6.0f;
- float detailsamplemaxerror = 1.0f;
- cfg.cs = cellsize;
- cfg.ch = cellheight;
- cfg.walkableSlopeAngle = agentmaxslope/M_PI*180.f;
- cfg.walkableHeight = (int)ceilf(agentheight/ cfg.ch);
- cfg.walkableClimb = (int)floorf(agentmaxclimb / cfg.ch);
- cfg.walkableRadius = (int)ceilf(agentradius / cfg.cs);
- cfg.maxEdgeLen = (int)(edgemaxlen/cellsize);
- cfg.maxSimplificationError = edgemaxerror;
- cfg.minRegionSize = (int)rcSqr(regionminsize);
- cfg.mergeRegionSize = (int)rcSqr(regionmergesize);
- cfg.maxVertsPerPoly = vertsperpoly;
- cfg.detailSampleDist = detailsampledist< 0.9f ? 0 : cellsize * detailsampledist;
- cfg.detailSampleMaxError = cellheight * detailsamplemaxerror;
-*/
- cfg.cs = recastParams.cellsize;
- cfg.ch = recastParams.cellheight;
- cfg.walkableSlopeAngle = recastParams.agentmaxslope/((float)M_PI)*180.f;
- cfg.walkableHeight = (int)ceilf(recastParams.agentheight/ cfg.ch);
- cfg.walkableClimb = (int)floorf(recastParams.agentmaxclimb / cfg.ch);
- cfg.walkableRadius = (int)ceilf(recastParams.agentradius / cfg.cs);
- cfg.maxEdgeLen = (int)(recastParams.edgemaxlen/recastParams.cellsize);
- cfg.maxSimplificationError = recastParams.edgemaxerror;
- cfg.minRegionSize = (int)rcSqr(recastParams.regionminsize);
- cfg.mergeRegionSize = (int)rcSqr(recastParams.regionmergesize);
- cfg.maxVertsPerPoly = recastParams.vertsperpoly;
- cfg.detailSampleDist = recastParams.detailsampledist< 0.9f ? 0 :
- recastParams.cellsize * recastParams.detailsampledist;
- cfg.detailSampleMaxError = recastParams.cellheight * recastParams.detailsamplemaxerror;
-
- }
-
- // Set the area where the navigation will be build.
- vcopy(cfg.bmin, bmin);
- vcopy(cfg.bmax, bmax);
- rcCalcGridSize(cfg.bmin, cfg.bmax, cfg.cs, &cfg.width, &cfg.height);
-
- //
- // Step 2. Rasterize input polygon soup.
- //
- // Allocate voxel heightfield where we rasterize our input data to.
- solid = new rcHeightfield;
- if (!solid)
- return false;
-
- if (!rcCreateHeightfield(*solid, cfg.width, cfg.height, cfg.bmin, cfg.bmax, cfg.cs, cfg.ch))
- return false;
-
- // Allocate array that can hold triangle flags.
- triflags = (unsigned char*) MEM_mallocN(sizeof(unsigned char)*ntris, "triflags");
- if (!triflags)
- return false;
- // Find triangles which are walkable based on their slope and rasterize them.
- memset(triflags, 0, ntris*sizeof(unsigned char));
- rcMarkWalkableTriangles(cfg.walkableSlopeAngle, verts, nverts, tris, ntris, triflags);
- rcRasterizeTriangles(verts, nverts, tris, triflags, ntris, *solid);
- MEM_freeN(triflags);
- MEM_freeN(verts);
- MEM_freeN(tris);
-
- //
- // Step 3. Filter walkables surfaces.
- //
- rcFilterLedgeSpans(cfg.walkableHeight, cfg.walkableClimb, *solid);
- rcFilterWalkableLowHeightSpans(cfg.walkableHeight, *solid);
-
- //
- // Step 4. Partition walkable surface to simple regions.
