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authorGermano Cavalcante <germano.costa@ig.com.br>2021-06-22 14:12:59 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-06-22 14:25:32 +0300
commitab063db34d60bdda6a683b13cef36d93ad6e760f (patch)
treeba982105300099bf04f4c4bd95bd57e2aad51445 /source/blender/editors/object
parent3f1111b2a82fe975fdb55114943009e8ef0a2c43 (diff)
Cleanup: deduplicate free code
It is more appropriate that `depths` is freed in `ED_view3d_depths_free`.
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r--source/blender/editors/object/object_transform.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index dbeaf829b7d..94b2f3fd566 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -1687,7 +1687,6 @@ static void object_transform_axis_target_free_data(wmOperator *op)
#ifdef USE_RENDER_OVERRIDE
if (xfd->depths) {
ED_view3d_depths_free(xfd->depths);
- MEM_freeN(xfd->depths);
}
#endif