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authorBastien Montagne <montagne29@wanadoo.fr>2018-06-12 13:28:14 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-12 13:28:14 +0300
commit5508b572ea9bb2d3b758cae6898035005e8ebb2a (patch)
treeed65bfb15b368be1f4516fb6b73fa8a332d3444a /source/blender/editors/object
parent75bcb70c60172e61d2e564c88f78843d617eb919 (diff)
Cleanup: remove some G.main from ED's animsys.
The easy ones - there some much, much trickier to tackle there...
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r--source/blender/editors/object/object_add.c10
-rw-r--r--source/blender/editors/object/object_relations.c22
2 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 519f5910624..039ea518b23 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -2036,7 +2036,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
/* duplicates using userflags */
if (dupflag & USER_DUP_ACT) {
- BKE_animdata_copy_id_action(&obn->id, true);
+ BKE_animdata_copy_id_action(bmain, &obn->id, true);
}
if (dupflag & USER_DUP_MAT) {
@@ -2050,7 +2050,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
id_us_min(id);
if (dupflag & USER_DUP_ACT) {
- BKE_animdata_copy_id_action(&obn->mat[a]->id, true);
+ BKE_animdata_copy_id_action(bmain, &obn->mat[a]->id, true);
}
}
}
@@ -2066,7 +2066,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
}
if (dupflag & USER_DUP_ACT) {
- BKE_animdata_copy_id_action(&psys->part->id, true);
+ BKE_animdata_copy_id_action(bmain, &psys->part->id, true);
}
id_us_min(id);
@@ -2196,9 +2196,9 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (dupflag & USER_DUP_ACT) {
bActuator *act;
- BKE_animdata_copy_id_action((ID *)obn->data, true);
+ BKE_animdata_copy_id_action(bmain, (ID *)obn->data, true);
if (key) {
- BKE_animdata_copy_id_action((ID *)key, true);
+ BKE_animdata_copy_id_action(bmain, (ID *)key, true);
}
/* Update the duplicated action in the action actuators */
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 03ded0f71e5..727b7d69723 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1891,7 +1891,7 @@ static void single_obdata_users(Main *bmain, Scene *scene, const int flag)
/* Needed to remap texcomesh below. */
me = ob->data = ID_NEW_SET(ob->data, BKE_mesh_copy(bmain, ob->data));
if (me->key) /* We do not need to set me->key->id.newid here... */
- BKE_animdata_copy_id_action((ID *)me->key, false);
+ BKE_animdata_copy_id_action(bmain, (ID *)me->key, false);
break;
case OB_MBALL:
ob->data = ID_NEW_SET(ob->data, BKE_mball_copy(bmain, ob->data));
@@ -1903,12 +1903,12 @@ static void single_obdata_users(Main *bmain, Scene *scene, const int flag)
ID_NEW_REMAP(cu->bevobj);
ID_NEW_REMAP(cu->taperobj);
if (cu->key) /* We do not need to set cu->key->id.newid here... */
- BKE_animdata_copy_id_action((ID *)cu->key, false);
+ BKE_animdata_copy_id_action(bmain, (ID *)cu->key, false);
break;
case OB_LATTICE:
ob->data = lat = ID_NEW_SET(ob->data, BKE_lattice_copy(bmain, ob->data));
if (lat->key) /* We do not need to set lat->key->id.newid here... */
- BKE_animdata_copy_id_action((ID *)lat->key, false);
+ BKE_animdata_copy_id_action(bmain, (ID *)lat->key, false);
break;
case OB_ARMATURE:
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
@@ -1929,7 +1929,7 @@ static void single_obdata_users(Main *bmain, Scene *scene, const int flag)
* AnimData structure, which is not what we want.
* (sergey)
*/
- BKE_animdata_copy_id_action((ID *)ob->data, false);
+ BKE_animdata_copy_id_action(bmain, (ID *)ob->data, false);
id_us_min(id);
}
@@ -1943,7 +1943,7 @@ static void single_obdata_users(Main *bmain, Scene *scene, const int flag)
}
}
-static void single_object_action_users(Scene *scene, const int flag)
+static void single_object_action_users(Main *bmain, Scene *scene, const int flag)
{
Object *ob;
Base *base;
@@ -1952,7 +1952,7 @@ static void single_object_action_users(Scene *scene, const int flag)
ob = base->object;
if (!ID_IS_LINKED(ob) && (flag == 0 || (base->flag & SELECT)) ) {
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
- BKE_animdata_copy_id_action(&ob->id, false);
+ BKE_animdata_copy_id_action(bmain, &ob->id, false);
}
}
}
@@ -1975,7 +1975,7 @@ static void single_mat_users(Main *bmain, Scene *scene, const int flag, const bo
if (ma->id.us > 1) {
man = BKE_material_copy(bmain, ma);
- BKE_animdata_copy_id_action(&man->id, false);
+ BKE_animdata_copy_id_action(bmain, &man->id, false);
man->id.us = 0;
assign_material(bmain, ob, man, a, BKE_MAT_ASSIGN_USERPREF);
@@ -1986,7 +1986,7 @@ static void single_mat_users(Main *bmain, Scene *scene, const int flag, const bo
if (tex->id.us > 1) {
id_us_min(&tex->id);
tex = BKE_texture_copy(bmain, tex);
- BKE_animdata_copy_id_action(&tex->id, false);
+ BKE_animdata_copy_id_action(bmain, &tex->id, false);
man->mtex[b]->tex = tex;
}
}
@@ -2013,7 +2013,7 @@ static void do_single_tex_user(Main *bmain, Tex **from)
}
else if (tex->id.us > 1) {
texn = ID_NEW_SET(tex, BKE_texture_copy(bmain, tex));
- BKE_animdata_copy_id_action(&texn->id, false);
+ BKE_animdata_copy_id_action(bmain, &texn->id, false);
tex->id.newid = (ID *)texn;
id_us_min(&tex->id);
*from = texn;
@@ -2100,7 +2100,7 @@ void ED_object_single_users(Main *bmain, Scene *scene, const bool full, const bo
if (full) {
single_obdata_users(bmain, scene, 0);
- single_object_action_users(scene, 0);
+ single_object_action_users(bmain, scene, 0);
single_mat_users_expand(bmain);
single_tex_users_expand(bmain);
}
@@ -2438,7 +2438,7 @@ static int make_single_user_exec(bContext *C, wmOperator *op)
single_mat_users(scene, flag, true);
#endif
if (RNA_boolean_get(op->ptr, "animation")) {
- single_object_action_users(scene, flag);
+ single_object_action_users(bmain, scene, flag);
}
BKE_main_id_clear_newpoins(bmain);