- //
-
- chf = new rcCompactHeightfield;
- if (!chf)
- return false;
- if (!rcBuildCompactHeightfield(cfg.walkableHeight, cfg.walkableClimb, RC_WALKABLE, *solid, *chf))
- return false;
-
- delete solid;
-
- // Prepare for region partitioning, by calculating distance field along the walkable surface.
- if (!rcBuildDistanceField(*chf))
- return false;
-
- // Partition the walkable surface into simple regions without holes.
- if (!rcBuildRegions(*chf, cfg.walkableRadius, cfg.borderSize, cfg.minRegionSize, cfg.mergeRegionSize))
- return false;
-
- //
- // Step 5. Trace and simplify region contours.
- //
- // Create contours.
- cset = new rcContourSet;
- if (!cset)
- return false;
-
- if (!rcBuildContours(*chf, cfg.maxSimplificationError, cfg.maxEdgeLen, *cset))
- return false;
-
- //
- // Step 6. Build polygons mesh from contours.
- //
- pmesh = new rcPolyMesh;
- if (!pmesh)
- return false;
- if (!rcBuildPolyMesh(*cset, cfg.maxVertsPerPoly, *pmesh))
- return false;
-
-
- //
- // Step 7. Create detail mesh which allows to access approximate height on each polygon.
- //
-
- dmesh = new rcPolyMeshDetail;
- if (!dmesh)
- return false;
-
- if (!rcBuildPolyMeshDetail(*pmesh, *chf, cfg.detailSampleDist, cfg.detailSampleMaxError, *dmesh))
- return false;
-
- delete chf;
- delete cset;
-
- return true;
-}
-
-static Object* createRepresentation(bContext *C, rcPolyMesh*& pmesh, rcPolyMeshDetail*& dmesh, Base* base)
-{
- float co[3], rot[3];
- EditMesh *em;
- int i,j, k;
- unsigned short* v;
- int face[3];
- Main *bmain = CTX_data_main(C);
- Scene *scene= CTX_data_scene(C);
- Object* obedit;
- int createob = base==NULL;
- zero_v3(co);
- zero_v3(rot);
- if (createob)
- {
- //create new object
- obedit = ED_object_add_type(C, OB_MESH, co, rot, FALSE, 1);
- }
- else
- {
- obedit = base->object;
- scene_select_base(scene, base);
- copy_v3_v3(obedit->loc, co);
- copy_v3_v3(obedit->rot, rot);
- }
-
- ED_object_enter_editmode(C, EM_DO_UNDO|EM_IGNORE_LAYER);
- em = BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- if (!createob)
- {
- //clear
- if(em->verts.first) free_vertlist(em, &em->verts);
- if(em->edges.first) free_edgelist(em, &em->edges);
- if(em->faces.first) free_facelist(em, &em->faces);
- if(em->selected.first) BLI_freelistN(&(em->selected));
- }
-
- //create verts for polygon mesh
- for(i = 0; i < pmesh->nverts; i++) {
- v = &pmesh->verts[3*i];
- co[0] = pmesh->bmin[0] + v[0]*pmesh->cs;
- co[1] = pmesh->bmin[1] + v[1]*pmesh->ch;
- co[2] = pmesh->bmin[2] + v[2]*pmesh->cs;
- SWAP(float, co[1], co[2]);
- addvertlist(em, co, NULL);
- }
-
- //create custom data layer to save polygon idx
- CustomData_add_layer_named(&em->fdata, CD_RECAST, CD_CALLOC, NULL, 0, "recastData");
-
- //create verts and faces for detailed mesh
- for (i=0; i<dmesh->nmeshes; i++)
- {
- int uniquevbase = em->totvert;
- unsigned short vbase = dmesh->meshes[4*i+0];
- unsigned short ndv = dmesh->meshes[4*i+1];
- unsigned short tribase = dmesh->meshes[4*i+2];
- unsigned short trinum = dmesh->meshes[4*i+3];
- const unsigned short* p = &pmesh->polys[i*pmesh->nvp*2];
- int nv = 0;
- for (j = 0; j < pmesh->nvp; ++j)
- {
- if (p[j] == 0xffff) break;
- nv++;
- }
- //create unique verts
- for (j=nv; j<ndv; j++)
- {
- copy_v3_v3(co, &dmesh->verts[3*(vbase + j)]);
- SWAP(float, co[1], co[2]);
- addvertlist(em, co, NULL);
- }
-
- EM_init_index_arrays(em, 1, 0, 0);
-
- //create faces
- for (j=0; j<trinum; j++)
- {
- unsigned char* tri = &dmesh->tris[4*(tribase+j)];
