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authorJoshua Leung <aligorith@gmail.com>2012-10-13 14:42:38 +0400
committerJoshua Leung <aligorith@gmail.com>2012-10-13 14:42:38 +0400
commitb6b2f37f2759a4738d6db970a7bda21709783f81 (patch)
tree572be640a0b44afbcbe59937c2b014cca320aade /source/blender/editors/object
parent29ab21ee95bd76dd7fae788c0300082f96fe88a1 (diff)
Lattice Editing: Distortion-Free "Flip" Operator
This operator (Ctrl-F) allows you to flip the lattice coordinates without inverting the normals of meshes deformed by the lattice (or the lattice's deformation space for that matter). Unlike the traditional mirror tool, this tool is aware of the fact that the vertex order for lattice control points matters, and that simply mirroring the coordinates will only cause the lattice to have an inverted deform along a particular axis (i.e. it will be scaling by a negative scaling factor along that axis). The problems (as I discovered the other day) with having such an inverted deformation space are that: - the normals of meshes/objects inside that will be incorrect/flipped (and will disappear in GLSL shading mode for instance) - transforming objects deformed by the lattices will become really tricky and counter-intuitive (e.g. rotate in opposite direction by asymmetric amounts to get desired result) - it is not always immediately obvious that problems have occurred Specific use cases this operator is meant to solve: 1) You've created a lattice-based deformer for one cartoonish eye. Now you want to make the second eye, but want to save some time crafting that basic shape again but mirrored. 2) You've got an even more finely crafted setup for stretchy-rigs, and now need to apply it to other parts of the rig. Notes: * I've implemented a separate operator for this vs extending/patching mirror transform tool as it's easier to implement this way, but also because there are still some cases where the old mirroring seems valid (i.e. you explicitly want these sort of distortion effects). * Currently this doesn't take selections into account, as it doesn't seem useful to do so.
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r--source/blender/editors/object/object_intern.h1
-rw-r--r--source/blender/editors/object/object_lattice.c252
-rw-r--r--source/blender/editors/object/object_ops.c3
3 files changed, 255 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 727286c3d80..0be9c92897e 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -138,6 +138,7 @@ void OBJECT_OT_hook_recenter(struct wmOperatorType *ot);
/* object_lattice.c */
void LATTICE_OT_select_all(struct wmOperatorType *ot);
void LATTICE_OT_make_regular(struct wmOperatorType *ot);
+void LATTICE_OT_flip(struct wmOperatorType *ot);
/* object_group.c */
void GROUP_OT_create(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_lattice.c b/source/blender/editors/object/object_lattice.c
index d8974ea677c..ac9c4f7adee 100644
--- a/source/blender/editors/object/object_lattice.c
+++ b/source/blender/editors/object/object_lattice.c
@@ -46,6 +46,7 @@
#include "DNA_scene_types.h"
#include "RNA_access.h"
+#include "RNA_define.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
@@ -167,7 +168,7 @@ void load_editLatt(Object *obedit)
}
}
-/************************** Operators *************************/
+/************************** Select All Operator *************************/
void ED_setflagsLatt(Object *obedit, int flag)
{
@@ -254,6 +255,8 @@ void LATTICE_OT_select_all(wmOperatorType *ot)
WM_operator_properties_select_all(ot);
}
+/************************** Make Regular Operator *************************/
+
static int make_regular_poll(bContext *C)
{