- EditFace* newFace;
- for (k=0; k<3; k++)
- {
- if (tri[k]<nv)
- face[k] = p[tri[k]]; //shared vertex
- else
- face[k] = uniquevbase+tri[k]-nv; //unique vertex
- }
- newFace = addfacelist(em, EM_get_vert_for_index(face[0]), EM_get_vert_for_index(face[2]),
- EM_get_vert_for_index(face[1]), NULL, NULL, NULL);
-
- //set navigation polygon idx to the custom layer
- int* polygonIdx = (int*)CustomData_em_get(&em->fdata, newFace->data, CD_RECAST);
- *polygonIdx = i+1; //add 1 to avoid zero idx
- }
-
- EM_free_index_arrays();
- }
-
- delete pmesh; pmesh = NULL;
- delete dmesh; dmesh = NULL;
-
- BKE_mesh_end_editmesh((Mesh*)obedit->data, em);
-
- DAG_id_tag_update((ID*)obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
-
- ED_object_exit_editmode(C, EM_FREEDATA);
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, obedit);
-
- if (createob)
- {
- obedit->gameflag &= ~OB_COLLISION;
- obedit->gameflag |= OB_NAVMESH;
- obedit->body_type = OB_BODY_TYPE_NAVMESH;
- rename_id((ID *)obedit, "Navmesh");
- }
-
- ModifierData *md= modifiers_findByType(obedit, eModifierType_NavMesh);
- if (!md)
- {
- ED_object_modifier_add(NULL, bmain, scene, obedit, NULL, eModifierType_NavMesh);
- }
-
- return obedit;
-}
-
-static int create_navmesh_exec(bContext *C, wmOperator *op)
-{
- Scene* scene = CTX_data_scene(C);
- int nverts, ntris;
- float* verts;
- int* tris;
- rcPolyMesh* pmesh;
- rcPolyMeshDetail* dmesh;
- LinkNode* obs = NULL;
- Base* navmeshBase = NULL;
- //CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) //expand macros to avoid error in convertion from void*
- {
- ListBase ctx_data_list;
- CollectionPointerLink *ctx_link;
- CTX_data_selected_editable_bases(C, &ctx_data_list);
- for(ctx_link = (CollectionPointerLink *)ctx_data_list.first;
- ctx_link; ctx_link = (CollectionPointerLink *)ctx_link->next) {
- Base* base= (Base*)ctx_link->ptr.data;
- {
- if (base->object->body_type==OB_BODY_TYPE_NAVMESH)
- {
- if (!navmeshBase || base==CTX_data_active_base(C))
- navmeshBase = base;
- }
- else
- BLI_linklist_append(&obs, (void*)base->object);
- }
- CTX_DATA_END;
- createVertsTrisData(C, obs, nverts, verts, ntris, tris);
- BLI_linklist_free(obs, NULL);
- buildNavMesh(scene->gm.recastData, nverts, verts, ntris, tris, pmesh, dmesh);
- createRepresentation(C, pmesh, dmesh, navmeshBase);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_create_navmesh(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Create navigation mesh";
- ot->description= "Create navigation mesh for selected objects";
- ot->idname= "OBJECT_OT_create_navmesh";
-
- /* api callbacks */
- ot->exec= create_navmesh_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int assign_navpolygon_poll(bContext *C)
-{
- Object *ob= (Object *)CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
- if (!ob || !ob->data)
- return 0;
- return (((Mesh*)ob->data)->edit_mesh != NULL);
-}
-
-static int assign_navpolygon_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- //do work here
- int targetPolyIdx = -1;
- EditFace *ef, *efa;
- efa = EM_get_actFace(em, 0);
- if (efa)
- {
- if (CustomData_has_layer(&em->fdata, CD_RECAST))
- {
- targetPolyIdx = *(int*)CustomData_em_get(&em->fdata, efa->data, CD_RECAST);
- targetPolyIdx = targetPolyIdx>=0? targetPolyIdx : -targetPolyIdx;
- if (targetPolyIdx>0)
- {
- //set target poly idx to other selected faces
- ef = (EditFace*)em->faces.last;
- while(ef)
- {
- if((ef->f & SELECT )&& ef!=efa)
- {
- int* recastDataBlock = (int*)CustomData_em_get(&em->fdata, ef->data, CD_RECAST);
- *recastDataBlock = targetPolyIdx;
- }
- ef = ef->prev;
- }
- }
- }
- }
-
- DAG_id_tag_update((ID*)obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh((Mesh*)obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_assign_navpolygon(struct wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Assign polygon index";
- ot->description= "Assign polygon index to face by active face";
- ot->idname= "OBJECT_OT_assign_navpolygon";
-
- /* api callbacks */
- ot->poll = assign_navpolygon_poll;
- ot->exec= assign_navpolygon_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int compare(const void * a, const void * b){
- return ( *(int*)a - *(int*)b );
-}
-static int findFreeNavPolyIndex(EditMesh* em)
-{
- //construct vector of indices
- int numfaces = em->totface;
- int* indices = new int[numfaces];
- EditFace* ef = (EditFace*)em->faces.last;
- int idx = 0;
- while(ef)
- {
- int polyIdx = *(int*)CustomData_em_get(&em->fdata, ef->data, CD_RECAST);
- indices[idx] = polyIdx;
- idx++;
- ef = ef->prev;
- }
- qsort(indices, numfaces, sizeof(int), compare);
- //search first free index
- int freeIdx = 1;
- for (int i=0; i<numfaces; i++)
- {
- if (indices[i]==freeIdx)
- freeIdx++;
- else if (indices[i]>freeIdx)
- break;
- }
- delete [] indices;
- return freeIdx;
-}
-
-static int assign_new_navpolygon_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- EditFace *ef;
- if (CustomData_has_layer(&em->fdata, CD_RECAST))
- {
- int targetPolyIdx = findFreeNavPolyIndex(em);
- if (targetPolyIdx>0)
- {
- //set target poly idx to selected faces
- ef = (EditFace*)em->faces.last;
- while(ef)
- {
- if(ef->f & SELECT )
- {
- int* recastDataBlock = (int*)CustomData_em_get(&em->fdata, ef->data, CD_RECAST);
- *recastDataBlock = targetPolyIdx;
- }
- ef = ef->prev;
- }
- }
- }
-
- DAG_id_tag_update((ID*)obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh((Mesh*)obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_assign_new_navpolygon(struct wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Assign new polygon index";
- ot->description= "Assign new polygon index to face";
- ot->idname= "OBJECT_OT_assign_new_navpolygon";
-
- /* api callbacks */
- ot->poll = assign_navpolygon_poll;
- ot->exec= assign_new_navpolygon_exec;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-}
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index f115642cf8e..e083528e2ca 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -216,12 +216,6 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_drop_named_material);
WM_operatortype_append(OBJECT_OT_test_multires);
-
-#ifdef WITH_GAMEENGINE
- WM_operatortype_append(OBJECT_OT_create_navmesh);
- WM_operatortype_append(OBJECT_OT_assign_navpolygon);
- WM_operatortype_append(OBJECT_OT_assign_new_navpolygon);
-#endif
}
void ED_operatormacros_object(void)
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 866a0c1c495..4bee89ef3ba 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -758,7 +758,8 @@ static void vgroup_normalize(Object *ob)
It returns the number that it added (0-2)
It relies on verts having -1 for unassigned indices
*/
-static int tryToAddVerts(int *verts, int length, int a, int b) {
+static int tryToAddVerts(int *verts, int length, int a, int b)
+{
char containsA = FALSE;
char containsB = FALSE;
int added = 0;
@@ -788,7 +789,8 @@ and returns an array of indices of size count
count is an int passed by reference so it can be assigned the value of the length here.