Object *ob;
@@ -300,6 +303,253 @@ void LATTICE_OT_make_regular(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+/************************** Flip Verts Operator *************************/
+
+/* flipping options */
+typedef enum eLattice_FlipAxes {
+ LATTICE_FLIP_U = 0,
+ LATTICE_FLIP_V = 1,
+ LATTICE_FLIP_W = 2
+} eLattice_FlipAxes;
+
+/* Helper macro for accessing item at index (u, v, w)
+ * < lt: (Lattice)
+ * < U: (int) u-axis coordinate of point
+ * < V: (int) v-axis coordinate of point
+ * < W: (int) w-axis coordinate of point
+ * < dimU: (int) number of points per row or number of columns (U-Axis)
+ * < dimV: (int) number of rows (V-Axis)
+ * > returns: (BPoint *) pointer to BPoint at this index
+ */
+#define LATTICE_PT(lt, U, V, W, dimU, dimV) \
+ ( (lt)->def + \
+ ((dimU) * (dimV)) * (W) + \
+ (dimU) * (V) + \
+ (U) \
+ )
+
+/* Flip midpoint value so that relative distances between midpoint and neighbour-pair is maintained
+ * ! Assumes that uvw <=> xyz (i.e. axis-aligned index-axes with coordinate-axes)
+ * - Helper for lattice_flip_exec()
+ */
+static void lattice_flip_point_value(Lattice *lt, int u, int v, int w, float mid, eLattice_FlipAxes axis)
+{
+ BPoint *bp;
+ float diff;
+
+ /* just the point in the middle (unpaired) */
+ bp = LATTICE_PT(lt, u, v, w, lt->pntsu, lt->pntsv);
+
+ /* flip over axis */
+ diff = mid - bp->vec[axis];
+ bp->vec[axis] = mid + diff;
+}
+
+/* Swap pairs of lattice points along a specified axis
+ * - Helper for lattice_flip_exec()
+ */
+static void lattice_swap_point_pairs(Lattice *lt, int u, int v, int w, float mid, eLattice_FlipAxes axis)
+{
+ BPoint *bpA, *bpB;
+
+ int numU = lt->pntsu;
+ int numV = lt->pntsv;
+ int numW = lt->pntsw;
+
+ int u0 = u, u1 = u;
+ int v0 = v, v1 = v;
+ int w0 = w, w1 = w;
+
+ /* get pair index by just overriding the relevant pair-value
+ * - "-1" else buffer overflow
+ */
+ switch (axis) {
+ case LATTICE_FLIP_U:
+ u1 = numU - u - 1;
+ break;
+ case LATTICE_FLIP_V:
+ v1 = numV - v - 1;
+ break;
+ case LATTICE_FLIP_W:
+ w1 = numW - w - 1;
+ break;
+ }
+
+ /* get points to operate on */
+ bpA = LATTICE_PT(lt, u0, v0, w0, numU, numV);
+ bpB = LATTICE_PT(lt, u1, v1, w1, numU, numV);
+
+ /* Swap all coordinates, so that flipped coordinates belong to
+ * the indices on the correct side of the lattice.
+ *
+ * Coords: (-2 4) |0| (3 4) --> (3 4) |0| (-2 4)
+ * Indices: (0,L) (1,R) --> (0,L) (1,R)
+ */
+ swap_v3_v3(bpA->vec, bpB->vec);
+
+ /* However, we need to mirror the coordinate values on the axis we're dealing with,
+ * otherwise we'd have effectively only rotated the points around. If we don't do this,
+ * we'd just be reimplementing the naive mirroring algorithm, which causes unwanted deforms
+ * such as flipped normals, etc.
+ *
+ * Coords: (3 4) |0| (-2 4) --\
+ * \-> (-3 4) |0| (2 4)
+ * Indices: (0,L) (1,R) --> (0,L) (1,R)
+ */
+ lattice_flip_point_value(lt, u0, v0, w0, mid, axis);
+ lattice_flip_point_value(lt, u1, v1, w1, mid, axis);
+}
+
+static int lattice_flip_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ Lattice *lt;
+
+ eLattice_FlipAxes axis = RNA_enum_get(op->ptr, "axis");
+ int numU, numV, numW;
+ int totP;
+
+ float mid = 0.0f;
+ short isOdd = 0;
+
+ /* get lattice - we need the "edit lattice" from the lattice... confusing... */
+ lt = (Lattice *)obedit->data;
+ lt = lt->editlatt->latt;
+
+ numU = lt->pntsu;
+ numV = lt->pntsv;
+ numW = lt->pntsw;
+ totP = numU * numV * numW;
+
+ /* First Pass: determine midpoint - used for flipping center verts if there are odd number of points on axis */
+ switch (axis) {
+ case LATTICE_FLIP_U:
+ isOdd = numU & 1;
+ break;
+ case LATTICE_FLIP_V:
+ isOdd = numV & 1;
+ break;