*/
-static int* getSurroundingVerts(Mesh *me, int vert, int *count) {
+static int* getSurroundingVerts(Mesh *me, int vert, int *count)
+{
int length = 0;
int *tverts;
int *verts = NULL;
@@ -850,7 +852,8 @@ static int* getSurroundingVerts(Mesh *me, int vert, int *count) {
/* get a single point in space by averaging a point cloud (vectors of size 3)
coord is the place the average is stored, points is the point cloud, count is the number of points in the cloud
*/
-static void getSingleCoordinate(MVert *points, int count, float coord[3]) {
+static void getSingleCoordinate(MVert *points, int count, float coord[3])
+{
int i;
zero_v3(coord);
for(i = 0; i < count; i++) {
@@ -877,7 +880,8 @@ static void getNearestPointOnPlane(const float norm[3], const float coord[3], co
}
/* distance of two vectors a and b of size length */
-static float distance(float* a, float *b, int length) {
+static float distance(float* a, float *b, int length)
+{
int i;
float sum = 0;
for(i = 0; i < length; i++) {
@@ -890,7 +894,8 @@ static float distance(float* a, float *b, int length) {
compute the amount of vertical distance relative to the plane and store it in dists,
then get the horizontal and vertical change and store them in changes
*/
-static void getVerticalAndHorizontalChange(float *norm, float d, float *coord, float *start, float distToStart, float *end, float (*changes)[2], float *dists, int index) {
+static void getVerticalAndHorizontalChange(float *norm, float d, float *coord, float *start, float distToStart, float *end, float (*changes)[2], float *dists, int index)
+{
// A=Q-((Q-P).N)N
// D = (a*x0 + b*y0 +c*z0 +d)
float projA[3] = {0}, projB[3] = {0};
@@ -908,7 +913,8 @@ static void getVerticalAndHorizontalChange(float *norm, float d, float *coord, f
}
// I need the derived mesh to be forgotten so the positions are recalculated with weight changes (see dm_deform_recalc)
-static void dm_deform_clear(DerivedMesh *dm, Object *ob) {
+static void dm_deform_clear(DerivedMesh *dm, Object *ob)
+{
if(ob->derivedDeform && (ob->derivedDeform)==dm) {
ob->derivedDeform->needsFree = 1;
ob->derivedDeform->release(ob->derivedDeform);
@@ -921,7 +927,8 @@ static void dm_deform_clear(DerivedMesh *dm, Object *ob) {
}
// recalculate the deformation
-static DerivedMesh* dm_deform_recalc(Scene *scene, Object *ob) {
+static DerivedMesh* dm_deform_recalc(Scene *scene, Object *ob)
+{
return mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH);
}
@@ -933,7 +940,8 @@ index is the index of the vertex being moved
norm and d are the plane's properties for the equation: ax + by + cz + d = 0
coord is a point on the plane
*/
-static void moveCloserToDistanceFromPlane(Scene *scene, Object *ob, Mesh *me, int index, float norm[3], float coord[3], float d, float distToBe, float strength, float cp) {
+static void moveCloserToDistanceFromPlane(Scene *scene, Object *ob, Mesh *me, int index, float norm[3], float coord[3], float d, float distToBe, float strength, float cp)
+{
DerivedMesh *dm;
MDeformWeight *dw;
MVert m;