+ case LATTICE_FLIP_W:
+ isOdd = numW & 1;
+ break;
+
+ default:
+ printf("lattice_flip(): Unknown flipping axis (%d)\n", axis);
+ return OPERATOR_CANCELLED;
+ }
+
+ if (isOdd) {
+ BPoint *bp;
+ float avgInv = 1.0f / (float)totP;
+ int i;
+
+ /* midpoint calculation - assuming that u/v/w are axis-aligned */
+ for (i = 0, bp = lt->def; i < totP; i++, bp++) {
+ mid += bp->vec[axis] * avgInv;
+ }
+ }
+
+ /* Second Pass: swap pairs of vertices per axis, assuming they are all sorted */
+ switch (axis) {
+ case LATTICE_FLIP_U:
+ {
+ int u, v, w;
+
+ /* v/w strips - front to back, top to bottom */
+ for (w = 0; w < numW; w++) {
+ for (v = 0; v < numV; v++) {
+ /* swap coordinates of pairs of vertices on u */
+ for (u = 0; u < (numU / 2); u++) {
+ lattice_swap_point_pairs(lt, u, v, w, mid, axis);
+ }
+
+ /* flip u-coordinate of midpoint (i.e. unpaired point on u) */
+ if (isOdd) {
+ u = (numU / 2);
+ lattice_flip_point_value(lt, u, v, w, mid, axis);
+ }
+ }
+ }
+ }
+ break;
+ case LATTICE_FLIP_V:
+ {
+ int u, v, w;
+
+ /* u/w strips - front to back, left to right */
+ for (w = 0; w < numW; w++) {
+ for (u = 0; u < numU; u++) {
+ /* swap coordinates of pairs of vertices on v */
+ for (v = 0; v < (numV / 2); v++) {
+ lattice_swap_point_pairs(lt, u, v, w, mid, axis);
+ }
+
+ /* flip v-coordinate of midpoint (i.e. unpaired point on v) */
+ if (isOdd) {
+ v = (numV / 2);
+ lattice_flip_point_value(lt, u, v, w, mid, axis);
+ }
+ }
+ }
+ }
+ break;
+ case LATTICE_FLIP_W:
+ {
+ int u, v, w;
+
+ for (v = 0; v < numV; v++) {
+ for (u = 0; u < numU; u++) {
+ /* swap coordinates of pairs of vertices on w */
+ for (w = 0; w < (numW / 2); w++) {
+ lattice_swap_point_pairs(lt, u, v, w, mid, axis);
+ }
+
+ /* flip w-coordinate of midpoint (i.e. unpaired point on w) */
+ if (isOdd) {
+ w = (numW / 2);
+ lattice_flip_point_value(lt, u, v, w, mid, axis);
+ }
+ }
+ }
+ }
+ break;
+
+ default: /* shouldn't happen, but just in case */
+ break;
+ }
+
+ /* updates */
+ DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void LATTICE_OT_flip(wmOperatorType *ot)
+{
+ static EnumPropertyItem flip_items[] = {
+ {LATTICE_FLIP_U, "U", 0, "U (X) Axis", ""},
+ {LATTICE_FLIP_V, "V", 0, "V (Y) Axis", ""},
+ {LATTICE_FLIP_W, "W", 0, "W (Z) Axis", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+ /* identifiers */
+ ot->name = "Flip (Distortion Free)";
+ ot->description = "Mirror all control points without inverting the lattice deform";
+ ot->idname = "LATTICE_OT_flip";
+
+ /* api callbacks */
+ ot->poll = ED_operator_editlattice;
+ ot->invoke = WM_menu_invoke;
+ ot->exec = lattice_flip_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_enum(ot->srna, "axis", flip_items, LATTICE_FLIP_U, "Flip Axis", "Coordinates along this axis get flipped");
+}
+
/****************************** Mouse Selection *************************/
static void findnearestLattvert__doClosest(void *userData, BPoint *bp, const float screen_co[2])
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index 65d0c966dc2..b6d3594c826 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -211,6 +211,7 @@ void ED_operatortypes_object(void)
WM_operatortype_append(LATTICE_OT_select_all);
WM_operatortype_append(LATTICE_OT_make_regular);
+ WM_operatortype_append(LATTICE_OT_flip);
WM_operatortype_append(OBJECT_OT_group_add);
WM_operatortype_append(OBJECT_OT_group_link);
@@ -424,6 +425,8 @@ void ED_keymap_object(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "OBJECT_OT_vertex_parent_set", PKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "LATTICE_OT_flip", FKEY, KM_PRESS, KM_CTRL, 0);
+
/* menus */
WM_keymap_add_menu(keymap, "VIEW3D_MT_hook", HKEY, KM_PRESS, KM_CTRL, 0);